FANDOM


MystabletMini #288: Mystablet
Pokémon
#290: Arctichare ArctichareMini
BunnicMini
Bunnic
Bunny Pokémon
#289
BunnicFront
Type
Normal Fairy
Unknown
Abilities
Fur Coat or Klutz
Hidden Ability
Snow Cloak
Gender ratio
50% male, 50% female
Catch rate
190 (24.8%)
Breeding
Egg group
Field
Hatch time
2805 steps
Height
0.3 m
0 m
Weight
3.8 kg
0 kg
Regional numbers
Pokédex
#285
Rikoto
Base experience yield
57
Leveling rate
Fast
EV yield
Total: 1
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
1
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Body06
Footprint
BodyUnknown
Pokédex color
Brown
Base friendship
140

Bunnic is a dual-type Normal/Fairy Pokémon.

It evolves into Arctichare when leveled up with high friendship.

Biology

Physiology

Gender Differences

None.

Special abilities

Behavior

Habitat

Game data

Pokédex entries

Pokédex entry
Bunnic is a favourite among younger trainers due to it's adorable appearence, especially its fluffy fur which it grew to adopt to the extreme climates of the tundra.

Game locations

Availability
None This Pokémon cannot be obtained.
Common Route 16, Route 17
Uncommon
Fossil
Rare
One Password Pat

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Stats

Stat Range
At Lv. 50 At Lv. 100
HP: 64
124 - 171 238 - 332
Attack: 40
40 - 101 76 - 196
Defense: 40
40 - 101 76 - 196
Sp.Atk: 55
54 - 117 103 - 229
Sp.Def: 52
51 - 114 98 - 223
Speed: 70
67 - 134 130 - 262
Total: 321   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None

Learnset

By leveling up

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
Start Play Fight Normal Physical 30 100% 20
Start Tail Whip Normal Status 100% 30
5 Helping Hand Normal Status —% 20
8 Baby-Doll Eyes Fairy Status 100% 30
13 Double Slap Normal Physical 15 85% 10
17 Disarming Voice Fairy Special 40 —% 15
20 Agility Psychic Status —% 30
25 Bestow Normal Status —% 15
29 Headbutt Normal Physical 70 100% 15
32 Lucky Chant Normal Status —% 30
37 Hold Back Normal Physical 40 100% 40
41 Moonblast Fairy Special 95 100% 15
44 After You Normal Status —% 15
49 Play Rough Fairy Physical 90 90% 10
53 Return Normal Physical Varies 100% 20
56 Bounce Flying Physical 85 85% 5
61 Flail Normal Physical Varies 100% 15
  • A level of "Start" indicates a move that will be known by a Bunnic obtained at level 1
  • Bold indicates a move that gets STAB when used by Bunnic
  • Italic indicates a move that gets STAB only when used by an evolution of Bunnic

By TM/HM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMPsychic TM04 Calm Mind Psychic Status 0000 00—}}—% 20
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMIce TM07 Hail Ice Status 0000 00—}}—% 10
TMNormal TM10 Hidden Power Normal Special 06060 100}}100% 15
TMPsychic TM16 Light Screen Psychic Status 0000 00—}}—% 30
TMNormal TM17 Protect Normal Status 0000 00—}}—% 10
TMNormal TM20 Safeguard Normal Status 0000 00—}}—% 25
TMNormal TM21 Frustration Normal Physical 0000 100}}100% 20
TMNormal TM27 Return Normal Physical 0000 100}}100% 20
TMGround TM28 Dig Ground Physical 08080 100}}100% 10
TMFighting TM31 Brick Break Fighting Physical 07575 100}}100% 15
TMNormal TM32 Double Team Normal Status 0000 00—}}—% 15
TMPsychic TM33 Reflect Psychic Status 0000 00—}}—% 20
TMDark TM41 Torment Dark Status 0000 100}}100% 15
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 00—}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMDark TM46 Thief Dark Physical 06060 100}}100% 25
TMFighting TM47 Low Sweep Fighting Physical 06565 100}}100% 20
TMNormal TM48 Round Normal Special 06060 100}}100% 15
TMDark TM56 Fling Dark Physical 0000 100}}100% 10
TMFlying TM62 Acrobatics Flying Physical 05555 100}}100% 15
TMDark TM63 Embargo Dark Status 0000 100}}100% 15
TMNormal TM70 Flash Normal Status 0000 100}}100% 20
TMElectric TM73 Thunder Wave Electric Status 0000 100}}100% 20
TMNormal TM77 Psych Up Normal Status 0000 00—}}—% 10
TMGrass TM86 Grass Knot Grass Special 0000 100}}100% 20
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMNormal TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TMBug TM89 U-Turn Bug Physical 07070 100}}100% 20
TMNormal TM90 Substitute Normal Status 0000 00—}}—% 10
TMPsychic TM92 Trick Room Psychic Status 0000 00—}}—% 5
TMFighting TM94 Rock Smash Fighting Physical 04040 100}}100% 15
TMNormal TM96 Nature Power Normal Status 0000 00—}}—% 20
TMFighting TM98 Power-Up Punch Fighting Physical 04040 100}}100% 20
TMFairy TM99 Dazzling Gleam Fairy Special 08080 100}}100% 10
TMNormal TM100 Confide Normal Status 0000 00—}}—% 20
TMNormal TM101 Secret Power Normal Physical 07070 100}}100% 20
  • Bold indicates a move that gets STAB when used by Bunnic
  • Italic indicates a move that gets STAB only when used by an evolution of Bunnic

By breeding

By tutoring

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
Snore Normal Special 50 100% 20 Bag Red Shard Sprite1
Dusty Dash Ground Special 50 100% 15 Bag Red Shard Sprite2
Ice Punch Ice Physical 75 100% 15 Bag Red Shard Sprite3
Crackle Slam Electric Physical 90 90% 10 Bag Red Shard Sprite4
Bounce Flying Physical 85 85% 5 Bag Red Shard Sprite5
Uproar Normal Special 90 100% 10 Bag Blue Shard Sprite1
Zen Headbutt Psychic Physical 80 90% 15 Bag Blue Shard Sprite2
Low Kick Fighting Physical Varies 100% 20 Bag Blue Shard Sprite3
Hyper Voice Normal Special 90 100% 10 Bag Blue Shard Sprite4
Recycle Normal Status —% 10 Bag Yellow Shard Sprite1
Amnesia Psychic Status —% 20 Bag Yellow Shard Sprite2
Trick Psychic Status 100% 10 Bag Yellow Shard Sprite3
Knock Off Dark Physical 65 100% 20 Bag Yellow Shard Sprite4
Super Fang Normal Physical Varies 90% 10 Bag Green Shard Sprite1
Last Resort Normal Physical 140 100% 5 Bag Green Shard Sprite2
Endeavor Normal Physical 100% 5 Bag Green Shard Sprite3
Icy Wind Ice Special 55 95% 15 Bag Green Shard Sprite3
Magic Room Psychic Status —% 10 Bag Green Shard Sprite4
Yawn Normal Status —% 10 Bag Green Shard Sprite5
Magic Coat Psychic Status —% 15 Bag Green Shard Sprite5
Skill Swap Psychic Status —% 10 Bag Green Shard Sprite5
Headbutt Normal Physical 70 100% 15 None
  • Bold indicates a move that gets STAB when used by Bunnic
  • Italic indicates a move that gets STAB only when used by an evolution of Bunnic

Evolution

BunnicFront
Unevolved
Bunnic
 Normal  Fairy 
Bag Soothe Bell Sprite
Friendship
ArctichareFront
First evolution
Arctichare
 Ice  Fairy 

Sprites

Front Back
GenderM BunnicFront BunnicBack
Front shiny Back shiny
GenderM BunnicFrontShiny BunnicBackShiny

Trivia

Origin

Bunnic is based on a bunny. It also draws inspiration from Eskimos or possibly Tunics.

Name origin

Bunnic's name comes from Bunny and Arctic or Tunic.

In other languages

Language Title Meaning
Japanese
German
Spanish
French
Italian


MystabletMini #288: Mystablet
Pokémon
#290: Arctichare ArctichareMini
Community content is available under CC-BY-SA unless otherwise noted.