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BillazeMini #146: Billaze
Pokémon
#148: Blimpoon BlimpoonMini
IrimpMini
Irimp
Blimp Pokémon
#147
IrimpFront
Type
Steel Flying
Unknown
Abilities
Cloud Nine or Flare Boost
Hidden Ability
Motor Drive
Gender ratio
Genderless
Catch rate
180 (23.5%)
Breeding
Egg groups
Mineral and Flying
Hatch time
5355 steps
Height
0.5 m
0 m
Weight
45.8 kg
0 kg
Regional numbers
Pokédex
#147
Rikoto
Base experience yield
74
Leveling rate
Medium Slow
EV yield
Total: 1
1
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Body01
Footprint
BodyUnknown
Pokédex color
Gray
Base friendship
70

Irimp is a dual-type Steel/Flying Pokémon.

It evolves into Blimpoon starting at level 34.

Biology

Physiology

Gender Differences

None.

Special abilities

Behavior

Habitat

Mountainous areas in nests high on peaks.

Game data

Pokédex entries

Pokédex entry
Inside the metal casing of Irimp is nothing but hot air. They are able to expel the air for attack, but to keep the air heated they scour the land for more fuel.

Game locations

Availability
None This Pokémon cannot be obtained.
Common Route 6, Route 7 (headbutt)
Uncommon Route 6, Route 7 (grass)
Fossil
Rare
One

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Stats

Stat Range
At Lv. 50 At Lv. 100
HP: 100
160 - 207 310 - 404
Attack: 15
18 - 73 31 - 141
Defense: 67
64 - 130 125 - 256
Sp.Atk: 39
39 - 100 74 - 194
Sp.Def: 25
27 - 84 49 - 163
Speed: 59
57 - 122 110 - 238
Total: 305   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock
Bug ¼×
Ghost
Steel ½×
Fire
Water
Grass ¼×
Electric
Psychic ½×
Ice
Dragon ½×
Dark
Fairy ½×
None
Doubly resistant to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock
Bug ¼×
Ghost
Steel ½×
Fire
Water
Grass ¼×
Electric
Psychic ½×
Ice
Dragon ½×
Dark
Fairy ½×
None
Resistant to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock
Bug ¼×
Ghost
Steel ½×
Fire
Water
Grass ¼×
Electric
Psychic ½×
Ice
Dragon ½×
Dark
Fairy ½×
None
Damaged normally by:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock
Bug ¼×
Ghost
Steel ½×
Fire
Water
Grass ¼×
Electric
Psychic ½×
Ice
Dragon ½×
Dark
Fairy ½×
None
Weak to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock
Bug ¼×
Ghost
Steel ½×
Fire
Water
Grass ¼×
Electric
Psychic ½×
Ice
Dragon ½×
Dark
Fairy ½×
None
Doubly weak to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock
Bug ¼×
Ghost
Steel ½×
Fire
Water
Grass ¼×
Electric
Psychic ½×
Ice
Dragon ½×
Dark
Fairy ½×
None
Notes:

Learnset

By leveling up

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
Start Gust Flying Special 40 100% 35
7 Iron Defense Steel Status —% 15
11 Whirlwind Normal Status —% 20
16 Take Down Normal Physical 90 85% 20
20 Air Cannon Flying Special 40 100% 30
24 Metal Sound Steel Status 85% 40
28 Mirror Shot Steel Special 65 85% 10
32 Imprison Psychic Status —% 10
37 Gale Rush Flying Physical 80 100% 15
41 Tailwind Flying Status —% 15
46 Flash Cannon Steel Special 80 100% 10
51 Squall Blow Flying Special 90 100% 10
56 Metal Burst Steel Physical 100% 10
60 Autotomize Steel Status —% 15
  • A level of "Start" indicates a move that will be known by a Irimp obtained at level 1
  • Bold indicates a move that gets STAB when used by Irimp
  • Italic indicates a move that gets STAB only when used by an evolution of Irimp

By TM/HM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMPsychic TM04 Calm Mind Psychic Status 0000 00—}}—% 20
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMNormal TM10 Hidden Power Normal Special 06060 100}}100% 15
TMFire TM11 Sunny Day Fire Status 0000 00—}}—% 5
TMPsychic TM16 Light Screen Psychic Status 0000 00—}}—% 30
TMNormal TM17 Protect Normal Status 0000 00—}}—% 10
TMNormal TM20 Safeguard Normal Status 0000 00—}}—% 25
TMNormal TM21 Frustration Normal Physical 0000 100}}100% 20
TMNormal TM27 Return Normal Physical 0000 100}}100% 20
TMNormal TM32 Double Team Normal Status 0000 00—}}—% 15
TMPsychic TM33 Reflect Psychic Status 0000 00—}}—% 20
TMFlying TM40 Aerial Ace Flying Physical 06060 00—}}—% 20
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 00—}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMNormal TM48 Round Normal Special 06060 100}}100% 15
TMFlying TM62 Acrobatics Flying Physical 05555 100}}100% 15
TMNormal TM64 Explosion Normal Physical 250250 100}}100% 5
TMSteel TM74 Gyro Ball Steel Physical 0000 100}}100% 5
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMNormal TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TMBug TM89 U-Turn Bug Physical 07070 100}}100% 20
TMNormal TM90 Substitute Normal Status 0000 00—}}—% 10
TMSteel TM91 Flash Cannon Steel Special 08080 100}}100% 10
TMElectric TM93 Wild Charge Electric Physical 09090 100}}100% 15
TMNormal TM100 Confide Normal Status 0000 00—}}—% 20
TMNormal TM101 Secret Power Normal Physical 07070 100}}100% 20
TMGhost TM103 Ominous Wind Ghost Special 06060 100}}100% 5
TMSteel TM108 Magnet Bomb Steel Physical 06060 00—}}—% 20
TMFlying HM02 Fly Flying Physical 09090 095}}95% 15
TMNormal HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Irimp
  • Italic indicates a move that gets STAB only when used by an evolution of Irimp

By breeding

By tutoring

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
Snore Normal Special 50 100% 20 Bag Red Shard Sprite1
Signal Beam Bug Special 75 100% 15 Bag Red Shard Sprite2
Gale Rush Flying Physical 80 100% 15 Bag Red Shard Sprite4
Air Cannon Flying Special 40 100% 30 Bag Blue Shard Sprite1
Vacuum Wave Fighting Special 40 100% 30 Bag Blue Shard Sprite1
Iron Head Steel Physical 80 100% 15 Bag Blue Shard Sprite2
Recycle Normal Status —% 10 Bag Yellow Shard Sprite1
Iron Defense Steel Status —% 15 Bag Yellow Shard Sprite2
Amnesia Psychic Status —% 20 Bag Yellow Shard Sprite2
Tailwind Flying Status —% 30 Bag Yellow Shard Sprite3
Pain Split Normal Status —% 20 Bag Yellow Shard Sprite4
Defog Flying Status —% 15 Bag Green Shard Sprite1
Endeavor Normal Physical 100% 5 Bag Green Shard Sprite3
Icy Wind Ice Special 55 95% 15 Bag Green Shard Sprite3
Headbutt Normal Physical 70 100% 15 None
  • Bold indicates a move that gets STAB when used by Irimp
  • Italic indicates a move that gets STAB only when used by an evolution of Irimp

Evolution

IrimpFront
Unevolved
Irimp
 Steel  Flying 
Bag Rare Candy Sprite
Level 34
BlimpoonFront
First evolution
Blimpoon
 Steel  Flying 

Sprites

Front Back
GenderM IrimpFront IrimpBack
Front shiny Back shiny
GenderM IrimpFrontShiny IrimpBackShiny

Trivia

It is the first Steel/Flying Type since Skarmory and its relatives.

Origin

Irimp is based on a blimp.

Name origin

The name comes from the words Blimp and Iron.

In other languages

Language Title Meaning
Japanese
German
Spanish
French
Italian


BillazeMini #146: Billaze
Pokémon
#148: Blimpoon BlimpoonMini
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