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BuzzeedMini #088: Buzzeed
Pokémon
#090: Signileaf SignileafMini
EcobuzzMini
Ecobuzz
Energy Plant Pokémon
#089
EcobuzzFront
Type
Grass Electric
Unknown
Abilities
Chlorophyll or Volt Absorb
Hidden Ability
Solar Power
Gender ratio
50% male, 50% female
Catch rate
120 (15.7%)
Breeding
Egg group
Grass
Hatch time
4080 steps
Height
0.8 m
0 m
Weight
21.7 kg
0 kg
Regional numbers
Pokédex
#089
Rikoto
Base experience yield
117
Leveling rate
Medium Fast
EV yield
Total: 2
0
HP
0
Atk
0
Def
2
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Body12
Footprint
BodyUnknown
Pokédex color
Blue
Base friendship
70

Ecobuzz is a dual-type Grass/Electric Pokémon.

It evolves from Buzzeed starting at level 20 and evolves into Signileaf when exposed to a Sun Stone.

Biology

Physiology

Gender Differences

Special abilities

Behavior

Habitat

Game data

Pokédex entries

Pokédex entry
Care must be taken so that one does not touch Ecobuzz by accident, as high voltage flows through their leaves continuously.

Game locations

Availability
None evolve Buzzeed
Common
Uncommon Route 12 , Route 14
Fossil
Rare
One

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Stats

Stat Range
At Lv. 50 At Lv. 100
HP: 70
130 - 177 250 - 344
Attack: 45
45 - 106 85 - 207
Defense: 60
58 - 123 112 - 240
Sp.Atk: 90
85 - 156 166 - 306
Sp.Def: 70
67 - 134 130 - 262
Speed: 40
40 - 101 76 - 196
Total: 375   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water ½×
Grass ½×
Electric ¼×
Psychic
Ice
Dragon
Dark
Fairy
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water ½×
Grass ½×
Electric ¼×
Psychic
Ice
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water ½×
Grass ½×
Electric ¼×
Psychic
Ice
Dragon
Dark
Fairy
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water ½×
Grass ½×
Electric ¼×
Psychic
Ice
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water ½×
Grass ½×
Electric ¼×
Psychic
Ice
Dragon
Dark
Fairy
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water ½×
Grass ½×
Electric ¼×
Psychic
Ice
Dragon
Dark
Fairy
None
Notes:

Learnset

By leveling up

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
Start Leech Seed Grass Status 90% 10
Start Stun Spore Grass Status 75% 30
4 Charge Electric Status —% 20
7 Thunder Shock Electric Special 40 100% 30
10 Absorb Grass Special 20 100% 25
13 Growth Normal Status —% 20
15 Parabolic Charge Electric Special 50 100% 20
18 Mega Drain Grass Special 40 100% 15
24 Sunny Day Fire Status —% 5
28 Thunder Wave Electric Status 100% 20
33 Giga Drain Grass Special 75 100% 10
38 Discharge Electric Special 80 100% 15
43 Energy Ball Grass Special 90 100% 10
48 Morning Sun Normal Status —% 5
54 Solar Beam Grass Special 120 100% 10
  • A level of "Start" indicates a move that will be known by a Ecobuzz obtained at level 1
  • Bold indicates a move that gets STAB when used by Ecobuzz
  • Italic indicates a move that gets STAB only when used by an evolution of Ecobuzz

By TM/HM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMPsychic TM04 Calm Mind Psychic Status 0000 00—}}—% 20
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMNormal TM10 Hidden Power Normal Special 06060 100}}100% 15
TMFire TM11 Sunny Day Fire Status 0000 00—}}—% 5
TMPsychic TM16 Light Screen Psychic Status 0000 00—}}—% 30
TMNormal TM17 Protect Normal Status 0000 00—}}—% 10
TMNormal TM21 Frustration Normal Physical 0000 100}}100% 20
TMGrass TM22 Solar Beam Grass Special 120120 100}}100% 10
TMElectric TM24 Thunderbolt Electric Special 09090 100}}100% 15
TMElectric TM25 Thunder Electric Special 110110 070}}70% 10
TMNormal TM27 Return Normal Physical 0000 100}}100% 20
TMNormal TM32 Double Team Normal Status 0000 00—}}—% 15
TMPsychic TM33 Reflect Psychic Status 0000 00—}}—% 20
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 00—}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMNormal TM48 Round Normal Special 06060 100}}100% 15
TMGrass TM53 Energy Ball Grass Special 09090 100}}100% 10
TMElectric TM57 Charge Beam Electric Special 05050 090}}90% 10
TMNormal TM70 Flash Normal Status 0000 100}}100% 20
TMElectric TM72 Volt Switch Electric Special 07070 100}}100% 20
TMElectric TM73 Thunder Wave Electric Status 0000 100}}100% 20
TMNormal TM77 Psych Up Normal Status 0000 00—}}—% 10
TMElectric TM79 Lightning Strike Electric Special 07575 100}}100% 15
TMGrass TM86 Grass Knot Grass Special 0000 100}}100% 20
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMNormal TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TMNormal TM90 Substitute Normal Status 0000 00—}}—% 10
TMSteel TM91 Flash Cannon Steel Special 08080 100}}100% 10
TMElectric TM93 Wild Charge Electric Physical 09090 100}}100% 15
TMNormal TM96 Nature Power Normal Status 0000 00—}}—% 20
TMFairy TM99 Dazzling Gleam Fairy Special 08080 100}}100% 10
TMNormal TM100 Confide Normal Status 0000 00—}}—% 20
TMNormal TM101 Secret Power Normal Physical 07070 100}}100% 20
TMGrass TM105 Leaf Darts Grass Physical 01010 090}}90% 10
TMSteel TM108 Magnet Bomb Steel Physical 06060 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Ecobuzz
  • Italic indicates a move that gets STAB only when used by an evolution of Ecobuzz

By breeding

By tutoring

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
Snore Normal Special 50 100% 20 Bag Red Shard Sprite1
Shock Wave Electric Special 60 —% 20 Bag Red Shard Sprite1
Signal Beam Bug Special 75 100% 15 Bag Red Shard Sprite2
Crackle Slam Electric Physical 90 90% 10 Bag Red Shard Sprite4
Giga Drain Grass Special 75 100% 10 Bag Red Shard Sprite4
Zen Headbutt Psychic Physical 80 90% 15 Bag Blue Shard Sprite2
Seed Bomb Grass Physical 80 100% 15 Bag Blue Shard Sprite3
Recycle Normal Status —% 10 Bag Yellow Shard Sprite1
Amnesia Psychic Status —% 20 Bag Yellow Shard Sprite2
Acupressure Normal Status —% 10 Bag Yellow Shard Sprite2
Magnet Rise Electric Status —% 10 Bag Green Shard Sprite1
Heal Bell Normal Status —% 5 Bag Green Shard Sprite2
Synthesis Grass Status —% 5 Bag Green Shard Sprite2
Electroweb Electric Special 55 95% 15 Bag Green Shard Sprite3
Yawn Normal Status —% 10 Bag Green Shard Sprite5
Magic Coat Psychic Status —% 15 Bag Green Shard Sprite5
Headbutt Normal Physical 70 100% 15 None
  • Bold indicates a move that gets STAB when used by Ecobuzz
  • Italic indicates a move that gets STAB only when used by an evolution of Ecobuzz

Evolution

BuzzeedFront
Unevolved
Buzzeed
 Grass  Electric 
Bag Rare Candy Sprite
Level 20
EcobuzzFront
First evolution
Ecobuzz
 Grass  Electric 
Bag Sun Stone Sprite
Sun Stone
SignileafFront
Second evolution
Signileaf
 Grass  Electric 

Sprites

Front Back
GenderM EcobuzzFront EcobuzzBack
Front shiny Back shiny
GenderM EcobuzzFrontShiny EcobuzzBackShiny

Trivia

Ecobuzz and its evolutionary line are the first Pokemon since Mow Forme Rotom to be both Grass and Electric Types. It is also a regular Pokemon, and not an alternate form.

ElecBulb Old Sprite

Ecobuzz Old Sprite 5.0

Origin

Ecobuzz is base on a bulb.

Name origin

Ecobuzz's name is a combination of the words Ecology and Bulb.

In other languages

Language Title Meaning
Japanese
German
Spanish
French
Italian


BuzzeedMini #088: Buzzeed
Pokémon
#090: Signileaf SignileafMini
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