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WeedseaMini #136: Weedsea
Pokémon
#138: Eclipo EclipoMini
KelpulaMini
Kelpula
Kelp Pokémon
#137
KelpulaFront
Type
Water Grass
Unknown
Ability
Own Tempo
Hidden Ability
Filter
Gender ratio
100% female
Catch rate
90 (11.8%)
Breeding
Egg group
Grass
Hatch time
4080 steps
Height
1.3 m
0 m
Weight
31.5 kg
0 kg
Regional numbers
Pokédex
#137
Rikoto
Base experience yield
172
Leveling rate
Medium Fast
EV yield
Total: 2
0
HP
0
Atk
0
Def
0
Sp.Atk
2
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Body04
Footprint
BodyUnknown
Pokédex color
Green
Base friendship
70

Kelpula is a dual-type Water/Grass Pokémon.

It evolves from a female Weedsea when exposed to a Water Stone. It is though related to Kahula.

Biology

Physiology

Gender Differences

None.

Special abilities

Behavior

Habitat

Game data

Pokédex entries

Pokédex entry
Kelpula colonies are everywhere on the seabed. Some fish Pokémon often attempt to eat their kelp-like appendages, which Kelpula will protect at any cost.

Game locations

Availability
None This Pokémon cannot be obtained.
Common Lake Bliss (super rod)
Uncommon Route 11, Route 12 (super rod), Victory Isle (grass)
Fossil
Rare
One

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Stats

Stat Range
At Lv. 50 At Lv. 100
HP: 80
140 - 187 270 - 364
Attack: 95
90 - 161 175 - 317
Defense: 65
63 - 128 121 - 251
Sp.Atk: 50
49 - 112 94 - 218
Sp.Def: 115
108 - 183 211 - 361
Speed: 70
67 - 134 130 - 262
Total: 475   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel ½×
Fire
Water ¼×
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel ½×
Fire
Water ¼×
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel ½×
Fire
Water ¼×
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel ½×
Fire
Water ¼×
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel ½×
Fire
Water ¼×
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel ½×
Fire
Water ¼×
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Notes:

Learnset

By leveling up

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
Start Covet Normal Physical 60 100% 25
Start Teeter Dance Normal Status 100% 20
Start Grass Knot Grass Special Varies 100% 20
Start Water Sport Water Status —% 15
Start Aqua Jet Water Physical 40 100% 20
Start Leaf Tornado Grass Special 65 90% 10
Start Rain Dance Water Status —% 5
34 Wrap Normal Physical 15 90% 20
49 Swords Dance Normal Status —% 20
  • A level of "Start" indicates a move that will be known by a Kelpula obtained at level 1
  • Bold indicates a move that gets STAB when used by Kelpula
  • Italic indicates a move that gets STAB only when used by an evolution of Kelpula

By TM/HM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMNormal TM10 Hidden Power Normal Special 06060 100}}100% 15
TMFire TM11 Sunny Day Fire Status 0000 00—}}—% 5
TMDark TM12 Taunt Dark Status 0000 100}}100% 20
TMIce TM13 Ice Beam Ice Special 09090 100}}100% 10
TMIce TM14 Blizzard Ice Special 110110 070}}70% 5
TMNormal TM15 Hyper Beam Normal Special 150150 090}}90% 5
TMNormal TM17 Protect Normal Status 0000 00—}}—% 10
TMWater TM18 Rain Dance Water Status 0000 00—}}—% 5
TMNormal TM20 Safeguard Normal Status 0000 00—}}—% 25
TMNormal TM21 Frustration Normal Physical 0000 100}}100% 20
TMGrass TM22 Solar Beam Grass Special 120120 100}}100% 10
TMNormal TM27 Return Normal Physical 0000 100}}100% 20
TMFighting TM31 Brick Break Fighting Physical 07575 100}}100% 15
TMNormal TM32 Double Team Normal Status 0000 00—}}—% 15
TMPsychic TM33 Reflect Psychic Status 0000 00—}}—% 20
TMFlying TM40 Aerial Ace Flying Physical 06060 00—}}—% 20
TMDark TM41 Torment Dark Status 0000 100}}100% 15
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 00—}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMDark TM46 Thief Dark Physical 06060 100}}100% 25
TMFighting TM47 Low Sweep Fighting Physical 06565 100}}100% 20
TMNormal TM48 Round Normal Special 06060 100}}100% 15
TMGrass TM53 Energy Ball Grass Special 09090 100}}100% 10
TMNormal TM54 False Swipe Normal Physical 04040 100}}100% 40
TMWater TM55 Scald Water Special 08080 100}}100% 15
TMDark TM56 Fling Dark Physical 0000 100}}100% 10
TMNormal TM68 Giga Impact Normal Physical 150150 090}}90% 5
TMNormal TM75 Swords Dance Normal Status 0000 00—}}—% 20
TMNormal TM77 Psych Up Normal Status 0000 00—}}—% 10
TMBug TM81 X-Scissor Bug Physical 08080 100}}100% 15
TMGrass TM86 Grass Knot Grass Special 0000 100}}100% 20
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMNormal TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TMNormal TM90 Substitute Normal Status 0000 00—}}—% 10
TMFighting TM94 Rock Smash Fighting Physical 04040 100}}100% 15
TMNormal TM96 Nature Power Normal Status 0000 00—}}—% 20
TMNormal TM100 Confide Normal Status 0000 00—}}—% 20
TMNormal TM101 Secret Power Normal Physical 07070 100}}100% 20
TMGrass TM105 Leaf Darts Grass Physical 01010 090}}90% 10
TMWater TM110 Ripple Wave Water Special 05050 090}}90% 10
TMNormal HM01 Cut Normal Physical 05050 095}}95% 30
TMWater HM03 Surf Water Special 09090 100}}100% 15
TMWater HM05 Waterfall Water Physical 08080 100}}100% 15
TMWater HM06 Dive Water Physical 08080 100}}100% 10
  • Bold indicates a move that gets STAB when used by Kelpula
  • Italic indicates a move that gets STAB only when used by an evolution of Kelpula

By breeding

By tutoring

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
Snore Normal Special 50 100% 20 Bag Red Shard Sprite1
Water Pulse Water Special 60 100% 20 Bag Red Shard Sprite1
Giga Drain Grass Special 75 100% 10 Bag Red Shard Sprite4
Dual Chop Dragon Physical 40 90% 15 Bag Blue Shard Sprite2
Seed Bomb Grass Physical 80 100% 15 Bag Blue Shard Sprite3
Recycle Normal Status —% 10 Bag Yellow Shard Sprite1
Acupressure Normal Status —% 10 Bag Yellow Shard Sprite2
Snatch Dark Status —% 10 Bag Yellow Shard Sprite2
Trick Psychic Status 100% 10 Bag Yellow Shard Sprite3
Knock Off Dark Physical 65 100% 20 Bag Yellow Shard Sprite4
Sucker Punch Dark Physical 70 100% 5 Bag Yellow Shard Sprite4
Foul Play Dark Physical 95 100% 15 Bag Yellow Shard Sprite4
Last Resort Normal Physical 140 100% 5 Bag Green Shard Sprite2
Synthesis Grass Status —% 5 Bag Green Shard Sprite2
Endeavor Normal Physical 100% 5 Bag Green Shard Sprite3
Icy Wind Ice Special 55 95% 15 Bag Green Shard Sprite3
Wonder Room Psychic Status —% 10 Bag Green Shard Sprite4
Headbutt Normal Physical 70 100% 15 None
  • Bold indicates a move that gets STAB when used by Kelpula
  • Italic indicates a move that gets STAB only when used by an evolution of Kelpula

Evolution

WeedseaFront
Unevolved
Weedsea
 Water  Grass 
Bag Water Stone Sprite
Water Stone
(female)

KelpulaFront
First evolution
Kelpula
 Water  Grass 

Sprites

Front Back
GenderM KelpulaFront KelpulaBack
Front shiny Back shiny
GenderM KelpulaFrontShiny KelpulaBackShiny

Trivia

Kelpula and Kahula are the hula type pokemons in the game, being both related.

Origin

Kelpula is based on seaweed and kelp. It might also be based off Princesses or The Greek Monster, Medusa.

Name origin

Kelpula's name comes from the words Kelp and Hula.

In other languages

Language Title Meaning
Japanese
German
Spanish
French
Italian


WeedseaMini #136: Weedsea
Pokémon
#138: Eclipo EclipoMini
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