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Baton Pass
Battles
Type  Normal
Category  Status
PP  40 (max. 64)
Power  --
Accuracy  --%
Priority  {{{priority}}}[[Category:Moves with {{{priority}}} priority]]
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat or Magic Bounce
  • Not affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe
Self Ally
Affects the user
Availability
  • Not a TM, HM or Move Tutor move.
The user switches places with a party Pokémon in waiting and passes along any stat changes.


Effect

Baton Pass switches out the user, passing all temporary stat increases and decreases on to the Pokémon that replaces it in battle. Most volatile status conditions (such as confusion, seeding, and curse—but not infatuation) and volatile battle statuses (such as Substitute, Lock-On, and Ingrain) can also be passed. The move will fail if the user is the only Pokémon in the party that is able to battle.

Learnset

By leveling up

# Pokémon Type Level
015 ElecritterMini Elecritter Electric Electric 35
016 WeashockMini Weashock Electric Electric 39
049 RubballMini Rubball Normal Normal 18
050 RubbunnyMini Rubbunny Normal Normal 18
064 ZuppyMini Zuppy Electric Electric 42
096 PhoxivenMini Phoxiven Fairy Fairy Start
100 HummzingMini Hummzing Electric Flying 40
101 HummzapMini Hummzap Electric Flying 43
131 DeerbieMini Deerbie Fire Normal 22
132 DeerashMini Deerash Fire Normal 22
133 DeerfernoMini Deerferno Fire Normal 22
166 PorfinMini Porfin Water Water 41
167 DoflapMini Doflap Water Water 43
168 ShrimpetMini Shrimpet Water Bug 31
200 MosliquoMini Mosliquo Bug Water 52
217 MerkidMini Merkid Water Water 49
218 MermarineMini Mermarine Water Fairy 52
219 MersidonMini Mersidon Water Electric 52
236 PupetalMini Pupetal Fairy Grass 60
249 ZebriteMini Zebrite Psychic Psychic 44
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


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