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JelliticMini #179: Jellitic
Pokémon
#181: Jellitot♀ Jellitot♀Mini
Click to see all images of Jelliking
Jelliking
Cold Jelly Pokémon
#180
JellikingFront
Type
Water Ice
Unknown
Abilities
Clear Body or Ice Body
Hidden Ability
Hydration
Gender ratio
100% male
Catch rate
45 (5.9%)
Breeding
Egg group
Water 3
Hatch time
6630 steps
Height
1.6 m
0 m
Weight
58.4 kg
0 kg
Regional numbers
Pokédex
#180
Rikoto
Base experience yield
237
Leveling rate
Medium Fast
EV yield
Total: 3
2
HP
0
Atk
0
Def
0
Sp.Atk
1
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Multi-limb
Footprint
BodyUnknown
Pokédex color
Blue
Base friendship
70

Jelliking is a dual-type Water/Ice Pokémon.

It evolves from Jellitic starting at level 44. It is the final form of Jellitot♂.

Biology[]

Physiology[]

Gender Differences[]

None.

Special abilities[]

Behavior[]

Habitat[]

Game data[]

Pokédex entries[]

Pokédex entry
Jelliking's body draws in water from around it, draining the heat from it to create ice. As an Ice-type, its body temperature is notably high.

Game locations[]

Availability
None This Pokémon cannot be obtained.
Common
Uncommon Route 19 (surfing)
Fossil
Rare
One

Held items[]

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Stats[]

Stat Range
At Lv. 50 At Lv. 100
HP: 110
170 - 217 330 - 424
Attack: 70
67 - 134 130 - 262
Defense: 70
67 - 134 130 - 262
Sp.Atk: 100
94 - 167 184 - 328
Sp.Def: 105
99 - 172 193 - 339
Speed: 50
49 - 112 94 - 218
Total: 505   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness[]

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass
Electric
Psychic
Ice ¼×
Dragon
Dark
Fairy
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass
Electric
Psychic
Ice ¼×
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass
Electric
Psychic
Ice ¼×
Dragon
Dark
Fairy
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass
Electric
Psychic
Ice ¼×
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass
Electric
Psychic
Ice ¼×
Dragon
Dark
Fairy
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass
Electric
Psychic
Ice ¼×
Dragon
Dark
Fairy
None

Learnset[]

By leveling up[]

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
Start Bubble Water Special 40 100% 30
Start Pound Normal Physical 40 100% 35
Start Constrict Normal Physical 10 100% 35
Start Icy Wind Ice Special 55 95% 15
5 Water Sport Water Status —% 15
9 Refresh Normal Status —% 20
13 Wrap Normal Physical 15 90% 20
17 Confuse Ray Ghost Status 100% 10
21 Water Pulse Water Special 60 100% 20
25 Haze Ice Status —% 30
29 Bubble Beam Water Special 65 100% 20
32 Freeze-Dry Ice Special 70 100% 20
38 Octazooka Water Special 65 85% 10
42 Mirror Coat Psychic Special 100% 20
47 Recover Normal Status —% 10
53 Ice Beam Ice Special 90 100% 10
57 Wring Out Normal Special Varies 100% 5
62 Water Spout Water Special Varies 100% 5
  • A level of "Start" indicates a move that will be known by a Jelliking obtained at level 1
  • Bold indicates a move that gets STAB when used by Jelliking
  • Italic indicates a move that gets STAB only when used by an evolution of Jelliking

By TM/HM[]

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMIce TM07 Hail Ice Status 0000 00—}}—% 10
TMNormal TM10 Hidden Power Normal Special 06060 100}}100% 15
TMDark TM12 Taunt Dark Status 0000 100}}100% 20
TMIce TM13 Ice Beam Ice Special 09090 100}}100% 10
TMIce TM14 Blizzard Ice Special 110110 070}}70% 5
TMNormal TM15 Hyper Beam Normal Special 150150 090}}90% 5
TMPsychic TM16 Light Screen Psychic Status 0000 00—}}—% 30
TMNormal TM17 Protect Normal Status 0000 00—}}—% 10
TMWater TM18 Rain Dance Water Status 0000 00—}}—% 5
TMNormal TM20 Safeguard Normal Status 0000 00—}}—% 25
TMNormal TM21 Frustration Normal Physical 0000 100}}100% 20
TMElectric TM24 Thunderbolt Electric Special 09090 100}}100% 15
TMElectric TM25 Thunder Electric Special 110110 070}}70% 10
TMNormal TM27 Return Normal Physical 0000 100}}100% 20
TMNormal TM32 Double Team Normal Status 0000 00—}}—% 15
TMPsychic TM33 Reflect Psychic Status 0000 00—}}—% 20
TMDark TM41 Torment Dark Status 0000 100}}100% 15
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 00—}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMWater TM55 Scald Water Special 08080 100}}100% 15
TMDark TM56 Fling Dark Physical 0000 100}}100% 10
TMDark TM63 Embargo Dark Status 0000 100}}100% 15
TMNormal TM64 Explosion Normal Physical 250250 100}}100% 5
TMDark TM66 Payback Dark Physical 05050 100}}100% 10
TMNormal TM68 Giga Impact Normal Physical 150150 090}}90% 5
TMNormal TM70 Flash Normal Status 0000 100}}100% 20
TMElectric TM73 Thunder Wave Electric Status 0000 100}}100% 20
TMNormal TM77 Psych Up Normal Status 0000 00—}}—% 10
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMNormal TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TMNormal TM90 Substitute Normal Status 0000 00—}}—% 10
TMNormal TM100 Confide Normal Status 0000 00—}}—% 20
TMNormal TM101 Secret Power Normal Physical 07070 100}}100% 20
TMWater TM110 Ripple Wave Water Special 05050 090}}90% 10
TMWater HM03 Surf Water Special 09090 100}}100% 15
TMWater HM05 Waterfall Water Physical 08080 100}}100% 15
TMWater HM06 Dive Water Physical 08080 100}}100% 10
  • Bold indicates a move that gets STAB when used by Jelliking
  • Italic indicates a move that gets STAB only when used by an evolution of Jelliking

By breeding[]

By tutoring[]

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
Snore Normal Special 50 100% 20 Red Shard1
Shock Wave Electric Special 60 —% 20 Red Shard1
Water Pulse Water Special 60 100% 20 Red Shard1
Signal Beam Bug Special 75 100% 15 Red Shard2
Giga Drain Grass Special 75 100% 10 Red Shard4
Glacier Crash Ice Physical 100 100% 10 Red Shard5
Gastro Acid Poison Status 100% 10 Yellow Shard1
Spite Ghost Status 100% 10 Yellow Shard1
Acupressure Normal Status —% 10 Yellow Shard2
Knock Off Dark Physical 65 100% 20 Yellow Shard4
Pain Split Normal Status —% 20 Yellow Shard4
Sucker Punch Dark Physical 70 100% 5 Yellow Shard4
Freeze-Dry Ice Special 70 100% 20 Yellow Shard5
Block Normal Status —% 5 Green Shard1
Icy Wind Ice Special 55 95% 15 Green Shard3
Headbutt Normal Physical 70 100% 15 None
  • Bold indicates a move that gets STAB when used by Jelliking
  • Italic indicates a move that gets STAB only when used by an evolution of Jelliking

Evolution[]

Jellitot♂Front
Unevolved
Jellitot♂
 Water 
Rare Candy
Level 32
JelliticFront
First evolution
Jellitic
 Water  Ice 
Rare Candy
Level 44
JellikingFront
Second evolution
Jelliking
 Water  Ice 


Sprites[]

Front Back
GenderM JellikingFront JellikingBack
Front shiny Back shiny
GenderM JellikingFrontShiny JellikingBackShiny

Trivia[]

  • It originally was Water/Poison like it's Female Counterpart, Jelliqueen.

Origin[]

  • Jelliking is based on a jellyfish.

Name origin[]

  • Jelliking comes from jellyfish and king.

In other languages[]

Language Title Meaning
Japanese
German
Spanish
French
Italian


JelliticMini #179: Jellitic
Pokémon
#181: Jellitot♀ Jellitot♀Mini
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