Jump Kick
Type  Fighting
Category  Physical
PP  10 (max. 16)
Power  100
Accuracy  95%
Priority  {{{priority}}}[[Category:Moves with {{{priority}}} priority]]
  • Makes contact
  • Affected by Protect
  • Not affected by Magic Coat or Magic Bounce
  • Not affected by Snatch
  • Affected by King's Rock
Foe Foe
Self Ally
May affect anyone but the user
  • Not a TM, HM or Move Tutor move.
The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.


Jump Kick does damage,If it misses, the user will take crash damage of 1/2 HP. If used against a Ghost-type, it always counts as a miss.

The user will take crash damage if Jump Kick is protected against by a move such as Protect, but not due to type immunity (only the type immunity message is displayed).

It cannot be used if Gravity is in effect.

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