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Double-Edge
Battles
Type  Normal
Category  Physical
PP  15 (max. 24)
Power  120
Accuracy  100%
Priority  0
  • Makes contact
  • Affected by Protect
  • Not affected by Magic Coat or Magic Bounce
  • Not affected by Snatch
  • Affected by King's Rock
Target
Foe Foe
Self Ally
May affect anyone but the user
Availability
  • Not a TM, HM or Move Tutor move.

Double-Edge is an physical Normal-type move. 

Effect

Double-Edge inflicts damage and the user receives recoil damage equal to 1/3% of the damage done to the target.

If the user of Double-Edge attacks first and makes itself faint due to recoil damage, the target will not attack or be subjected to recurrent damage during that round. If the user or the opponent pokemon breaks a substitute it will take recoil damage.

Pokémon with Rock Head do not take recoil damage from this move.

Description
A reckless, life-risking tackle. This also damages the user quite a lot.

Pokémon that can learn Double-Edge

By leveling up

# Pokémon Type Level
001 Grass Herovor Grass Grass 46
049 Normal Rubball Normal Normal 47
050 Normal Rubbunny Normal Normal 52
061 Ground Toron Ground Ground 45
062 Ground Oriture Ground Ground 49
063 Ground Natoron Ground Ground 51
117 Ground Dodont Ground Flying 51
131 Fire Deerbie Fire Normal 46
132 Fire Deerash Fire Normal 51
133 Fire Deerferno Fire Normal 53
143 Normal Moostone Normal Rock 50
144 Normal Moostrike Normal Steel 54
240 Normal Yayak Normal Water 52
241 Normal Yakkle Normal Water 56
244 Ground Rollie Ground Ground 45
245 Ground Elestomp Ground Ground 48
265 Steel Hamawl Steel Water 54
266 Steel Silvicious Steel Water 58
272 Dragon Wingon Dragon Flying 55
273 Dragon Aerogon Dragon Flying 58
291 Ice Moofork Ice Normal 46
292 Ice Avaldeer Ice Normal 48
348 Ground Terradon Ground Ground 70
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
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