Helping Hand
Type  Normal
Category  Status
PP  20 (max. 32)
Power  --
Accuracy  --%
Priority  +5
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat or Magic Bounce
  • Not affected by Snatch
  • Not affected by King's Rock
Foe Foe
Self Ally
Affects the ally
  • Not a TM, HM or Move Tutor move.
The user assists an ally by boosting the power of that ally's attack.


Helping Hand is a move that will increase the damage done by the user's ally this turn by 50%. It will fail if there is no adjacent ally, or if the ally has already acted this turn.

It can still affect an ally behind a substitute or in the semi-invulnerable turn of a move like Fly or Dig.

Helping Hand targets the user.

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