Pokemon Solar Light & Lunar Dark Wiki
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Heal Pulse
Battles
Type  Psychic
Category  Status
PP  10 (max. 16)
Power  --
Accuracy  --%
Priority  0
Target
Foe Foe
Self Ally
May affect anyone but the user
Availability
  • Not a TM, HM or Move Tutor move.

Heal Pulse is an HP-restoring Psychic-type Status move.

Effect

Heal Pulse restores up to 50% of the target's maximum HP. It will fail if the target's HP stat is already full, if it's is in the semi-invulnerable state of Moves such as Dive or Bounce, or if it is behind a Substitute.

Heal Pulse bypasses Accuracy checks to always hit, unless the target is in the semi-invulnerable turn of a move such as Dig or Fly. It can hit non-adjacent targets in Triple Battles, although Triple Battles are not in Solar Light and Lunar Dark.

Description

Description
The user emits a healing pulse that restores the target’s HP by up to half of its max HP.

Pokémon that can learn Heal Pulse

By leveling up

# Pokémon Type Level
019 Grass Cheepip Grass Flying 37
020 Grass Aeroma Grass Flying 40
028 Fairy Doveheart Fairy Flying 28
203 Water Kapplash Water Psychic 32
239 Fairy Felove Fairy Psychic 55
356 Fairy Healthia Fairy Grass 83
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
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