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LisquidMini #264: Lisquid
Pokémon
#266: Silvicious SilviciousMini
HamawlMini
Hamawl
Hammerhead Pokémon
#265
HamawlFront
Type
Steel Water
Unknown
Abilities
Mold Breaker or Rock Head
Hidden Ability
Swift Swim
Gender ratio
50% male, 50% female
Catch rate
120 (15.7%)
Breeding
Egg group
Water 2
Hatch time
6630 steps
Height
1.4 m
0 m
Weight
78.6 kg
0 kg
Regional numbers
Pokédex
#265
Rikoto
Base experience yield
62
Leveling rate
Medium Fast
EV yield
Total: 1
0
HP
1
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Body03
Footprint
BodyUnknown
Pokédex color
Gray
Base friendship
35

Hamawl is a dual-type Steel/Water Pokémon.

It evolves into Silvicious starting at level 40.

Biology

Physiology

Gender Differences

Special abilities

Behavior

Habitat

Game data

Pokédex entries

Pokédex entry
Hamawl smash rocks on the seabed open to find preys living within. Their eyelids are coated in steel to protect them from impact when Hamawl are hammering rocks.

Game locations

Availability
None This Pokémon cannot be obtained.
Common Sailport Town, Route 13 (good rod)
Uncommon Sailport Town, Route 13 (old rod), Victory Isle (good rod)
Fossil
Rare Sailport Town, Route 13 (surf)
One

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare Metal Coat
Always

Stats

Stat Range
At Lv. 50 At Lv. 100
HP: 55
115 - 162 220 - 314
Attack: 100
94 - 167 184 - 328
Defense: 65
63 - 128 121 - 251
Sp.Atk: 15
18 - 73 31 - 141
Sp.Def: 20
22 - 79 40 - 152
Speed: 60
58 - 123 112 - 240
Total: 315   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ¼×
Fire
Water ½×
Grass
Electric
Psychic ½×
Ice ¼×
Dragon ½×
Dark
Fairy ½×
None
Doubly resistant to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ¼×
Fire
Water ½×
Grass
Electric
Psychic ½×
Ice ¼×
Dragon ½×
Dark
Fairy ½×
None
Resistant to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ¼×
Fire
Water ½×
Grass
Electric
Psychic ½×
Ice ¼×
Dragon ½×
Dark
Fairy ½×
None
Damaged normally by:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ¼×
Fire
Water ½×
Grass
Electric
Psychic ½×
Ice ¼×
Dragon ½×
Dark
Fairy ½×
None
Weak to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ¼×
Fire
Water ½×
Grass
Electric
Psychic ½×
Ice ¼×
Dragon ½×
Dark
Fairy ½×
None
Doubly weak to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ¼×
Fire
Water ½×
Grass
Electric
Psychic ½×
Ice ¼×
Dragon ½×
Dark
Fairy ½×
None

Learnset

By leveling up

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
Start Headbutt Normal Physical 70 100% 15
Start Focus Energy Normal Status —% 30
7 Aqua Jet Water Physical 40 100% 20
9 Rock Smash Fighting Physical 40 100% 15
14 Chip Away Normal Physical 70 100% 20
17 Mirror Shot Steel Special 65 85% 10
21 Screech Normal Status 85% 40
26 Take Down Normal Physical 90 85% 20
30 Aqua Slam Water Physical 70 100% 15
34 Metal Sound Steel Status 85% 40
38 Iron Head Steel Physical 80 100% 15
41 Aqua Tail Water Physical 90 90% 10
45 Autotomize Steel Status —% 15
49 Metal Burst Steel Physical 100% 10
54 Double-Edge Normal Physical 120 100% 15
57 Head Smash Rock Physical 150 80% 5
  • A level of "Start" indicates a move that will be known by a Hamawl obtained at level 1
  • Bold indicates a move that gets STAB when used by Hamawl
  • Italic indicates a move that gets STAB only when used by an evolution of Hamawl

By TM/HM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMNormal TM10 Hidden Power Normal Special 06060 100}}100% 15
TMDark TM12 Taunt Dark Status 0000 100}}100% 20
TMPsychic TM16 Light Screen Psychic Status 0000 00—}}—% 30
TMNormal TM17 Protect Normal Status 0000 00—}}—% 10
TMWater TM18 Rain Dance Water Status 0000 00—}}—% 5
TMNormal TM21 Frustration Normal Physical 0000 100}}100% 20
TMRock TM23 Smack Down Rock Physical 05050 100}}100% 15
TMNormal TM27 Return Normal Physical 0000 100}}100% 20
TMFighting TM31 Brick Break Fighting Physical 07575 100}}100% 15
TMNormal TM32 Double Team Normal Status 0000 00—}}—% 15
TMPsychic TM33 Reflect Psychic Status 0000 00—}}—% 20
TMRock TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 00—}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMNormal TM48 Round Normal Special 06060 100}}100% 15
TMWater TM55 Scald Water Special 08080 100}}100% 15
TMDark TM56 Fling Dark Physical 0000 100}}100% 10
TMDark TM66 Payback Dark Physical 05050 100}}100% 10
TMFighting TM67 Reversal Fighting Physical 0000Varies 100}}100% 15
TMRock TM69 Rock Polish Rock Status 0000 00—}}—% 20
TMSteel TM74 Gyro Ball Steel Physical 0000 100}}100% 5
TMGround TM78 Bulldoze Ground Physical 06060 100}}100% 20
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMNormal TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TMNormal TM90 Substitute Normal Status 0000 00—}}—% 10
TMSteel TM91 Flash Cannon Steel Special 08080 100}}100% 10
TMElectric TM93 Wild Charge Electric Physical 09090 100}}100% 15
TMFighting TM94 Rock Smash Fighting Physical 04040 100}}100% 15
TMNormal TM96 Nature Power Normal Status 0000 00—}}—% 20
TMNormal TM100 Confide Normal Status 0000 00—}}—% 20
TMNormal TM101 Secret Power Normal Physical 07070 100}}100% 20
TMWater TM110 Ripple Wave Water Special 05050 090}}90% 10
TMWater HM03 Surf Water Special 09090 100}}100% 15
TMNormal HM04 Strength Normal Physical 08080 100}}100% 15
TMWater HM05 Waterfall Water Physical 08080 100}}100% 15
TMWater HM06 Dive Water Physical 08080 100}}100% 10
  • Bold indicates a move that gets STAB when used by Hamawl
  • Italic indicates a move that gets STAB only when used by an evolution of Hamawl

By breeding

By tutoring

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
Snore Normal Special 50 100% 20 Bag Red Shard Sprite1
Water Pulse Water Special 60 100% 20 Bag Red Shard Sprite1
Crackle Slam Electric Physical 90 90% 10 Bag Red Shard Sprite4
Uproar Normal Special 90 100% 10 Bag Blue Shard Sprite1
Zen Headbutt Psychic Physical 80 90% 15 Bag Blue Shard Sprite2
Iron Head Steel Physical 80 100% 15 Bag Blue Shard Sprite2
Aqua Tail Water Physical 90 90% 10 Bag Blue Shard Sprite4
Iron Tail Steel Physical 100 75% 15 Bag Blue Shard Sprite4
Superpower Fighting Physical 120 100% 5 Bag Blue Shard Sprite5
Iron Defense Steel Status —% 15 Bag Yellow Shard Sprite2
Acupressure Normal Status —% 10 Bag Yellow Shard Sprite2
Snatch Dark Status —% 10 Bag Yellow Shard Sprite2
Knock Off Dark Physical 65 100% 20 Bag Yellow Shard Sprite4
Sucker Punch Dark Physical 70 100% 5 Bag Yellow Shard Sprite4
Foul Play Dark Physical 95 100% 15 Bag Yellow Shard Sprite4
Last Resort Normal Physical 140 100% 5 Bag Green Shard Sprite2
Endeavor Normal Physical 100% 5 Bag Green Shard Sprite3
Icy Wind Ice Special 55 95% 15 Bag Green Shard Sprite3
Stealth Rock Rock Status —% 20 Bag Green Shard Sprite4
Headbutt Normal Physical 70 100% 15 None
  • Bold indicates a move that gets STAB when used by Hamawl
  • Italic indicates a move that gets STAB only when used by an evolution of Hamawl

Evolution

HamawlFront
Unevolved
Hamawl
 Steel  Water 
Bag Rare Candy Sprite
Level 40
SilviciousFront
First evolution
Silvicious
 Steel  Water 

Sprites

Front Back
GenderM HamawlFront HamawlBack
Front shiny Back shiny
GenderM HamawlFrontShiny HamawlBackShiny

Trivia

Origin

Hamawl is based on a hammerhead-shark.

Name origin

The name comes from Hammer and Brawl.

In other languages

Language Title Meaning
Japanese
German
Spanish
French
Italian


LisquidMini #264: Lisquid
Pokémon
#266: Silvicious SilviciousMini
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