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Magnitude
Battles
Type  Ground
Category  Physical
PP  30 (max. 48)
Power  --
Accuracy  100%
Priority  {{{priority}}}[[Category:Moves with {{{priority}}} priority]]
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat or Magic Bounce
  • Not affected by Snatch
  • Affected by King's Rock
Target
Foe Foe
Self Ally
Affects all but the user
Availability
  • Not a TM, HM or Move Tutor move.
The user attacks everything around it with a ground-shaking quake. Its power varies.


Effect

Magnitude's power varies based on a randomly selected "magnitude" value ranging from 4 to 10, with 4 having the least power and 10 having the greatest.

Magnitude can hit a Pokémon during the semi-invulnerable turn of Dig, and if it does, it will have its power doubled for that Pokémon.

Power varies as follows:

Magnitude Power Probability
4 10 5%
5 30 10%
6 50 20%
7 70 30%
8 90 20%
9 110 10%
10 150 5%


If Magnitude hits a Pokémon during the semi-invulnerable turn of Dig, instead of doubling power, damage is technically doubled instead now, resulting in virtually the same effect.

If Grassy Terrain is in effect, Magnitude deals only half the usual damage.

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