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Arm Thrust
Battles
Type  Fighting
Category  Physical
PP  20 (max. 32)
Power  15
Accuracy  100%
Priority  {{{priority}}}[[Category:Moves with {{{priority}}} priority]]
  • Makes contact
  • Affected by Protect
  • Not affected by Magic Coat or Magic Bounce
  • Not affected by Snatch
  • Affected by King's Rock
Target
Foe Foe
Self Ally
May affect anyone but the user
Availability
  • Not a TM, HM or Move Tutor move.
The user lets loose a flurry of open-palmed arm thrusts that hit two to five times in a row.


Effect

Arm Thrust inflicts damage, hitting the target 2-5 times per use. 

Arm Thrust may continue attacking after breaking a substitute. Bide and Counter will only acknowledge the last strike of this move.

If the target has an Ability that activates upon contact, each strike counts individually, enabling the Ability to activate multiple times.

Pokémon with the Ability Skill Link will always hit five times when using Arm Thrust unless it misses.

There is now a ~33.3% chance that it will hit 2 times, a ~33.3% chance it will hit 3 times, a ~16.7% chance it will hit 4 times, and a ~16.7% chance it will hit 5 times. Provided that the move does not miss, it will hit ~3.167 times on average, giving it an average power of 47.5.

If a Focus Sash, Focus Band, or Sturdy activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent of the previous one.

If the target has Weak Armor, each strike will activate it.

If the target is holding a Rocky Helmet, the user is damaged for each strike.

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