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FevaMini.png #140: Feva
Pokémon
#142: Fevesta FevestaMini.png
Click to see all images of Fevira
Fevira
Fever Pokémon
#141
FeviraFront.png
Type
Poison Dark
Unknown
Abilities
Infiltrator or Own Tempo
Hidden Ability
Prankster
Gender ratio
25% male, 75% female
Catch rate
70 (9.2%)
Breeding
Egg groups
Human-Like and Fairy
Hatch time
6630 steps
Height
1.0 m
0 m
Weight
29.1 kg
0 kg
Regional numbers
Pokédex
#141
Rikoto
Base experience yield
135
Leveling rate
Medium Slow
EV yield
Total: 2
0
HP
0
Atk
0
Def
1
Sp.Atk
0
Sp.Def
1
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Bipedal
Footprint
BodyUnknown.png
Pokédex color
Purple
Base friendship
35

Fevira is a dual-type Poison/Dark Pokémon.

It evolves from Feva starting at level 28 and evolves into Fevesta starting at level 42.

Biology

Physiology

Fevira is a poisonous dancer Pokémon. It has two stubby light pinkish-purple legs, a black "dress" with four toxic purple points at the tips at its torso, two thin pinkish-purple arms with no visible fingers on its hands, and its pinkish-purple head has white lips, two white eyes with toxic purple irises and black pupils, black mascara above its eyes, and purple "hair"; two larger toxic purple frills on the outside of a smaller purple frill in the middle, and there are two pink spheres where the ends of the frills meet.

Gender Differences

None.

Special Abilities

Fevira can cause hypnotic trances from the poison it spreads through dancing. Trainers are required to make sure they do not release poison in public space.

Behavior

Fevira's dancing causes the spread of poison that causes hypnotic trances, making them dangerous. Because of this, Trainers are forbidden to have Fevira release their poison in public.

Habitat

Wild Fevira are found in the grass on Route 14.

Shiny Coloration Differences

For Shiny Fevira, the toxic purple turns a bright minty green, the spheres turn yellow, and the smaller purple frill of "hair" turns a bright minty blue.

Game data

Pokédex entries

Pokédex entry
Fevira can cause hypnotic trances from the poison it spreads through dancing. Trainers are required to make sure they do not release poison in public space.

Game locations

Availability
None
Common
Uncommon
Fossil
Rare Route 14
One

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Stats

Stat Range
At Lv. 50 At Lv. 100
HP: 55
115 - 162 220 - 314
Attack: 63
61 - 126 117 - 247
Defense: 51
50 - 113 96 - 221
Sp.Atk: 81
77 - 146 150 - 287
Sp.Def: 51
50 - 113 96 - 221
Speed: 85
81 - 150 157 - 295
Total: 386   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Doubly resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Damaged normally by:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Doubly weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None

Learnset

By leveling up

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
Start Smog Poison Special 30 70% 20
4 Poison Gas Poison Status 90% 40
8 Punishment Dark Physical Varies 100% 5
11 Teeter Dance Normal Status 100% 20
15 Fever Poison Special 60 100% 25
18 Fake Out Normal Physical 40 100% 10
20 Taunt Dark Status 100% 20
25 Follow Me Normal Status —% 20
30 Clear Smog Poison Special 50 —% 15
35 Flatter Dark Status 100% 15
40 Venoshock Poison Special 65 100% 10
45 Dark Pulse Dark Special 80 100% 15
51 Toxic Poison Status 90% 10
56 Foul Play Dark Physical 95 100% 15
60 Sludge Wave Poison Special 95 100% 10
  • A level of "Start" indicates a move that will be known by a Fevira obtained at level 1
  • Bold indicates a move that gets STAB when used by Fevira
  • Italic indicates a move that gets STAB only when used by an evolution of Fevira

By TM/HM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMPsychic.png TM04 Calm Mind Psychic Status 0000 00—}}—% 20
TMPoison.png TM06 Toxic Poison Status 0000 090}}90% 10
TMPoison.png TM09 Venoshock Poison Special 06565 100}}100% 10
TMNormal.png TM10 Hidden Power Normal Special 06060 100}}100% 15
TMDark.png TM12 Taunt Dark Status 0000 100}}100% 20
TMNormal.png TM17 Protect Normal Status 0000 00—}}—% 10
TMNormal.png TM21 Frustration Normal Physical 0000 100}}100% 20
TMNormal.png TM27 Return Normal Physical 0000 100}}100% 20
TMGhost.png TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TMFighting.png TM31 Brick Break Fighting Physical 07575 100}}100% 15
TMNormal.png TM32 Double Team Normal Status 0000 00—}}—% 15
TMPoison.png TM34 Sludge Wave Poison Special 09595 100}}100% 10
TMPoison.png TM36 Sludge Bomb Poison Special 09090 100}}100% 10
TMDark.png TM41 Torment Dark Status 0000 100}}100% 15
TMNormal.png TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic.png TM44 Rest Psychic Status 0000 00—}}—% 10
TMNormal.png TM45 Attract Normal Status 0000 100}}100% 15
TMDark.png TM46 Thief Dark Physical 06060 100}}100% 25
TMFighting.png TM47 Low Sweep Fighting Physical 06565 100}}100% 20
TMNormal.png TM48 Round Normal Special 06060 100}}100% 15
TMDark.png TM56 Fling Dark Physical 0000 100}}100% 10
TMFlying.png TM62 Acrobatics Flying Physical 05555 100}}100% 15
TMDark.png TM66 Payback Dark Physical 05050 100}}100% 10
TMFighting.png TM67 Reversal Fighting Physical 0000Varies 100}}100% 15
TMElectric.png TM73 Thunder Wave Electric Status 0000 100}}100% 20
TMNormal.png TM75 Swords Dance Normal Status 0000 00—}}—% 20
TMNormal.png TM77 Psych Up Normal Status 0000 00—}}—% 10
TMBug.png TM83 Infestation Bug Special 02020 100}}100% 20
TMPoison.png TM84 Poison Jab Poison Physical 08080 100}}100% 20
TMGrass.png TM86 Grass Knot Grass Special 0000 100}}100% 20
TMNormal.png TM87 Swagger Normal Status 0000 090}}90% 15
TMNormal.png TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TMNormal.png TM90 Substitute Normal Status 0000 00—}}—% 10
TMFighting.png TM94 Rock Smash Fighting Physical 04040 100}}100% 15
TMDark.png TM95 Snarl Dark Special 05555 095}}95% 15
TMNormal.png TM96 Nature Power Normal Status 0000 00—}}—% 20
TMDark.png TM97 Dark Pulse Dark Special 08080 100}}100% 10
TMFighting.png TM98 Power-Up Punch Fighting Physical 04040 100}}100% 20
TMNormal.png TM100 Confide Normal Status 0000 00—}}—% 20
TMNormal.png TM101 Secret Power Normal Physical 07070 100}}100% 20
TMPoison.png TM102 Fever Poison Special 06060 100}}100% 25
TMGhost.png TM103 Ominous Wind Ghost Special 06060 100}}100% 5
TMDark.png TM104 Dark Matter Dark Special 06060 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Fevira
  • Italic indicates a move that gets STAB only when used by an evolution of Fevira

By breeding

By tutoring

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
Snore Normal Special 50 100% 20 Red Shard1
Fire Punch Fire Physical 75 100% 15 Red Shard3
Ice Punch Ice Physical 75 100% 15 Red Shard3
Thunder Punch Electric Physical 75 100% 15 Red Shard3
Uproar Normal Special 90 100% 10 Blue Shard1
Zen Headbutt Psychic Physical 80 90% 15 Blue Shard2
Low Kick Fighting Physical Varies 100% 20 Blue Shard3
Hyper Voice Normal Special 90 100% 10 Blue Shard4
Drain Punch Fighting Physical 75 100% 10 Blue Shard4
Spite Ghost Status 100% 10 Yellow Shard1
Acupressure Normal Status —% 10 Yellow Shard2
Snatch Dark Status —% 10 Yellow Shard2
Trick Psychic Status 100% 10 Yellow Shard3
Knock Off Dark Physical 65 100% 20 Yellow Shard4
Sucker Punch Dark Physical 70 100% 5 Yellow Shard4
Foul Play Dark Physical 95 100% 15 Yellow Shard4
Nasty Plot Dark Status —% 20 Yellow Shard5
Phantom Grip Ghost Physical 80 100% 10 Yellow Shard5
Last Resort Normal Physical 140 100% 5 Green Shard2
Endeavor Normal Physical 100% 5 Green Shard3
Headbutt Normal Physical 70 100% 15 None
  • Bold indicates a move that gets STAB when used by Fevira
  • Italic indicates a move that gets STAB only when used by an evolution of Fevira

Evolution

FevaFront.png
Unevolved
Feva
 Poison 
Rare Candy
Level 28
FeviraFront.png
First evolution
Fevira
 Poison  Dark 
Rare Candy
Level 42
FevestaFront.png
Second evolution
Fevesta
 Poison  Dark 


Sprites

Front Back
GenderM.png FeviraFront.png FeviraBack.png
Front shiny Back shiny
GenderM.png FeviraFrontShiny.png FeviraBackShiny.png

Trivia

  • Prior to Version 1.0.1, Fevira uses Gothitelle's cry.
  • Feva's Evolutionary Line has some official Pokémon that are also Poison/Dark. As of the Crown Tundra Pokémon Sword and Shield Expansion Pass, these include: Alolan Grimer and Alolan Muk, Drapion, and Stunky and Skuntank.

Origin

Fevira is based on illness, more specifically fever. It also is based on a dancer, thus the "Dance Fever".

Name Origin

Fevira's name is a corruption of Fever, as well as the words virus and diva (the term that's used for a female dancer).

In other languages

Language Title Meaning
Japanese
German
Spanish
French
Italian


FevaMini.png #140: Feva
Pokémon
#142: Fevesta FevestaMini.png
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