|The user emits a healing pulse that restores the target’s HP by up to half of its max HP.|
Heal Pulse restores up to 50% of the target's maximum HP. It will fail if the target's HP stat is already full or if it is behind a Substitute.
Heal Pulse bypasses accuracy checks to always hit, unless the target is in the semi-invulnerable turn of a move such as Dig or Fly. It can hit non-adjacent targets in Triple Battles.