|Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.|
When Foresight is used, if the user's accuracy stat stage is less than the target's evasion stat stage, both stat stages will be treated as zero during accuracy checks against the target. This effect remains until the target switches out, but the effect may be passed via Baton Pass.
Foresight also removes the Ghost type's immunity to Fighting-type and Normal-type moves for any moves used against the target.