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MystabletMini #288: Mystablet
Pokémon
#290: Arctichare ArctichareMini
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Bunnic
Bunny Pokémon
#289
BunnicFront
Type
Normal Fairy
Unknown
Abilities
Fur Coat or Klutz
Hidden Ability
Snow Cloak
Gender ratio
50% male, 50% female
Catch rate
190 (24.8%)
Breeding
Egg group
Field
Hatch time
2805 steps
Height
0.3 m
0 m
Weight
3.8 kg
0 kg
Regional numbers
Pokédex
#285
Rikoto
Base experience yield
57
Leveling rate
Fast
EV yield
Total: 1
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
1
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Bipedal with tail
Footprint
BodyUnknown
Pokédex color
Brown
Base friendship
140

Bunnic is a dual-type Normal/Fairy Pokémon.

It evolves into Arctichare when leveled up with high friendship.

Biology[]

Physiology[]

Gender Differences[]

None.

Special abilities[]

Behavior[]

Habitat[]

Game data[]

Pokédex entries[]

Pokédex entry
Bunnic is a favourite among younger trainers due to it's adorable appearence, especially its fluffy fur which it grew to adopt to the extreme climates of the tundra.

Game locations[]

Availability
None This Pokémon cannot be obtained.
Common Route 16, Route 17
Uncommon
Fossil
Rare
One Password Pat

Held items[]

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Stats[]

Stat Range
At Lv. 50 At Lv. 100
HP: 64
124 - 171 238 - 332
Attack: 40
40 - 101 76 - 196
Defense: 40
40 - 101 76 - 196
Sp.Atk: 55
54 - 117 103 - 229
Sp.Def: 52
51 - 114 98 - 223
Speed: 70
67 - 134 130 - 262
Total: 321   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness[]

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None

Learnset[]

By leveling up[]

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
Start Play Fight Normal Physical 30 100% 20
Start Tail Whip Normal Status 100% 30
5 Helping Hand Normal Status —% 20
8 Baby-Doll Eyes Fairy Status 100% 30
13 Double Slap Normal Physical 15 85% 10
17 Disarming Voice Fairy Special 40 —% 15
20 Agility Psychic Status —% 30
25 Bestow Normal Status —% 15
29 Headbutt Normal Physical 70 100% 15
32 Lucky Chant Normal Status —% 30
37 Hold Back Normal Physical 40 100% 40
41 Moonblast Fairy Special 95 100% 15
44 After You Normal Status —% 15
49 Play Rough Fairy Physical 90 90% 10
53 Return Normal Physical Varies 100% 20
56 Bounce Flying Physical 85 85% 5
61 Flail Normal Physical Varies 100% 15
  • A level of "Start" indicates a move that will be known by a Bunnic obtained at level 1
  • Bold indicates a move that gets STAB when used by Bunnic
  • Italic indicates a move that gets STAB only when used by an evolution of Bunnic

By TM/HM[]

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMPsychic TM04 Calm Mind Psychic Status 0000 00—}}—% 20
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMIce TM07 Hail Ice Status 0000 00—}}—% 10
TMNormal TM10 Hidden Power Normal Special 06060 100}}100% 15
TMPsychic TM16 Light Screen Psychic Status 0000 00—}}—% 30
TMNormal TM17 Protect Normal Status 0000 00—}}—% 10
TMNormal TM20 Safeguard Normal Status 0000 00—}}—% 25
TMNormal TM21 Frustration Normal Physical 0000 100}}100% 20
TMNormal TM27 Return Normal Physical 0000 100}}100% 20
TMGround TM28 Dig Ground Physical 08080 100}}100% 10
TMFighting TM31 Brick Break Fighting Physical 07575 100}}100% 15
TMNormal TM32 Double Team Normal Status 0000 00—}}—% 15
TMPsychic TM33 Reflect Psychic Status 0000 00—}}—% 20
TMDark TM41 Torment Dark Status 0000 100}}100% 15
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 00—}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMDark TM46 Thief Dark Physical 06060 100}}100% 25
TMFighting TM47 Low Sweep Fighting Physical 06565 100}}100% 20
TMNormal TM48 Round Normal Special 06060 100}}100% 15
TMDark TM56 Fling Dark Physical 0000 100}}100% 10
TMFlying TM62 Acrobatics Flying Physical 05555 100}}100% 15
TMDark TM63 Embargo Dark Status 0000 100}}100% 15
TMNormal TM70 Flash Normal Status 0000 100}}100% 20
TMElectric TM73 Thunder Wave Electric Status 0000 100}}100% 20
TMNormal TM77 Psych Up Normal Status 0000 00—}}—% 10
TMGrass TM86 Grass Knot Grass Special 0000 100}}100% 20
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMNormal TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TMBug TM89 U-Turn Bug Physical 07070 100}}100% 20
TMNormal TM90 Substitute Normal Status 0000 00—}}—% 10
TMPsychic TM92 Trick Room Psychic Status 0000 00—}}—% 5
TMFighting TM94 Rock Smash Fighting Physical 04040 100}}100% 15
TMNormal TM96 Nature Power Normal Status 0000 00—}}—% 20
TMFighting TM98 Power-Up Punch Fighting Physical 04040 100}}100% 20
TMFairy TM99 Dazzling Gleam Fairy Special 08080 100}}100% 10
TMNormal TM100 Confide Normal Status 0000 00—}}—% 20
TMNormal TM101 Secret Power Normal Physical 07070 100}}100% 20
  • Bold indicates a move that gets STAB when used by Bunnic
  • Italic indicates a move that gets STAB only when used by an evolution of Bunnic

By breeding[]

By tutoring[]

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
Snore Normal Special 50 100% 20 Red Shard1
Dusty Dash Ground Special 50 100% 15 Red Shard2
Ice Punch Ice Physical 75 100% 15 Red Shard3
Crackle Slam Electric Physical 90 90% 10 Red Shard4
Bounce Flying Physical 85 85% 5 Red Shard5
Uproar Normal Special 90 100% 10 Blue Shard1
Zen Headbutt Psychic Physical 80 90% 15 Blue Shard2
Low Kick Fighting Physical Varies 100% 20 Blue Shard3
Hyper Voice Normal Special 90 100% 10 Blue Shard4
Recycle Normal Status —% 10 Yellow Shard1
Amnesia Psychic Status —% 20 Yellow Shard2
Trick Psychic Status 100% 10 Yellow Shard3
Knock Off Dark Physical 65 100% 20 Yellow Shard4
Super Fang Normal Physical Varies 90% 10 Green Shard1
Last Resort Normal Physical 140 100% 5 Green Shard2
Endeavor Normal Physical 100% 5 Green Shard3
Icy Wind Ice Special 55 95% 15 Green Shard3
Magic Room Psychic Status —% 10 Green Shard4
Yawn Normal Status —% 10 Green Shard5
Magic Coat Psychic Status —% 15 Green Shard5
Skill Swap Psychic Status —% 10 Green Shard5
Headbutt Normal Physical 70 100% 15 None
  • Bold indicates a move that gets STAB when used by Bunnic
  • Italic indicates a move that gets STAB only when used by an evolution of Bunnic

Evolution[]

BunnicFront
Unevolved
Bunnic
 Normal  Fairy 
Soothe Bell
Friendship
ArctichareFront
First evolution
Arctichare
 Ice  Fairy 


Sprites[]

Front Back
GenderM BunnicFront BunnicBack
Front shiny Back shiny
GenderM BunnicFrontShiny BunnicBackShiny

Trivia[]

  • Bunnic shares several traits with Buneary.
    • Both are normal type Pokemon based on rabbits.
    • Both can have the ability Klutz.
    • Both evolve via high friendship.
  • However, while Buneary remains a normal type upon evolving, Bunnic loses the normal type entirely.

Origin[]

Bunnic is based on a bunny. It also draws inspiration from Eskimos or possibly Tunics.

Name origin[]

Bunnic's name comes from Bunny and Arctic or Tunic.

In other languages[]

Language Title Meaning
Japanese
German
Spanish
French
Italian


MystabletMini #288: Mystablet
Pokémon
#290: Arctichare ArctichareMini
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