Pokemon Solar Light & Lunar Dark Wiki
(Undo revision 21678 by Joxsund (talk) this isn't for demo 5)
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|type = Rock
 
|type = Rock
 
|prev = Yakkle
 
|prev = Yakkle
|prevnum = 962
+
|prevnum = 241
 
|next = Flapinko
 
|next = Flapinko
|nextnum = 964}}
+
|nextnum = 243}}
 
{{Template:Pokemon Infobox
 
{{Template:Pokemon Infobox
 
|name = Leonite
 
|name = Leonite
|ndex = 963
+
|ndex = 242
  +
|Species = Adamantine
|species = Lion
 
 
|image = LeoniteFront.png
 
|image = LeoniteFront.png
  +
|image2 = LeoniteMegaFront.png
  +
|imagecap = Leonite
  +
|imagecap2 = Mega Leonite
 
|type1 = Rock
 
|type1 = Rock
|ability1 = Guts
+
|ability1 = Defiant
|ability2 = Defiant
+
|ability2 = Sturdy
|hiddenability = Solid Rock
+
|hiddenability = Inner Focus
  +
|megaability = Mold Breaker
 
|gendercode = 127
 
|gendercode = 127
|catchrate = 45
+
|catchrate = 90
 
|egggroup1 = Field
 
|egggroup1 = Field
|eggsteps = 8960
+
|eggsteps = 5355
|egggroupn = 0 <!-- 0 if can't legitimately obtain this as an egg -->
 
 
|height-m = 1.6
 
|height-m = 1.6
 
|weight-kg = 176.0
 
|weight-kg = 176.0
 
|rdex = 242
 
|rdex = 242
|expyield = 198
+
|expyield = 174
|lvrate = 1,250,000
+
|lvrate = 1,059,860
|evtotal = 3
+
|evtotal = 2
 
|evat = 2
 
|evat = 2
|evde = 1
 
 
|color = Brown
 
|color = Brown
 
|body = 08
 
|body = 08
Line 32: Line 34:
 
'''Leonite''' is a [[Rock (type)|Rock-type]] Pokémon.
 
'''Leonite''' is a [[Rock (type)|Rock-type]] Pokémon.
   
  +
It can Mega Evolve into '''Mega Leonite''' using the [[Mega Stone|Leonitetite]].
It is not known to evolve into any Pokémon.
 
 
 
==Biology==
 
==Biology==
 
==='''Physiology'''===
 
==='''Physiology'''===
  +
  +
==== '''Leonite''' ====
 
Leonite resembles large felines, like mountain lions. Its tail has a distinctive a brown gem at the end, Its fur is a pale cream excluding it's paws, stomach and upper face which are a yellow. It has a prominent mane made of a brown gem surrounding it's neck. Leonite spend most of their lives in craggy mountains ad have become adept jumpers. Leonite are closely related to [[Cheetric]] and [[Flearoe]].
 
Leonite resembles large felines, like mountain lions. Its tail has a distinctive a brown gem at the end, Its fur is a pale cream excluding it's paws, stomach and upper face which are a yellow. It has a prominent mane made of a brown gem surrounding it's neck. Leonite spend most of their lives in craggy mountains ad have become adept jumpers. Leonite are closely related to [[Cheetric]] and [[Flearoe]].
  +
  +
==== '''Mega Leonite''' ====
  +
Mega Leonite have moderate change after Mega Evolving, such as it's gem in its tail color changes from brown to red with a bit of orange in the front. Its mane is spikier and its color changes from brown to red (the single spike in the middle and two on the sides), orange (the ones beside the red-colored man spikes), and dandelion (the two in the back). It's body fur color changes from pale cream to silver. Its upper face, paws, and stomach color changes from yellow to black. The front paw have added red claws and lower stomach is black.
  +
 
===='''Gender Differences'''====
 
===='''Gender Differences'''====
 
The females don't have a mane.
 
The females don't have a mane.
 
 
==='''Special abilities'''===
 
==='''Special abilities'''===
 
 
   
 
==='''Behavior'''===
 
==='''Behavior'''===
 
Leonite are indigenous to mountain areas they are fierce hunters and usually travel alone. They are very territorial and will ward off all trespassers.
 
Leonite are indigenous to mountain areas they are fierce hunters and usually travel alone. They are very territorial and will ward off all trespassers.
 
 
==='''Habitat'''===
 
==='''Habitat'''===
 
Leonite live in mountainous areas and rarely come down.
 
Leonite live in mountainous areas and rarely come down.
 
 
==Game data==
 
==Game data==
 
==='''Pokédex entries'''===
 
==='''Pokédex entries'''===
 
{{Template:Dex
 
{{Template:Dex
 
|type = Rock
 
|type = Rock
  +
|Leonite are kings of the Safari Zone, lying atop rock outcroppings across the sanctuary. Their manes and claws are as hard as diamonds, enough to slice through rocks.}}
|Its mane is as hard as diamonds. It can slice through a boulder with a flick of its tail.}}
 
 
==='''Game locations'''===
 
==='''Game locations'''===
 
{{Template:Availability
 
{{Template:Availability
 
|type = Rock
 
|type = Rock
|rare = [[Wild Plains|Wild Plains (Safari Zone)]]}}
+
|rare = [[Wild Plains|Wild Plains (Safari Zone)]]
  +
|uncommon = [[Jewel Mine]]}}
 
==='''Held items'''===
 
==='''Held items'''===
 
{{Template:HeldItems
 
{{Template:HeldItems
 
|type = Rock}}
 
|type = Rock}}
 
==='''Stats'''===
 
==='''Stats'''===
  +
====Leonite====
 
{{Template:Stats
 
{{Template:Stats
 
|type = Rock
 
|type = Rock
|HP = 76
+
|HP = 74
|Attack = 127
+
|Attack = 130
|Defense = 115
+
|Defense = 90
|SpAtk = 40
+
|SpAtk = 48
|SpDef = 70
+
|SpDef = 52
|Speed = 88}}
+
|Speed = 106}}
  +
====Mega Leonite====
 
  +
{{Template:Stats
  +
|type = Rock
  +
|HP = 74
  +
|Attack = 165
  +
|Defense = 110
  +
|SpAtk = 48
  +
|SpDef = 87
  +
|Speed = 116}}
 
==='''Type effectiveness'''===
 
==='''Type effectiveness'''===
 
{{Template:TypeEffectiveness
 
{{Template:TypeEffectiveness
|type1 = Rock
+
|type1 = Rock
 
|Normal = 50
 
|Normal = 50
 
|Flying = 50
 
|Flying = 50
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|Grass = 200
 
|Grass = 200
 
|Fighting = 200}}
 
|Fighting = 200}}
 
 
==='''Learnset'''===
 
==='''Learnset'''===
 
===='''By leveling up'''====
 
===='''By leveling up'''====
 
{{Template:MoveLevelStart|Leonite|Rock|Rock}}
 
{{Template:MoveLevelStart|Leonite|Rock|Rock}}
{{MoveLevel|Start|Tackle|Normal|Physical|50|100|35}}
+
{{MoveLevel|Start|Thunder Fang|Electric|Physical|65|95|15}}
{{MoveLevel|Start|Leer|Normal|Status||100|30}}
+
{{MoveLevel|Start|Fire Fang|Fire|Physical|65|95|15}}
{{MoveLevel|7|Harden|Normal|Status|||30}}
+
{{MoveLevel|Start|Ice Fang|Ice|Physical|65|95|15}}
{{MoveLevel|12|Bite|Dark|Physical|60|100|25}}
+
{{MoveLevel|Start|Scratch|Normal|Physical|40|100|35}}
{{MoveLevel|16|Rock Tomb|Rock|Physical|60|95|15|'''}}
+
{{MoveLevel|Start|Harden|Normal|Status|||30}}
{{MoveLevel|21|Headbutt|Normal|Physical|70|100|15}}
+
{{MoveLevel|Start|Sharpen|Normal|Status|||30}}
{{MoveLevel|25|Rock Polish|Rock|Status|—|—|20}}
+
{{MoveLevel|Start|Focus Energy|Normal|Status|—|—|30}}
{{MoveLevel|30|Smack Down|Rock|Physical|50|100|15|'''}}
+
{{MoveLevel|4|Sharpen|Normal|Status|||30}}
{{MoveLevel|34|Roar|Normal|Status|—|—|20}}
+
{{MoveLevel|8|Focus Energy|Normal|Status|—|—|30}}
{{MoveLevel|39|Noble Roar|Normal|Status||100|30}}
+
{{MoveLevel|10|Bite|Dark|Physical|60|100|25}}
{{MoveLevel|43|Power Gem|Rock|Special|80|100|20|'''}}
+
{{MoveLevel|14|Chip Away|Normal|Physical|70|100|20}}
{{MoveLevel|48|Work Up|Normal|Status|—|—|30}}
+
{{MoveLevel|18|Roar|Normal|Status|—|—|20}}
{{MoveLevel|52|Crunch|Dark|Physical|80|100|15}}
+
{{MoveLevel|22|Hone Claws|Dark|Status|||15}}
{{MoveLevel|57|Stone Edge|Rock|Physical|100|80|5|'''}}
+
{{MoveLevel|26|Crush Claw|Normal|Physical|75|95|10}}
{{MoveLevel|61|Iron Defense|Steel|Status|—|—|15}}
+
{{MoveLevel|29|Rock Polish|Rock|Status|—|—|20}}
{{MoveLevel|66|Head Smash|Rock|Physical|150|80|5|'''}}
+
{{MoveLevel|34|Diamond Claw|Rock|Physical|50|95|35|'''}}
 
{{MoveLevel|38|Crunch|Dark|Physical|80|100|15}}
 
{{MoveLevel|42|Power Gem|Rock|Special|80|100|20|'''}}
 
{{MoveLevel|46|Noble Roar|Normal|Status|—|100|30}}
 
{{MoveLevel|51|Quick Guard|Fighting|Status|—|—|15}}
  +
{{MoveLevel|54|Stone Edge|Rock|Physical|100|80|5|'''}}
 
{{MoveLevel|58|Reflect|Psychic|Status|—|—|20}}
  +
{{MoveLevel|63|Rock Wrecker|Rock|Physical|150|90|5|'''}}
 
{{MoveLevelEnd|Leonite|Rock|Rock}}
 
{{MoveLevelEnd|Leonite|Rock|Rock}}
 
===='''By TM/HM'''====
 
===='''By TM/HM'''====
Line 112: Line 130:
 
{{MoveTM|TM10|Hidden Power|Normal|Special|60|100|15|}}
 
{{MoveTM|TM10|Hidden Power|Normal|Special|60|100|15|}}
 
{{MoveTM|TM12|Taunt|Dark|Status|—|100|20}}
 
{{MoveTM|TM12|Taunt|Dark|Status|—|100|20}}
{{MoveTM|TM13|Ice Beam|Ice|Special|90|100|10|}}
 
 
{{MoveTM|TM15|Hyper Beam|Normal|Special|150|90|5|}}
 
{{MoveTM|TM15|Hyper Beam|Normal|Special|150|90|5|}}
{{MoveTM|TM16|Light Screen|Psychic|Status|—|—|30|}}
 
 
{{MoveTM|TM17|Protect|Normal|Status|—|—|10|}}
 
{{MoveTM|TM17|Protect|Normal|Status|—|—|10|}}
 
{{MoveTM|TM21|Frustration|Normal|Physical|—|100|20|}}
 
{{MoveTM|TM21|Frustration|Normal|Physical|—|100|20|}}
{{MoveTM|TM22|Solar Beam|Grass|Special|120|100|10|}}
 
 
{{MoveTM|TM23|Smack Down|Rock|Physical|50|100|15|'''}}
 
{{MoveTM|TM23|Smack Down|Rock|Physical|50|100|15|'''}}
 
{{MoveTM|TM26|Earthquake|Ground|Physical|100|100|10|}}
 
{{MoveTM|TM26|Earthquake|Ground|Physical|100|100|10|}}
Line 126: Line 141:
 
{{MoveTM|TM37|Sandstorm|Rock|Status|—|—|10|}}
 
{{MoveTM|TM37|Sandstorm|Rock|Status|—|—|10|}}
 
{{MoveTM|TM39|Rock Tomb|Rock|Physical|60|95|15|'''}}
 
{{MoveTM|TM39|Rock Tomb|Rock|Physical|60|95|15|'''}}
 
{{MoveTM|TM41|Torment|Dark|Status||100|15|}}
 
{{MoveTM|TM42|Facade|Normal|Physical|70|100|20|}}
 
{{MoveTM|TM42|Facade|Normal|Physical|70|100|20|}}
 
{{MoveTM|TM44|Rest|Psychic|Status|—|—|10|}}
 
{{MoveTM|TM44|Rest|Psychic|Status|—|—|10|}}
 
{{MoveTM|TM45|Attract|Normal|Status|—|100|15|}}
 
{{MoveTM|TM45|Attract|Normal|Status|—|100|15|}}
{{MoveTM|TM46|Thief|Dark|Physical|60|100|25|}}
 
 
{{MoveTM|TM48|Round|Normal|Special|60|100|15|}}
 
{{MoveTM|TM48|Round|Normal|Special|60|100|15|}}
{{MoveTM|TM49|Echoed Voice|Normal|Special|40|100|15|}}
+
{{MoveTM|TM49|Ancient Power|Rock|Special|60|100|5|'''}}
{{MoveTM|TM53|Energy Ball|Grass|Special|90|100|10|}}
 
 
{{MoveTM|TM54|False Swipe|Normal|Physical|40|100|40|}}
 
{{MoveTM|TM54|False Swipe|Normal|Physical|40|100|40|}}
 
{{MoveTM|TM56|Fling|Dark|Physical|—|100|10|}}
 
{{MoveTM|TM56|Fling|Dark|Physical|—|100|10|}}
{{MoveTM|TM57|Charge Beam|Electric|Special|50|90|10|}}
+
{{MoveTM|TM58|Razor Blade|Steel|Physical|90|100|15|}}
{{MoveTM|TM63|Embargo|Dark|Status|—|100|15|}}
 
 
{{MoveTM|TM65|Shadow Claw|Ghost|Physical|70|100|15|}}
 
{{MoveTM|TM65|Shadow Claw|Ghost|Physical|70|100|15|}}
{{MoveTM|TM67|Retaliate|Normal|Physical|70|100|5|}}
+
{{MoveTM|TM66|Payback|Dark|Physical|50|100|10|}}
  +
{{MoveTM|TM67|Reversal|Fighting|Physical|Varies|100|15|}}
 
{{MoveTM|TM68|Giga Impact|Normal|Physical|150|90|5|}}
 
{{MoveTM|TM68|Giga Impact|Normal|Physical|150|90|5|}}
 
{{MoveTM|TM69|Rock Polish|Rock|Status|—|—|20|}}
 
{{MoveTM|TM69|Rock Polish|Rock|Status|—|—|20|}}
{{MoveTM|TM70|Flash|Normal|Status|—|100|20|}}
 
 
{{MoveTM|TM71|Stone Edge|Rock|Physical|100|80|5|'''}}
 
{{MoveTM|TM71|Stone Edge|Rock|Physical|100|80|5|'''}}
{{MoveTM|TM73|Thunder Wave|Electric|Status|—|100|20|}}
 
 
{{MoveTM|TM75|Swords Dance|Normal|Status|—|—|20|}}
 
{{MoveTM|TM75|Swords Dance|Normal|Status|—|—|20|}}
 
{{MoveTM|TM77|Psych Up|Normal|Status|—||10|}}
 
{{MoveTM|TM78|Bulldoze|Ground|Physical|60|100|20|}}
 
{{MoveTM|TM78|Bulldoze|Ground|Physical|60|100|20|}}
 
{{MoveTM|TM80|Rock Slide|Rock|Physical|75|90|10|'''}}
 
{{MoveTM|TM80|Rock Slide|Rock|Physical|75|90|10|'''}}
{{MoveTM|TM83|Work Up|Normal|Status|—|—|30|}}
 
 
{{MoveTM|TM87|Swagger|Normal|Status|—|90|15|}}
 
{{MoveTM|TM87|Swagger|Normal|Status|—|90|15|}}
  +
{{MoveTM|TM88|Sleep Talk|Normal|Status|—|—|10|}}
 
{{MoveTM|TM90|Substitute|Normal|Status|—|—|10|}}
 
{{MoveTM|TM90|Substitute|Normal|Status|—|—|10|}}
{{MoveTM|TM91|Flash Cannon|Steel|Special|80|100|10|}}
 
 
{{MoveTM|TM93|Wild Charge|Electric|Physical|90|100|15|}}
 
{{MoveTM|TM93|Wild Charge|Electric|Physical|90|100|15|}}
 
{{MoveTM|TM94|Rock Smash|Fighting|Physical|40|100|15|}}
 
{{MoveTM|TM94|Rock Smash|Fighting|Physical|40|100|15|}}
 
{{MoveTM|TM95|Snarl|Dark|Special|55|95|15|}}
 
{{MoveTM|TM95|Snarl|Dark|Special|55|95|15|}}
{{MoveTM|TM96|Headbutt|Normal|Physical|70|100|15|}}
+
{{MoveTM|TM100|Confide|Normal|Status|||20|}}
  +
{{MoveTM|TM101|Secret Power|Normal|Physical|70|100|20|}}
 
{{MoveTM|TM111|Battle Cry|Fighting|Status|—||20|}}
  +
{{MoveTM|HM01|Cut|Normal|Physical|50|95|30|}}
 
{{MoveTM|HM04|Strength|Normal|Physical|80|100|15|}}
 
{{MoveTM|HM04|Strength|Normal|Physical|80|100|15|}}
 
{{MoveTMEnd|Leonite|Rock|Rock}}
 
{{MoveTMEnd|Leonite|Rock|Rock}}
Line 160: Line 175:
 
===='''By tutoring'''====
 
===='''By tutoring'''====
 
{{MoveTutorStart|Leonite|Rock|Rock}}
 
{{MoveTutorStart|Leonite|Rock|Rock}}
{{MoveTutor|Ancient Power|Rock|Special|60|100|5|'''}}
+
{{MoveTutor|Snore|Normal|Special|50|100|20||{{ShardIcon|Red}}1}}
{{MoveTutor|Aqua Tail|Water|Physical|90|90|10|}}
+
{{MoveTutor|Dusty Dash|Ground|Special|50|100|15||{{ShardIcon|Red}}2}}
{{MoveTutor|Block|Normal|Status|||5|}}
+
{{MoveTutor|Crackle Slam|Electric|Physical|90|90|10||{{ShardIcon|Red}}4}}
{{MoveTutor|Endeavor|Normal|Physical||100|5|}}
+
{{MoveTutor|Glacier Crash|Ice|Physical|100|100|10||{{ShardIcon|Red}}5}}
{{MoveTutor|Helping Hand|Normal|Status|||20|}}
+
{{MoveTutor|Uproar|Normal|Special|90|100|10||{{ShardIcon|Blue}}1}}
{{MoveTutor|Icy Wind|Ice|Special|55|95|15|}}
+
{{MoveTutor|Zen Headbutt|Psychic|Physical|80|90|15||{{ShardIcon|Blue}}2}}
{{MoveTutor|Iron Defense|Steel|Status|||15|}}
+
{{MoveTutor|Iron Head|Steel|Physical|80|100|15||{{ShardIcon|Blue}}2}}
{{MoveTutor|Iron Head|Steel|Physical|80|100|15|}}
+
{{MoveTutor|Hyper Voice|Normal|Special|90|100|10||{{ShardIcon|Blue}}4}}
{{MoveTutor|Magic Coat|Psychic|Status|||15|}}
+
{{MoveTutor|Iron Tail|Steel|Physical|100|75|15||{{ShardIcon|Blue}}4}}
{{MoveTutor|Mud-Slap|Ground|Special|20|100|10|}}
+
{{MoveTutor|Superpower|Fighting|Physical|120|100|5||{{ShardIcon|Blue}}5}}
{{MoveTutor|Outrage|Dragon|Physical|120|100|10|}}
+
{{MoveTutor|Spite|Ghost|Status|&mdash;|100|10||{{ShardIcon|Yellow}}1}}
{{MoveTutor|Signal Beam|Bug|Special|75|100|15|}}
+
{{MoveTutor|Iron Defense|Steel|Status|&mdash;|&mdash;|15||{{ShardIcon|Yellow}}2}}
{{MoveTutor|Snore|Normal|Special|50|100|15|}}
+
{{MoveTutor|Acupressure|Normal|Status|&mdash;|&mdash;|10||{{ShardIcon|Yellow}}2}}
{{MoveTutor|Spite|Ghost|Status||100|10|}}
+
{{MoveTutor|Snatch|Dark|Status|&mdash;|&mdash;|10||{{ShardIcon|Yellow}}2}}
{{MoveTutor|Superpower|Fighting|Physical|120|100|5|}}
+
{{MoveTutor|Sucker Punch|Dark|Physical|70|100|5||{{ShardIcon|Yellow}}4}}
{{MoveTutor|Swift|Normal|Special|60||20|}}
+
{{MoveTutor|Super Fang|Normal|Physical|Varies|90|10||{{ShardIcon|Green}}1}}
{{MoveTutor|Uproar|Normal|Special|90|100|10|}}
+
{{MoveTutor|Last Resort|Normal|Physical|140|100|5||{{ShardIcon|Green}}2}}
{{MoveTutor|Zen Headbutt|Psychic|Physical|80|90|15|}}
+
{{MoveTutor|Endeavor|Normal|Physical|&mdash;|100|5||{{ShardIcon|Green}}3}}
  +
{{MoveTutor|Stealth Rock|Rock|Status|&mdash;|&mdash;|20||{{ShardIcon|Green}}4}}
 
{{MoveTutorEnd|Leonite|Rock|Rock}}
 
{{MoveTutorEnd|Leonite|Rock|Rock}}
 
==='''Evolution'''===
 
==='''Evolution'''===
Line 185: Line 201:
 
|image1 = LeoniteFront.png
 
|image1 = LeoniteFront.png
 
|name1 = Leonite}}
 
|name1 = Leonite}}
  +
===Sprites===
 
==='''Sprites'''===
+
====Leonite====
  +
{{Sprites
  +
|name = Leonite
  +
|type = Rock}}
  +
====Mega Leonite====
  +
{{Sprites
  +
|name = LeoniteMega
  +
|type = Rock}}
 
==Trivia==
 
==Trivia==
  +
* Leonite has the Highest Base attack of all Rock-Type Pokemon.
  +
[[File:Daileo Old Sprite.jpg|thumb|220x220px|Leonite Old Sprite 5.0]]
  +
 
==='''Origin'''===
 
==='''Origin'''===
 
Leonite is based on a mountain lion and diamonds.
 
Leonite is based on a mountain lion and diamonds.
Line 196: Line 222:
 
{{Template:Languages
 
{{Template:Languages
 
|type = Rock}}
 
|type = Rock}}
  +
==External Links==
 
  +
 
{{Template:PokemonPrevNextHead
 
{{Template:PokemonPrevNextHead
 
|type = Rock
 
|type = Rock
 
|prev = Yakkle
 
|prev = Yakkle
|prevnum = 962
+
|prevnum = 241
 
|next = Flapinko
 
|next = Flapinko
|nextnum = 964}}
+
|nextnum = 243}}

Revision as of 01:27, 6 September 2019

YakkleMini #241: Yakkle
Pokémon
#243: Flapinko FlapinkoMini
Click to see all images of Leonite
Leonite
#242
LeoniteFront
Leonite
LeoniteMegaFront
Mega Leonite
Type
Rock
Unknown
Abilities
Defiant or Sturdy
Hidden Ability
Inner Focus
Mega Ability
Mold Breaker
Gender ratio
50% male, 50% female
Catch rate
90 (11.8%)
Breeding
Egg group
Field
Hatch time
5355 steps
Height
1.6 m
0 m
Weight
176.0 kg
0 kg
Regional numbers
Pokédex
#242
Rikoto
Base experience yield
174
Leveling rate
Medium Slow
EV yield
Total: 2
0
HP
2
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Quadruped
Footprint
BodyUnknown
Pokédex color
Brown
Base friendship
70

Leonite is a Rock-type Pokémon.

It can Mega Evolve into Mega Leonite using the Leonitetite.

Biology

Physiology

Leonite

Leonite resembles large felines, like mountain lions. Its tail has a distinctive a brown gem at the end, Its fur is a pale cream excluding it's paws, stomach and upper face which are a yellow. It has a prominent mane made of a brown gem surrounding it's neck. Leonite spend most of their lives in craggy mountains ad have become adept jumpers. Leonite are closely related to Cheetric and Flearoe.

Mega Leonite

Mega Leonite have moderate change after Mega Evolving, such as it's gem in its tail color changes from brown to red with a bit of orange in the front. Its mane is spikier and its color changes from brown to red (the single spike in the middle and two on the sides), orange (the ones beside the red-colored man spikes), and dandelion (the two in the back). It's body fur color changes from pale cream to silver. Its upper face, paws, and stomach color changes from yellow to black. The front paw have added red claws and lower stomach is black.

Gender Differences

The females don't have a mane.

Special abilities

Behavior

Leonite are indigenous to mountain areas they are fierce hunters and usually travel alone. They are very territorial and will ward off all trespassers.

Habitat

Leonite live in mountainous areas and rarely come down.

Game data

Pokédex entries

Pokédex entry
Leonite are kings of the Safari Zone, lying atop rock outcroppings across the sanctuary. Their manes and claws are as hard as diamonds, enough to slice through rocks.

Game locations

Availability
None This Pokémon cannot be obtained.
Common
Uncommon Jewel Mine
Fossil
Rare Wild Plains (Safari Zone)
One

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Stats

Leonite

Stat Range
At Lv. 50 At Lv. 100
HP: 74
134 - 181 258 - 352
Attack: 130
121 - 200 238 - 394
Defense: 90
85 - 156 166 - 306
Sp.Atk: 48
47 - 110 90 - 214
Sp.Def: 52
51 - 114 98 - 223
Speed: 106
99 - 173 195 - 342
Total: 500   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Mega Leonite

Stat Range
At Lv. 50 At Lv. 100
HP: 74
134 - 181 258 - 352
Attack: 165
153 - 238 301 - 471
Defense: 110
103 - 178 202 - 350
Sp.Atk: 48
47 - 110 90 - 214
Sp.Def: 87
82 - 152 161 - 300
Speed: 116
108 - 184 213 - 364
Total: 600   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Doubly resistant to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Resistant to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Damaged normally by:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Weak to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Doubly weak to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None

Learnset

By leveling up

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
Start Thunder Fang Electric Physical 65 95% 15
Start Fire Fang Fire Physical 65 95% 15
Start Ice Fang Ice Physical 65 95% 15
Start Scratch Normal Physical 40 100% 35
Start Harden Normal Status —% 30
Start Sharpen Normal Status —% 30
Start Focus Energy Normal Status —% 30
4 Sharpen Normal Status —% 30
8 Focus Energy Normal Status —% 30
10 Bite Dark Physical 60 100% 25
14 Chip Away Normal Physical 70 100% 20
18 Roar Normal Status —% 20
22 Hone Claws Dark Status —% 15
26 Crush Claw Normal Physical 75 95% 10
29 Rock Polish Rock Status —% 20
34 Diamond Claw Rock Physical 50 95% 35
38 Crunch Dark Physical 80 100% 15
42 Power Gem Rock Special 80 100% 20
46 Noble Roar Normal Status —% 30
51 Quick Guard Fighting Status —% 15
54 Stone Edge Rock Physical 100 80% 5
58 Reflect Psychic Status —% 20
63 Rock Wrecker Rock Physical 150 90% 5
  • A level of "Start" indicates a move that will be known by a Leonite obtained at level 1
  • Bold indicates a move that gets STAB when used by Leonite
  • Italic indicates a move that gets STAB only when used by an evolution of Leonite

By TM/HM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMDark TM01 Hone Claws Dark Status 0000 00—}}—% 15
TMNormal TM05 Roar Normal Status 0000 00—}}—% 20
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMNormal TM10 Hidden Power Normal Special 06060 100}}100% 15
TMDark TM12 Taunt Dark Status 0000 100}}100% 20
TMNormal TM15 Hyper Beam Normal Special 150150 090}}90% 5
TMNormal TM17 Protect Normal Status 0000 00—}}—% 10
TMNormal TM21 Frustration Normal Physical 0000 100}}100% 20
TMRock TM23 Smack Down Rock Physical 05050 100}}100% 15
TMGround TM26 Earthquake Ground Physical 100100 100}}100% 10
TMNormal TM27 Return Normal Physical 0000 100}}100% 20
TMGround TM28 Dig Ground Physical 08080 100}}100% 10
TMNormal TM32 Double Team Normal Status 0000 00—}}—% 15
TMPsychic TM33 Reflect Psychic Status 0000 00—}}—% 20
TMRock TM37 Sandstorm Rock Status 0000 00—}}—% 10
TMRock TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TMDark TM41 Torment Dark Status 0000 100}}100% 15
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 00—}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMNormal TM48 Round Normal Special 06060 100}}100% 15
TMRock TM49 Ancient Power Rock Special 06060 100}}100% 5
TMNormal TM54 False Swipe Normal Physical 04040 100}}100% 40
TMDark TM56 Fling Dark Physical 0000 100}}100% 10
TMSteel TM58 Razor Blade Steel Physical 09090 100}}100% 15
TMGhost TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TMDark TM66 Payback Dark Physical 05050 100}}100% 10
TMFighting TM67 Reversal Fighting Physical 0000Varies 100}}100% 15
TMNormal TM68 Giga Impact Normal Physical 150150 090}}90% 5
TMRock TM69 Rock Polish Rock Status 0000 00—}}—% 20
TMRock TM71 Stone Edge Rock Physical 100100 080}}80% 5
TMNormal TM75 Swords Dance Normal Status 0000 00—}}—% 20
TMNormal TM77 Psych Up Normal Status 0000 00—}}—% 10
TMGround TM78 Bulldoze Ground Physical 06060 100}}100% 20
TMRock TM80 Rock Slide Rock Physical 07575 090}}90% 10
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMNormal TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TMNormal TM90 Substitute Normal Status 0000 00—}}—% 10
TMElectric TM93 Wild Charge Electric Physical 09090 100}}100% 15
TMFighting TM94 Rock Smash Fighting Physical 04040 100}}100% 15
TMDark TM95 Snarl Dark Special 05555 095}}95% 15
TMNormal TM100 Confide Normal Status 0000 00—}}—% 20
TMNormal TM101 Secret Power Normal Physical 07070 100}}100% 20
TMFighting TM111 Battle Cry Fighting Status 0000 00—}}—% 20
TMNormal HM01 Cut Normal Physical 05050 095}}95% 30
TMNormal HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Leonite
  • Italic indicates a move that gets STAB only when used by an evolution of Leonite

By breeding

By tutoring

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
Snore Normal Special 50 100% 20 Red Shard1
Dusty Dash Ground Special 50 100% 15 Red Shard2
Crackle Slam Electric Physical 90 90% 10 Red Shard4
Glacier Crash Ice Physical 100 100% 10 Red Shard5
Uproar Normal Special 90 100% 10 Blue Shard1
Zen Headbutt Psychic Physical 80 90% 15 Blue Shard2
Iron Head Steel Physical 80 100% 15 Blue Shard2
Hyper Voice Normal Special 90 100% 10 Blue Shard4
Iron Tail Steel Physical 100 75% 15 Blue Shard4
Superpower Fighting Physical 120 100% 5 Blue Shard5
Spite Ghost Status 100% 10 Yellow Shard1
Iron Defense Steel Status —% 15 Yellow Shard2
Acupressure Normal Status —% 10 Yellow Shard2
Snatch Dark Status —% 10 Yellow Shard2
Sucker Punch Dark Physical 70 100% 5 Yellow Shard4
Super Fang Normal Physical Varies 90% 10 Green Shard1
Last Resort Normal Physical 140 100% 5 Green Shard2
Endeavor Normal Physical 100% 5 Green Shard3
Stealth Rock Rock Status —% 20 Green Shard4
Headbutt Normal Physical 70 100% 15 None
  • Bold indicates a move that gets STAB when used by Leonite
  • Italic indicates a move that gets STAB only when used by an evolution of Leonite

Evolution

LeoniteFront
Unevolved
Leonite
 Rock 


Sprites

Leonite

Front Back
GenderM LeoniteFront LeoniteBack
Front shiny Back shiny
GenderM LeoniteFrontShiny LeoniteBackShiny

Mega Leonite

Front Back
GenderM LeoniteMegaFront LeoniteMegaBack
Front shiny Back shiny
GenderM LeoniteMegaFrontShiny LeoniteMegaBackShiny

Trivia

  • Leonite has the Highest Base attack of all Rock-Type Pokemon.
Daileo Old Sprite

Leonite Old Sprite 5.0

Origin

Leonite is based on a mountain lion and diamonds.

Name origin

Leonite name comes from the words Leo and the -nite suffix often used for minerals.

In other languages

Language Title Meaning
Japanese
German
Spanish
French
Italian


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