High Jump Kick
Type  Fighting
Category  Physical
PP  10 (max. 16)
Power  130
Accuracy  90%
Priority  {{{priority}}}[[Category:Moves with {{{priority}}} priority]]
  • Makes contact
  • Affected by Protect
  • Not affected by Magic Coat or Magic Bounce
  • Not affected by Snatch
  • Affected by King's Rock
Foe Foe
Self Ally
May affect anyone but the user
  • Not a TM, HM or Move Tutor move.

High Jump Kick is an offensive Fighting-type move.


High Jump Kick does damage with a power of 130. If it misses, the user will take crash damage of 1/2 HP. If used against a Ghost-type, it will always count as a miss.

The user will take crash damage if High Jump Kick is protected against by a move such as Protect, but not due to type immunity (only the type immunity message is displayed).

It cannot be used if Gravity is in effect.


The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.

Pokémon that can learn High Jump Kick

By leveling up

# Pokémon Type Level
038 CasspringMini Casspring Bug Flying 58
115 RoobeoMini Roobeo Fighting Ground 54
116 RoobeopMini Roobeop Fighting Ground 60
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


  • It is a stronger, less accurate version of Jump Kick, also a Fighting-type move.
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