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BarballMini.png #152: Barball
Pokémon
#154: Fyant FyantMini.png
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Barbviral
Barb Pokémon
#153
BarbviralFront.png
Type
Steel Poison
Unknown
Abilities
Iron Barbs or Poison Point
Hidden Ability
Mold Breaker
Gender ratio
Genderless
Catch rate
45 (5.9%)
Breeding
Egg group
Mineral
Hatch time
6630 steps
Height
1.3 m
0 m
Weight
162.0 kg
0 kg
Regional numbers
Pokédex
#153
Rikoto
Base experience yield
178
Leveling rate
Medium Slow
EV yield
Total: 3
0
HP
0
Atk
3
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Head and arms
Footprint
BodyUnknown.png
Pokédex color
Gray
Base friendship
35

Barbviral is a dual-type Steel/Poison Pokémon.

It evolves from Barball when leveled up while knowing the move Toxic Spikes.

Biology

Physiology

Barbviral is a Pokémon that looks like a toxic mine with barbed wire for arms. These "arms" connect to two dark gray hands with black circles at the palms and three purple spikes for fingers each. The main body is a pale grayish-purple, with two purple spikes for legs, a large dark gray uni-brow with a big dark gray nose, four purple spikes at the top of its head, three small black oval shapes on its forehead, and two white eyes with pinprick black pupils, with black on the outside. There are three large black ovals on its rear, as well.

Gender Differences

None, because it's Gender-less.

Special Abilities

Barbviral can shoot out the spikes on it as if they're missiles. To grow the spikes back, it consumes large amounts of minerals and poisonous plants.

Behavior

Barbviral shoot its body spikes like missiles. It has to eat lots of minerals and poisonous plants in order to grow them back.

Habitat

Barbviral cannot be found in the Wild, so you must Evolve a Barball in order to obtain one.

Shiny Coloration Differences

For Shiny Barbviral, all of the purple turns a toxic green, with the pale grayish-purple turning a pale toxic grayish-green.

Game data

Pokédex entries

Pokédex entry
Barbviral can shoot out the spikes on it as if they're missiles. To grow the spikes back, it consumes large amounts of minerals and poisonous plants.

Game locations

Availability
None evolve Barball
Common
Uncommon
Fossil
Rare
One

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Stats

Stat Range
At Lv. 50 At Lv. 100
HP: 97
157 - 204 304 - 398
Attack: 96
90 - 162 177 - 320
Defense: 146
135 - 217 267 - 430
Sp.Atk: 60
58 - 123 112 - 240
Sp.Def: 86
81 - 151 159 - 298
Speed: 20
22 - 79 40 - 152
Total: 505   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ¼×
Ghost ½×
Steel ½×
Fire
Water
Grass ¼×
Electric
Psychic
Ice ½×
Dragon ½×
Dark ½×
Fairy ¼×
None
Doubly resistant to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ¼×
Ghost ½×
Steel ½×
Fire
Water
Grass ¼×
Electric
Psychic
Ice ½×
Dragon ½×
Dark ½×
Fairy ¼×
None
Resistant to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ¼×
Ghost ½×
Steel ½×
Fire
Water
Grass ¼×
Electric
Psychic
Ice ½×
Dragon ½×
Dark ½×
Fairy ¼×
None
Damaged normally by:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ¼×
Ghost ½×
Steel ½×
Fire
Water
Grass ¼×
Electric
Psychic
Ice ½×
Dragon ½×
Dark ½×
Fairy ¼×
None
Weak to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ¼×
Ghost ½×
Steel ½×
Fire
Water
Grass ¼×
Electric
Psychic
Ice ½×
Dragon ½×
Dark ½×
Fairy ¼×
None
Doubly weak to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ¼×
Ghost ½×
Steel ½×
Fire
Water
Grass ¼×
Electric
Psychic
Ice ½×
Dragon ½×
Dark ½×
Fairy ¼×
None

Learnset

By leveling up

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
Start Poison Sting Poison Physical 15 100% 35
Start Withdraw Water Status —% 40
4 Rollout Rock Physical 30 90% 20
8 Spike Cannon Normal Physical 20 100% 15
12 Pin Missile Bug Physical 25 95% 20
16 Payback Dark Physical 50 100% 10
20 Gyro Ball Steel Physical Varies 100% 5
24 Spikes Ground Status —% 20
28 Poison Jab Poison Physical 80 100% 20
32 Metal Burst Steel Physical 100% 10
36 Toxic Spikes Poison Status —% 20
36 Metal Claw Steel Physical 50 95% 35
40 Self-Destruct Normal Physical 200 100% 5
44 Iron Defense Steel Status —% 15
48 Spiky Shield Grass Status —% 10
52 Memento Dark Status 100% 10
56 Meteor Mash Steel Physical 90 90% 10
  • A level of "Start" indicates a move that will be known by a Barbviral obtained at level 1
  • Bold indicates a move that gets STAB when used by Barbviral
  • Italic indicates a move that gets STAB only when used by an evolution of Barbviral

By TM/HM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMDark.png TM01 Hone Claws Dark Status 0000 00—}}—% 15
TMPoison.png TM06 Toxic Poison Status 0000 090}}90% 10
TMPoison.png TM09 Venoshock Poison Special 06565 100}}100% 10
TMNormal.png TM10 Hidden Power Normal Special 06060 100}}100% 15
TMDark.png TM12 Taunt Dark Status 0000 100}}100% 20
TMNormal.png TM15 Hyper Beam Normal Special 150150 090}}90% 5
TMNormal.png TM17 Protect Normal Status 0000 00—}}—% 10
TMNormal.png TM21 Frustration Normal Physical 0000 100}}100% 20
TMRock.png TM23 Smack Down Rock Physical 05050 100}}100% 15
TMNormal.png TM27 Return Normal Physical 0000 100}}100% 20
TMGround.png TM28 Dig Ground Physical 08080 100}}100% 10
TMNormal.png TM32 Double Team Normal Status 0000 00—}}—% 15
TMPsychic.png TM33 Reflect Psychic Status 0000 00—}}—% 20
TMPoison.png TM36 Sludge Bomb Poison Special 09090 100}}100% 10
TMRock.png TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TMDark.png TM41 Torment Dark Status 0000 100}}100% 15
TMNormal.png TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic.png TM44 Rest Psychic Status 0000 00—}}—% 10
TMNormal.png TM45 Attract Normal Status 0000 100}}100% 15
TMDark.png TM46 Thief Dark Physical 06060 100}}100% 25
TMNormal.png TM48 Round Normal Special 06060 100}}100% 15
TMNormal.png TM54 False Swipe Normal Physical 04040 100}}100% 40
TMDark.png TM56 Fling Dark Physical 0000 100}}100% 10
TMDark.png TM63 Embargo Dark Status 0000 100}}100% 15
TMNormal.png TM64 Explosion Normal Physical 250250 100}}100% 5
TMGhost.png TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TMDark.png TM66 Payback Dark Physical 05050 100}}100% 10
TMNormal.png TM68 Giga Impact Normal Physical 150150 090}}90% 5
TMRock.png TM69 Rock Polish Rock Status 0000 00—}}—% 20
TMNormal.png TM70 Flash Normal Status 0000 100}}100% 20
TMRock.png TM71 Stone Edge Rock Physical 100100 080}}80% 5
TMSteel.png TM74 Gyro Ball Steel Physical 0000 100}}100% 5
TMNormal.png TM75 Swords Dance Normal Status 0000 00—}}—% 20
TMNormal.png TM77 Psych Up Normal Status 0000 00—}}—% 10
TMGround.png TM78 Bulldoze Ground Physical 06060 100}}100% 20
TMRock.png TM80 Rock Slide Rock Physical 07575 090}}90% 10
TMBug.png TM83 Infestation Bug Special 02020 100}}100% 20
TMPoison.png TM84 Poison Jab Poison Physical 08080 100}}100% 20
TMNormal.png TM87 Swagger Normal Status 0000 090}}90% 15
TMNormal.png TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TMNormal.png TM90 Substitute Normal Status 0000 00—}}—% 10
TMSteel.png TM91 Flash Cannon Steel Special 08080 100}}100% 10
TMFighting.png TM94 Rock Smash Fighting Physical 04040 100}}100% 15
TMFighting.png TM98 Power-Up Punch Fighting Physical 04040 100}}100% 20
TMNormal.png TM100 Confide Normal Status 0000 00—}}—% 20
TMNormal.png TM101 Secret Power Normal Physical 07070 100}}100% 20
TMPoison.png TM102 Fever Poison Special 06060 100}}100% 25
TMSteel.png TM108 Magnet Bomb Steel Physical 06060 00—}}—% 20
TMNormal.png HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Barbviral
  • Italic indicates a move that gets STAB only when used by an evolution of Barbviral

By breeding

By tutoring

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
Snore Normal Special 50 100% 20 Red Shard1
Ice Punch Ice Physical 75 100% 15 Red Shard3
Thunder Punch Electric Physical 75 100% 15 Red Shard3
Seed Bomb Grass Physical 80 100% 15 Blue Shard3
Drill Run Ground Physical 80 95% 10 Blue Shard3
Superpower Fighting Physical 120 100% 5 Blue Shard5
Gunk Shot Poison Physical 120 70% 5 Blue Shard5
Gastro Acid Poison Status 100% 10 Yellow Shard1
Spite Ghost Status 100% 10 Yellow Shard1
Iron Defense Steel Status —% 15 Yellow Shard2
Acupressure Normal Status —% 10 Yellow Shard2
Snatch Dark Status —% 10 Yellow Shard2
Knock Off Dark Physical 65 100% 20 Yellow Shard4
Pain Split Normal Status —% 20 Yellow Shard4
Sucker Punch Dark Physical 70 100% 5 Yellow Shard4
Foul Play Dark Physical 95 100% 15 Yellow Shard4
Nasty Plot Dark Status —% 20 Yellow Shard5
Block Normal Status —% 5 Green Shard1
Magnet Rise Electric Status —% 10 Green Shard1
Stealth Rock Rock Status —% 20 Green Shard4
Headbutt Normal Physical 70 100% 15 None
  • Bold indicates a move that gets STAB when used by Barbviral
  • Italic indicates a move that gets STAB only when used by an evolution of Barbviral

Evolution

BarballFront.png
Unevolved
Barball
 Steel  Poison 
TM Poison
Level up
knowing Toxic Spikes

BarbviralFront.png
First evolution
Barbviral
 Steel  Poison 


Sprites

Front Back
GenderM.png BarbviralFront.png BarbviralBack.png
Front shiny Back shiny
GenderM.png BarbviralFrontShiny.png BarbviralBackShiny.png

Trivia

  • Prior to 1.0.1, Barbviral used Durant's cry.
  • Barbviral has the Highest Base Defence of all Steel-type pokemon in Rikoto.
    • Prior to Solar Light and Lunar Dark update, Barbviral has the Highest Base Defence of all Poison-type pokemon in Rikoto.
  • In an earlier version of the Pokédex, Barbviral was called Venowire.
  • Barbviral and Barball have a Type combination that no official Pokémon currently have.
  • In its old design, Barbviral had longer barbed wire "arms", its hands were significantly smaller, it had a pinkish-purple "mask" around its eyes, three pinkish-purple spikes instead of four, its forehead had what looked like a skull shape, and it had three black oval shapes for its mouth. Also, the top of its hands were visible, having three small thin black oval shapes each, and its "fingers" and "legs" were also pinkish-purple, with the latter being larger than its current design.

Origin

  • Barbviral is mainly based on a mace, a weapon used in medieval times. It also draws some inspiration from wrecking balls, poison and barbed wire.

Name Origin

  • Barbviral's name comes from the words Barb and viral, having to do with its Poison-type. Meanwhile, its old name, Venowire, comes from the words Venom and wire.

Barbviral's Old Sprite 5.0

In Other Languages

Language Title Meaning
Japanese
German
Spanish
French
Italian


BarballMini.png #152: Barball
Pokémon
#154: Fyant FyantMini.png
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