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{{MoveLevel|Start|Growl|Normal|Status|—|100|40}}
 
{{MoveLevel|Start|Growl|Normal|Status|—|100|40}}
 
{{MoveLevel|Start|Absorb|Grass|Special|20|100|25|'''}}
 
{{MoveLevel|Start|Absorb|Grass|Special|20|100|25|'''}}
{{MoveLevel|5|Water Gun|Water|Special|40|100|25|'''}}
+
{{MoveLevel|Start|Grassy Terrain|Grass|Status|||10}}
{{MoveLevel|10|Nature Power|Normal|Status|||20}}
+
{{MoveLevel|4|Water Gun|Water|Special|40|100|25|'''}}
{{MoveLevel|15|Mega Drain|Grass|Special|40|100|15|'''}}
+
{{MoveLevel|8|Water Sport|Water|Status|||15}}
{{MoveLevel|20|Safeguard|Normal|Status|—|—|25}}
+
{{MoveLevel|13|Refresh|Normal|Status|—|—|20}}
{{MoveLevel|25|Water Pulse|Water|Special|60|100|20|'''}}
+
{{MoveLevel|17|Mega Drain|Grass|Special|40|100|15|'''}}
{{MoveLevel|30|Body Slam|Normal|Physical|85|100|15}}
+
{{MoveLevel|21|Safeguard|Normal|Status|||25}}
{{MoveLevel|35|Synthesis|Grass|Status|—|—|5}}
+
{{MoveLevel|26|Nature Power|Normal|Status|—|—|20}}
{{MoveLevel|40|Giga Drain|Grass|Special|75|100|10|'''}}
+
{{MoveLevel|31|Brine|Water|Special|65|100|10|'''}}
{{MoveLevel|46|Whirlpool|Water|Special|35|85|15|'''}}
+
{{MoveLevel|35|Giga Drain|Grass|Special|75|100|10|'''}}
{{MoveLevel|52|Grassy Terrain|Grass|Status|||10}}
+
{{MoveLevel|40|Body Slam|Normal|Physical|85|100|15}}
{{MoveLevel|58|Sunny Day|Fire|Status|—|—|5}}
+
{{MoveLevel|45|Synthesis|Grass|Status|—|—|5}}
{{MoveLevel|64|Hydro Pump|Water|Special|110|80|5|'''}}
+
{{MoveLevel|49|Sunny Day|Fire|Status|||5}}
{{MoveLevel|70|Weather Ball|Normal|Special|50|100|10}}
+
{{MoveLevel|54|Aromatherapy|Grass|Status|||5}}
 
{{MoveLevel|58|Weather Ball|Normal|Special|50|100|10}}
  +
{{MoveLevel|62|Hydro Pump|Water|Special|110|80|5|'''}}
 
{{MoveLevelEnd|Paradiso|Water|Grass}}
 
{{MoveLevelEnd|Paradiso|Water|Grass}}
 
===='''By TM/HM'''====
 
===='''By TM/HM'''====
Line 117: Line 119:
 
{{MoveTM|TM26|Earthquake|Ground|Physical|100|100|10|}}
 
{{MoveTM|TM26|Earthquake|Ground|Physical|100|100|10|}}
 
{{MoveTM|TM27|Return|Normal|Physical|—|100|20|}}
 
{{MoveTM|TM27|Return|Normal|Physical|—|100|20|}}
{{MoveTM|TM28|Dig|Ground|Physical|80|100|10|}}
 
 
{{MoveTM|TM32|Double Team|Normal|Status|—|—|15|}}
 
{{MoveTM|TM32|Double Team|Normal|Status|—|—|15|}}
 
{{MoveTM|TM33|Reflect|Psychic|Status|—|—|20|}}
 
{{MoveTM|TM33|Reflect|Psychic|Status|—|—|20|}}
{{MoveTM|TM39|Rock Tomb|Rock|Physical|60|95|15|}}
 
 
{{MoveTM|TM42|Facade|Normal|Physical|70|100|20|}}
 
{{MoveTM|TM42|Facade|Normal|Physical|70|100|20|}}
 
{{MoveTM|TM44|Rest|Psychic|Status|—|—|10|}}
 
{{MoveTM|TM44|Rest|Psychic|Status|—|—|10|}}
 
{{MoveTM|TM45|Attract|Normal|Status|—|100|15|}}
 
{{MoveTM|TM45|Attract|Normal|Status|—|100|15|}}
{{MoveTM|TM48|Round|Normal|Special|60|100|15|}}
+
{{MoveTM|TM49|Ancient Power|Rock|Special|60|100|5|}}
{{MoveTM|TM49|Echoed Voice|Normal|Special|40|100|15|}}
 
{{MoveTM|TM51|Ally Switch|Psychic|Status|—|—|15|}}
 
 
{{MoveTM|TM53|Energy Ball|Grass|Special|90|100|10|'''}}
 
{{MoveTM|TM53|Energy Ball|Grass|Special|90|100|10|'''}}
{{MoveTM|TM55|Brine|Water|Special|65|100|10|'''}}
+
{{MoveTM|TM55|Scald|Water|Special|80|100|15|'''}}
{{MoveTM|TM60|Quash|Dark|Status|—|100|15|}}
 
 
{{MoveTM|TM68|Giga Impact|Normal|Physical|150|90|5|}}
 
{{MoveTM|TM68|Giga Impact|Normal|Physical|150|90|5|}}
 
{{MoveTM|TM77|Psych Up|Normal|Status|—|—|10|}}
 
{{MoveTM|TM78|Bulldoze|Ground|Physical|60|100|20|}}
 
{{MoveTM|TM78|Bulldoze|Ground|Physical|60|100|20|}}
 
{{MoveTM|TM80|Rock Slide|Rock|Physical|75|90|10|}}
 
{{MoveTM|TM80|Rock Slide|Rock|Physical|75|90|10|}}
 
{{MoveTM|TM82|Dragon Tail|Dragon|Physical|60|90|10|}}
 
{{MoveTM|TM82|Dragon Tail|Dragon|Physical|60|90|10|}}
{{MoveTM|TM83|Work Up|Normal|Status|—|—|30|}}
 
 
{{MoveTM|TM86|Grass Knot|Grass|Special|—|100|20|'''}}
 
{{MoveTM|TM86|Grass Knot|Grass|Special|—|100|20|'''}}
 
{{MoveTM|TM87|Swagger|Normal|Status|—|90|15|}}
 
{{MoveTM|TM87|Swagger|Normal|Status|—|90|15|}}
 
{{MoveTM|TM88|Sleep Talk|Normal|Status|—|—|10|}}
 
{{MoveTM|TM90|Substitute|Normal|Status|—|—|10|}}
 
{{MoveTM|TM90|Substitute|Normal|Status|—|—|10|}}
{{MoveTM|TM96|Headbutt|Normal|Physical|70|100|15|}}
+
{{MoveTM|TM92|Trick Room|Psychic|Status|||5|}}
{{MoveTM|TM100|Quicksand|Ground|Special|35|90|15|}}
+
{{MoveTM|TM94|Rock Smash|Fighting|Physical|40|100|15|}}
{{MoveTM|TM103|Leaf Darts|Grass|Special|25|100|30|'''}}
+
{{MoveTM|TM96|Nature Power|Normal|Status|||20|}}
{{MoveTM|TM105|Ripple Wave|Water|Special|100|90|10|'''}}
+
{{MoveTM|TM99|Dazzling Gleam|Fairy|Special|80|100|10|}}
 
{{MoveTM|TM100|Confide|Normal|Status|—||20|}}
 
{{MoveTM|TM101|Secret Power|Normal|Physical|70|100|20|}}
 
{{MoveTM|TM105|Leaf Darts|Grass|Physical|10|90|10|'''}}
  +
{{MoveTM|TM110|Ripple Wave|Water|Special|50|90|10|'''}}
 
{{MoveTM|HM03|Surf|Water|Special|90|100|15|'''}}
 
{{MoveTM|HM03|Surf|Water|Special|90|100|15|'''}}
 
{{MoveTM|HM04|Strength|Normal|Physical|80|100|15|}}
 
{{MoveTM|HM04|Strength|Normal|Physical|80|100|15|}}
Line 150: Line 152:
 
===='''By tutoring'''====
 
===='''By tutoring'''====
 
{{MoveTutorStart|Paradiso|Water|Grass}}
 
{{MoveTutorStart|Paradiso|Water|Grass}}
{{MoveTutor|Ancient Power|Rock|Special|60|100|5|}}
+
{{MoveTutor|Snore|Normal|Special|50|100|20||{{ShardIcon|Red}}1}}
{{MoveTutor|Aqua Tail|Water|Physical|90|90|10|'''}}
+
{{MoveTutor|Water Pulse|Water|Special|60|100|20|'''|{{ShardIcon|Red}}1}}
{{MoveTutor|Block|Normal|Status|||5|}}
+
{{MoveTutor|Giga Drain|Grass|Special|75|100|10|'''|{{ShardIcon|Red}}4}}
{{MoveTutor|Earth Power|Ground|Special|90|100|10|}}
+
{{MoveTutor|Earth Power|Ground|Special|90|100|10||{{ShardIcon|Red}}4}}
{{MoveTutor|Gravity|Psychic|Status|||5|}}
+
{{MoveTutor|Uproar|Normal|Special|90|100|10||{{ShardIcon|Blue}}1}}
{{MoveTutor|Heal Bell|Normal|Status|||5|}}
+
{{MoveTutor|Zen Headbutt|Psychic|Physical|80|90|15||{{ShardIcon|Blue}}2}}
{{MoveTutor|Icy Wind|Ice|Special|55|95|15|}}
+
{{MoveTutor|Seed Bomb|Grass|Physical|80|100|15|'''|{{ShardIcon|Blue}}3}}
{{MoveTutor|Last Resort|Normal|Physical|140|100|5|}}
+
{{MoveTutor|Hyper Voice|Normal|Special|90|100|10||{{ShardIcon|Blue}}4}}
{{MoveTutor|Magic Coat|Psychic|Status|||15|}}
+
{{MoveTutor|Aqua Tail|Water|Physical|90|90|10|'''|{{ShardIcon|Blue}}4}}
{{MoveTutor|Mud-Slap|Ground|Special|20|100|10|}}
+
{{MoveTutor|Iron Tail|Steel|Physical|100|75|15||{{ShardIcon|Blue}}4}}
{{MoveTutor|Seed Bomb|Grass|Physical|80|100|15|'''}}
+
{{MoveTutor|Recycle|Normal|Status|—|—|10||{{ShardIcon|Yellow}}1}}
{{MoveTutor|Snore|Normal|Special|50|100|15|}}
+
{{MoveTutor|Amnesia|Psychic|Status|—|—|20||{{ShardIcon|Yellow}}2}}
{{MoveTutor|Synthesis|Grass|Status|||5|}}
+
{{MoveTutor|Dragon Pulse|Dragon|Special|90|100|10||{{ShardIcon|Yellow}}3}}
{{MoveTutor|Twister|Dragon|Special|40|100|20|}}
+
{{MoveTutor|Knock Off|Dark|Physical|65|100|20||{{ShardIcon|Yellow}}4}}
{{MoveTutor|Uproar|Normal|Special|90|100|10|}}
+
{{MoveTutor|Block|Normal|Status|—|—|5||{{ShardIcon|Green}}1}}
{{MoveTutor|Worry Seed|Grass|Status||100|10|}}
+
{{MoveTutor|Last Resort|Normal|Physical|140|100|5||{{ShardIcon|Green}}2}}
  +
{{MoveTutor|Heal Bell|Normal|Status|—|—|5||{{ShardIcon|Green}}2}}
  +
{{MoveTutor|Synthesis|Grass|Status|—|—|5||{{ShardIcon|Green}}2}}
  +
{{MoveTutor|Endeavor|Normal|Physical|—|100|5||{{ShardIcon|Green}}3}}
  +
{{MoveTutor|Icy Wind|Ice|Special|55|95|15||{{ShardIcon|Green}}3}}
  +
{{MoveTutor|Magic Room|Psychic|Status|—|—|10||{{ShardIcon|Green}}4}}
  +
{{MoveTutor|Wonder Room|Psychic|Status|—|—|10||{{ShardIcon|Green}}4}}
  +
{{MoveTutor|Yawn|Normal|Status|—|—|10||{{ShardIcon|Green}}5}}
  +
{{MoveTutor|Magic Coat|Psychic|Status|—|—|15||{{ShardIcon|Green}}5}}
 
{{MoveTutorEnd|Paradiso|Water|Grass}}
 
{{MoveTutorEnd|Paradiso|Water|Grass}}
 
==='''Evolution'''===
 
==='''Evolution'''===
Line 173: Line 183:
 
|type1-1 = Water
 
|type1-1 = Water
 
|type2-1 = Grass
 
|type2-1 = Grass
|evo1 = {{item|Rare Candy}}<br />{{color|000|Level 43}}
+
|evo1 = {{item|Rare Candy}}<br />{{color|000|Level 40}}
 
|image1 = ParaseaFront.png
 
|image1 = ParaseaFront.png
 
|name1 = Parasea
 
|name1 = Parasea
Line 180: Line 190:
 
|image2 = ParadisoFront.png
 
|image2 = ParadisoFront.png
 
|name2 = Paradiso}}
 
|name2 = Paradiso}}
  +
===Sprites===
  +
{{Sprites
  +
|name = Paradiso
  +
|type = Water
  +
|type2 = Grass}}
 
==Trivia==
 
==Trivia==
Paradiso looks Similar to Lapras of it having Lapras cry, in the Demo.
 
 
 
==='''Origin'''===
 
==='''Origin'''===
*Paradiso is based on a floating island and a Plesiosaur.
+
Paradiso is based on a floating island and a Plesiosaur.
 
===='''Name origin'''====
 
===='''Name origin'''====
*Paradiso comes from ''paradise'' and ''isle'', pronounced as ''iso''.
+
Paradiso comes from ''Paradise'' and ''Isle'', pronounced as ''iso''.
 
==In other languages==
 
==In other languages==
 
{{languages
 
{{languages
 
|type = Water
 
|type = Water
 
|type2 = Grass}}
 
|type2 = Grass}}
  +
==External Links==
 
  +
 
{{Template:PokemonPrevNextHead
 
{{Template:PokemonPrevNextHead
 
|type = Water
 
|type = Water

Revision as of 13:56, 25 March 2019

ParaseaMini #184: Parasea
Pokémon
#186: Surfide SurfideMini
Click to see all images of Paradiso
Paradiso
Paradise Pokémon
#185
ParadisoFront
Type
Water Grass
Unknown
Abilities
Friend Guard or Overcoat
Hidden Ability
Symbiosis
Gender ratio
50% male, 50% female
Catch rate
45 (5.9%)
Breeding
Egg groups
Monster and Water 1
Hatch time
7905 steps
Height
2.6 m
0 m
Weight
252.0 kg
0 kg
Regional numbers
Pokédex
#185
Rikoto
Base experience yield
196
Leveling rate
Slow
EV yield
Total: 3
3
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
With fins
Footprint
BodyUnknown
Pokédex color
Blue
Base friendship
100

Paradiso is a dual-type Water/Grass Pokémon.

It evolves from Parasea starting at level 40.

Biology

Physiology

Gender Differences

None.

Special abilities

Behavior

Habitat

Game data

Pokédex entries

Pokédex entry
There are stories of shipwreck survivors mistaking Paradiso for an island, only to wake up on the shores as the island they were on has disappeared.

Game locations

Availability
None evolve Parasea
Common
Uncommon
Fossil
Rare
One

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Stats

Stat Range
At Lv. 50 At Lv. 100
HP: 122
182 - 229 354 - 448
Attack: 74
71 - 138 137 - 271
Defense: 75
72 - 139 139 - 273
Sp.Atk: 90
85 - 156 166 - 306
Sp.Def: 90
85 - 156 166 - 306
Speed: 70
67 - 134 130 - 262
Total: 521   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel ½×
Fire
Water ½×
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel ½×
Fire
Water ½×
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel ½×
Fire
Water ½×
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel ½×
Fire
Water ½×
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel ½×
Fire
Water ½×
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel ½×
Fire
Water ½×
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None

Learnset

By leveling up

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
Start Growl Normal Status 100% 40
Start Absorb Grass Special 20 100% 25
Start Grassy Terrain Grass Status —% 10
4 Water Gun Water Special 40 100% 25
8 Water Sport Water Status —% 15
13 Refresh Normal Status —% 20
17 Mega Drain Grass Special 40 100% 15
21 Safeguard Normal Status —% 25
26 Nature Power Normal Status —% 20
31 Brine Water Special 65 100% 10
35 Giga Drain Grass Special 75 100% 10
40 Body Slam Normal Physical 85 100% 15
45 Synthesis Grass Status —% 5
49 Sunny Day Fire Status —% 5
54 Aromatherapy Grass Status —% 5
58 Weather Ball Normal Special 50 100% 10
62 Hydro Pump Water Special 110 80% 5
  • A level of "Start" indicates a move that will be known by a Paradiso obtained at level 1
  • Bold indicates a move that gets STAB when used by Paradiso
  • Italic indicates a move that gets STAB only when used by an evolution of Paradiso

By TM/HM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMPsychic TM04 Calm Mind Psychic Status 0000 00—}}—% 20
TMNormal TM05 Roar Normal Status 0000 00—}}—% 20
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMNormal TM10 Hidden Power Normal Special 06060 100}}100% 15
TMFire TM11 Sunny Day Fire Status 0000 00—}}—% 5
TMIce TM13 Ice Beam Ice Special 09090 100}}100% 10
TMNormal TM15 Hyper Beam Normal Special 150150 090}}90% 5
TMPsychic TM16 Light Screen Psychic Status 0000 00—}}—% 30
TMNormal TM17 Protect Normal Status 0000 00—}}—% 10
TMWater TM18 Rain Dance Water Status 0000 00—}}—% 5
TMNormal TM20 Safeguard Normal Status 0000 00—}}—% 25
TMNormal TM21 Frustration Normal Physical 0000 100}}100% 20
TMGrass TM22 Solar Beam Grass Special 120120 100}}100% 10
TMGround TM26 Earthquake Ground Physical 100100 100}}100% 10
TMNormal TM27 Return Normal Physical 0000 100}}100% 20
TMNormal TM32 Double Team Normal Status 0000 00—}}—% 15
TMPsychic TM33 Reflect Psychic Status 0000 00—}}—% 20
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 00—}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMRock TM49 Ancient Power Rock Special 06060 100}}100% 5
TMGrass TM53 Energy Ball Grass Special 09090 100}}100% 10
TMWater TM55 Scald Water Special 08080 100}}100% 15
TMNormal TM68 Giga Impact Normal Physical 150150 090}}90% 5
TMNormal TM77 Psych Up Normal Status 0000 00—}}—% 10
TMGround TM78 Bulldoze Ground Physical 06060 100}}100% 20
TMRock TM80 Rock Slide Rock Physical 07575 090}}90% 10
TMDragon TM82 Dragon Tail Dragon Physical 06060 090}}90% 10
TMGrass TM86 Grass Knot Grass Special 0000 100}}100% 20
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMNormal TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TMNormal TM90 Substitute Normal Status 0000 00—}}—% 10
TMPsychic TM92 Trick Room Psychic Status 0000 00—}}—% 5
TMFighting TM94 Rock Smash Fighting Physical 04040 100}}100% 15
TMNormal TM96 Nature Power Normal Status 0000 00—}}—% 20
TMFairy TM99 Dazzling Gleam Fairy Special 08080 100}}100% 10
TMNormal TM100 Confide Normal Status 0000 00—}}—% 20
TMNormal TM101 Secret Power Normal Physical 07070 100}}100% 20
TMGrass TM105 Leaf Darts Grass Physical 01010 090}}90% 10
TMWater TM110 Ripple Wave Water Special 05050 090}}90% 10
TMWater HM03 Surf Water Special 09090 100}}100% 15
TMNormal HM04 Strength Normal Physical 08080 100}}100% 15
TMWater HM05 Waterfall Water Physical 08080 100}}100% 15
TMWater HM06 Dive Water Physical 08080 100}}100% 10
  • Bold indicates a move that gets STAB when used by Paradiso
  • Italic indicates a move that gets STAB only when used by an evolution of Paradiso

By breeding

By tutoring

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
Snore Normal Special 50 100% 20 Red Shard1
Water Pulse Water Special 60 100% 20 Red Shard1
Giga Drain Grass Special 75 100% 10 Red Shard4
Earth Power Ground Special 90 100% 10 Red Shard4
Uproar Normal Special 90 100% 10 Blue Shard1
Zen Headbutt Psychic Physical 80 90% 15 Blue Shard2
Seed Bomb Grass Physical 80 100% 15 Blue Shard3
Hyper Voice Normal Special 90 100% 10 Blue Shard4
Aqua Tail Water Physical 90 90% 10 Blue Shard4
Iron Tail Steel Physical 100 75% 15 Blue Shard4
Recycle Normal Status —% 10 Yellow Shard1
Amnesia Psychic Status —% 20 Yellow Shard2
Dragon Pulse Dragon Special 90 100% 10 Yellow Shard3
Knock Off Dark Physical 65 100% 20 Yellow Shard4
Block Normal Status —% 5 Green Shard1
Last Resort Normal Physical 140 100% 5 Green Shard2
Heal Bell Normal Status —% 5 Green Shard2
Synthesis Grass Status —% 5 Green Shard2
Endeavor Normal Physical 100% 5 Green Shard3
Icy Wind Ice Special 55 95% 15 Green Shard3
Magic Room Psychic Status —% 10 Green Shard4
Wonder Room Psychic Status —% 10 Green Shard4
Yawn Normal Status —% 10 Green Shard5
Magic Coat Psychic Status —% 15 Green Shard5
Headbutt Normal Physical 70 100% 15 None
  • Bold indicates a move that gets STAB when used by Paradiso
  • Italic indicates a move that gets STAB only when used by an evolution of Paradiso

Evolution

ParaseaFront
Unevolved
Parasea
 Water  Grass 
Rare Candy
Level 40
ParadisoFront
First evolution
Paradiso
 Water  Grass 


Sprites

Front Back
GenderM ParadisoFront ParadisoBack
Front shiny Back shiny
GenderM ParadisoFrontShiny ParadisoBackShiny

Trivia

Origin

Paradiso is based on a floating island and a Plesiosaur.

Name origin

Paradiso comes from Paradise and Isle, pronounced as iso.

In other languages

Language Title Meaning
Japanese
German
Spanish
French
Italian


ParaseaMini #184: Parasea
Pokémon
#186: Surfide SurfideMini