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RinoticMini #307: Rinotic
Pokémon
#309: Isealcle IsealcleMini
NosealMini
Noseal
Big Nose Pokémon
#308
NosealFront
Type
Ice Water
Unknown
Abilities
Thick Fat or Gluttony
Hidden Ability
Immunity
Gender ratio
50% male, 50% female
Catch rate
190 (24.8%)
Breeding
Egg group
Water 1
Hatch time
5355 steps
Height
0.7 m
0 m
Weight
35.2 kg
0 kg
Regional numbers
Pokédex
#308
Rikoto
Base experience yield
56
Leveling rate
Medium Fast
EV yield
Total: 1
1
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Body03
Footprint
BodyUnknown
Pokédex color
Blue
Base friendship
70

Noseal is a dual-type Ice/Water Pokémon.

It evolves into Isealcle starting at level 45, which evolves into Sealberg starting at level 54.

Biology

Physiology

Gender Differences

Special abilities

Behavior

Habitat

Game data

Pokédex entries

Pokédex entry
Noseal's rubbery nose are used by them as a sense organ; They would rub their nose against everything they come into contact with to get a feel on what they are.

Game locations

Availability
None This Pokémon cannot be obtained.
Common Subhail Icecaps (surf)
Uncommon Subhail Icecaps (walk)
Fossil
Rare
One

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Stats

Stat Range
At Lv. 50 At Lv. 100
HP: 70
130 - 177 250 - 344
Attack: 55
54 - 117 103 - 229
Defense: 35
36 - 95 67 - 185
Sp.Atk: 40
40 - 101 76 - 196
Sp.Def: 35
36 - 95 67 - 185
Speed: 20
22 - 79 40 - 152
Total: 255   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass
Electric
Psychic
Ice ¼×
Dragon
Dark
Fairy
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass
Electric
Psychic
Ice ¼×
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass
Electric
Psychic
Ice ¼×
Dragon
Dark
Fairy
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass
Electric
Psychic
Ice ¼×
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass
Electric
Psychic
Ice ¼×
Dragon
Dark
Fairy
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass
Electric
Psychic
Ice ¼×
Dragon
Dark
Fairy
None
Notes:

Learnset

By leveling up

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
Start Tackle Normal Physical 50 100% 35
Start Water Sport Water Status —% 15
5 Bubble Water Special 40 100% 30
9 Odor Sleuth Normal Status —% 40
13 Aurora Beam Ice Special 65 100% 20
18 Bubble Beam Water Special 65 100% 20
23 Slam Normal Physical 80 75% 20
27 Frost Breath Ice Special 60 90% 10
32 Body Slam Normal Physical 85 100% 15
38 Dive Water Physical 80 100% 10
42 Ice Beam Ice Special 90 100% 10
48 Aqua Tail Water Physical 90 90% 10
53 Slack Off Normal Status —% 10
59 Glacier Crash Ice Physical 100 100% 10
65 Hydro Pump Water Special 110 80% 5
  • A level of "Start" indicates a move that will be known by a Noseal obtained at level 1
  • Bold indicates a move that gets STAB when used by Noseal
  • Italic indicates a move that gets STAB only when used by an evolution of Noseal

By TM/HM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMNormal TM05 Roar Normal Status 0000 00—}}—% 20
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMIce TM07 Hail Ice Status 0000 00—}}—% 10
TMNormal TM10 Hidden Power Normal Special 06060 100}}100% 15
TMDark TM12 Taunt Dark Status 0000 100}}100% 20
TMIce TM13 Ice Beam Ice Special 09090 100}}100% 10
TMIce TM14 Blizzard Ice Special 110110 070}}70% 5
TMNormal TM17 Protect Normal Status 0000 00—}}—% 10
TMWater TM18 Rain Dance Water Status 0000 00—}}—% 5
TMNormal TM21 Frustration Normal Physical 0000 100}}100% 20
TMRock TM23 Smack Down Rock Physical 05050 100}}100% 15
TMGround TM26 Earthquake Ground Physical 100100 100}}100% 10
TMNormal TM27 Return Normal Physical 0000 100}}100% 20
TMGround TM28 Dig Ground Physical 08080 100}}100% 10
TMNormal TM32 Double Team Normal Status 0000 00—}}—% 15
TMPsychic TM33 Reflect Psychic Status 0000 00—}}—% 20
TMRock TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TMDark TM41 Torment Dark Status 0000 100}}100% 15
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 00—}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMNormal TM48 Round Normal Special 06060 100}}100% 15
TMDark TM63 Embargo Dark Status 0000 100}}100% 15
TMDark TM66 Payback Dark Physical 05050 100}}100% 10
TMFighting TM67 Reversal Fighting Physical 0000Varies 100}}100% 15
TMSteel TM74 Gyro Ball Steel Physical 0000 100}}100% 5
TMGround TM78 Bulldoze Ground Physical 06060 100}}100% 20
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMNormal TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TMNormal TM90 Substitute Normal Status 0000 00—}}—% 10
TMDark TM95 Snarl Dark Special 05555 095}}95% 15
TMNormal TM96 Nature Power Normal Status 0000 00—}}—% 20
TMNormal TM100 Confide Normal Status 0000 00—}}—% 20
TMNormal TM101 Secret Power Normal Physical 07070 100}}100% 20
TMWater TM110 Ripple Wave Water Special 05050 090}}90% 10
TMWater HM03 Surf Water Special 09090 100}}100% 15
TMNormal HM04 Strength Normal Physical 08080 100}}100% 15
TMWater HM05 Waterfall Water Physical 08080 100}}100% 15
TMWater HM06 Dive Water Physical 08080 100}}100% 10
  • Bold indicates a move that gets STAB when used by Noseal
  • Italic indicates a move that gets STAB only when used by an evolution of Noseal

By breeding

By tutoring

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
Snore Normal Special 50 100% 20 Bag Red Shard Sprite1
Water Pulse Water Special 60 100% 20 Bag Red Shard Sprite1
Glacier Crash Ice Physical 100 100% 10 Bag Red Shard Sprite5
Uproar Normal Special 90 100% 10 Bag Blue Shard Sprite1
Zen Headbutt Psychic Physical 80 90% 15 Bag Blue Shard Sprite2
Iron Head Steel Physical 80 100% 15 Bag Blue Shard Sprite2
Hyper Voice Normal Special 90 100% 10 Bag Blue Shard Sprite4
Aqua Tail Water Physical 90 90% 10 Bag Blue Shard Sprite4
Iron Tail Steel Physical 100 75% 15 Bag Blue Shard Sprite4
Gunk Shot Poison Physical 120 70% 5 Bag Blue Shard Sprite5
Spite Ghost Status 100% 10 Bag Yellow Shard Sprite1
Amnesia Psychic Status —% 20 Bag Yellow Shard Sprite2
Freeze-Dry Ice Special 70 100% 20 Bag Yellow Shard Sprite5
Block Normal Status —% 5 Bag Green Shard Sprite1
Endeavor Normal Physical 100% 5 Bag Green Shard Sprite3
Icy Wind Ice Special 55 95% 15 Bag Green Shard Sprite3
Yawn Normal Status —% 10 Bag Green Shard Sprite5
Headbutt Normal Physical 70 100% 15 None
  • Bold indicates a move that gets STAB when used by Noseal
  • Italic indicates a move that gets STAB only when used by an evolution of Noseal

Evolution

NosealFront
Unevolved
Noseal
 Ice  Water 
Bag Rare Candy Sprite
Level 45
IsealcleFront
First evolution
Isealcle
 Ice  Water 
Bag Rare Candy Sprite
Level 54
SealbergFront
Second evolution
Sealberg
 Ice  Water 

Sprites

Front Back
GenderM NosealFront NosealBack
Front shiny Back shiny
GenderM NosealFrontShiny NosealBackShiny

Trivia

Origin

Noseal is based on a seal.

Name origin

The name comes from the words Nose and Seal.

In other languages

Language Title Meaning
Japanese
German
Spanish
French
Italian


RinoticMini #307: Rinotic
Pokémon
#309: Isealcle IsealcleMini
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