Pokemon Solar Light & Lunar Dark Wiki
Register
No edit summary
Tags: Visual edit apiedit
No edit summary
Line 1: Line 1:
  +
{{PokemonPrevNextHead|type = Water|type2 = Ice|prev = Puffpeak|prevnum = 321|next = Pinglade|nextnum = 323}}
{{Template:PokemonPrevNextHead
 
 
{{Pokemon Infobox
|type = Water
 
|type2 = Ice
 
|prev = Puffpeak
 
|prevnum = 1042
 
|next = Pinglade
 
|nextnum = 1044}}
 
{{Template:Pokemon Infobox
 
 
|type1 = Water
 
|type1 = Water
 
|type2 = Ice
 
|type2 = Ice
 
|name = Pinglett
 
|name = Pinglett
 
|species = Penguin
 
|species = Penguin
|ndex = 1043
+
|ndex = 322
 
|image = PinglettFront.png
 
|image = PinglettFront.png
|ability1 = Tangled Feet
+
|ability1 = Hyper Cutter
|ability2 = Early Bird
+
|ability2 = Swift Swim
|hiddenability = Swift Swim
+
|hiddenability = Refrigerate
 
|gendercode = 127
 
|gendercode = 127
|catchrate = 255
+
|catchrate = 190
 
|egggroup1 = Water 1
 
|egggroup1 = Water 1
|egggroup2 = Flying
+
|egggroup2 = Field
 
|eggsteps = 5355
 
|eggsteps = 5355
 
|height-m = 0.5
 
|height-m = 0.5
|weight-kg = 10.5
+
|weight-kg = 8.3
 
|rdex = 322
 
|rdex = 322
|expyield = 83
+
|expyield = 66
 
|lvrate = 1,000,000
 
|lvrate = 1,000,000
 
|evtotal = 1
 
|evtotal = 1
Line 30: Line 24:
 
|color = Blue
 
|color = Blue
 
|friendship = 70
 
|friendship = 70
|evsa = 1}}
+
|evhp = 1}}
'''Pinglett''' is a dual-type [[Water (type)|Water]]/[[Ice (type)|Ice]] Pokémon.
+
'''Pinglett''' is a dual-type {{type|Water}}/{{type|Ice}} Pokémon.
   
It evolves into [[Pinglade]] when exposed to a Water Stone.
+
It evolves into [[Pinglade]] when exposed to a [[Water Stone]].
 
==Biology==
 
==Biology==
 
==='''Physiology'''===
 
==='''Physiology'''===
 
 
==='''Gender Differences'''===
 
==='''Gender Differences'''===
 
 
==='''Special abilities'''===
 
==='''Special abilities'''===
 
 
==='''Behavior'''===
 
==='''Behavior'''===
 
 
==='''Habitat'''===
 
==='''Habitat'''===
 
 
==Game data==
 
==Game data==
 
==='''Pokédex entries'''===
 
==='''Pokédex entries'''===
{{Template:Dex|It's not good at walking, and prefers to stay near its parents until evolution.|type = Water|type2 = Ice}}
+
{{Dex| Pinglett are unable to balance themselves well when walking, preferring to stay besides their parent Pinglades for safety and comfort.|type=Water|type2 = Ice}}
 
 
==='''Game locations'''===
 
==='''Game locations'''===
{{Template:Availability
+
{{Availability
 
|type = Water
 
|type = Water
 
|type2 = Ice
 
|type2 = Ice
 
|common = [[Subhail Icecaps]]}}
 
|common = [[Subhail Icecaps]]}}
 
==='''Held items'''===
 
==='''Held items'''===
{{Template:HeldItems
+
{{HeldItems
 
|type = Water|type2 = Ice}}
 
|type = Water|type2 = Ice}}
 
==='''Stats'''===
 
==='''Stats'''===
{{Template:Stats
+
{{Stats
 
|type = Water
 
|type = Water
 
|type2 = Ice
 
|type2 = Ice
|HP = 57
+
|HP = 60
|Attack = 61
+
|Attack = 52
|Defense = 55
+
|Defense = 54
|SpAtk = 65
+
|SpAtk = 55
|SpDef = 35
+
|SpDef = 43
|Speed = 38}}
+
|Speed = 50}}
 
==='''Type effectiveness'''===
 
==='''Type effectiveness'''===
{{Template:TypeEffectiveness
+
{{TypeEffectiveness
 
|type1 = Water
 
|type1 = Water
 
|type2 = Ice
 
|type2 = Ice
Line 79: Line 67:
 
==='''Learnset'''===
 
==='''Learnset'''===
 
===='''By leveling up'''====
 
===='''By leveling up'''====
{{Template:MoveLevelStart|Pinglett|Water|Ice}}
+
{{MoveLevelStart|Pinglett|Water|Ice}}
{{MoveLevel|Start|Tackle|Normal|Physical|50|100|35}}
 
 
{{MoveLevel|Start|Water Gun|Water|Special|40|100|25|'''}}
 
{{MoveLevel|Start|Water Gun|Water|Special|40|100|25|'''}}
{{MoveLevel|5|Withdraw|Water|Status|||40}}
+
{{MoveLevel|6|Peck|Flying|Physical|35|100|35}}
{{MoveLevel|9|Rollout|Rock|Physical|30|90|20}}
+
{{MoveLevel|10|Feather Dance|Flying|Status||100|15}}
{{MoveLevel|12|Peck|Flying|Physical|35|100|35}}
 
 
{{MoveLevel|15|Ice Ball|Ice|Physical|30|90|20|'''}}
 
{{MoveLevel|15|Ice Ball|Ice|Physical|30|90|20|'''}}
{{MoveLevel|19|Feather Dance|Flying|Status||100|15}}
+
{{MoveLevel|19|Water Pulse|Water|Special|60|100|10|'''}}
{{MoveLevel|23|Aqua Jet|Water|Physical|40|100|20|'''}}
+
{{MoveLevel|25|Endure|Normal|Status|||10}}
{{MoveLevel|28|Endure|Normal|Status|||10}}
+
{{MoveLevel|29|Icy Wind|Ice|Special|55|95|15|'''}}
{{MoveLevel|33|Icy Wind|Ice|Special|55|95|15|'''}}
+
{{MoveLevel|33|Pluck|Flying|Physical|60|100|20}}
{{MoveLevel|38|Iron Defense|Steel|Status|||15}}
+
{{MoveLevel|37|Freeze-Dry|Ice|Special|70|100|20|'''}}
{{MoveLevel|44|Egg Bomb|Normal|Physical|100|75|10}}
+
{{MoveLevel|42|Aqua Jet|Water|Physical|40|100|20|'''}}
{{MoveLevel|51|Hydro Pump|Water|Special|90|100|10|'''}}
+
{{MoveLevel|48|Aqua Slam|Water|Physical|70|100|15|'''}}
{{MoveLevel|58|Double-Edge|Normal|Physical|110|80|15}}
+
{{MoveLevel|58|Ice Beam|Ice|Special|90|100|10|'''}}
{{MoveLevel|66|Sheer Cold|Ice|Special|—|—|5|}}
+
{{MoveLevel|57|Mist|Ice|Status|—|—|30}}
  +
{{MoveLevel|63|Blizzard|Ice|Special|110|70|5|'''}}
  +
{{MoveLevel|69|Hydro Pump|Water|Special|90|100|10|'''}}
 
{{MoveLevelEnd|Pinglett|Water|Ice}}
 
{{MoveLevelEnd|Pinglett|Water|Ice}}
 
===='''By TM/HM'''====
 
===='''By TM/HM'''====
 
{{MoveTMStart|Pinglett|Water|Ice}}
 
{{MoveTMStart|Pinglett|Water|Ice}}
{{MoveTM|TM06|Toxic|Poison|Status|—|90|10|}}
+
{{MoveTM|TM06|Toxic|Poison|Status|—|90|10}}
{{MoveTM|TM07|Hail|Ice|Status|—|—|10|}}
+
{{MoveTM|TM07|Hail|Ice|Status|—|—|10}}
{{MoveTM|TM10|Hidden Power|Normal|Special|60|100|15|}}
+
{{MoveTM|TM10|Hidden Power|Normal|Special|60|100|15}}
{{MoveTM|TM12|Taunt|Dark|Status|—|100|20}}
 
 
{{MoveTM|TM13|Ice Beam|Ice|Special|90|100|10|'''}}
 
{{MoveTM|TM13|Ice Beam|Ice|Special|90|100|10|'''}}
 
{{MoveTM|TM14|Blizzard|Ice|Special|110|70|5|'''}}
 
{{MoveTM|TM14|Blizzard|Ice|Special|110|70|5|'''}}
{{MoveTM|TM17|Protect|Normal|Status|—|—|10|}}
+
{{MoveTM|TM17|Protect|Normal|Status|—|—|10}}
{{MoveTM|TM18|Rain Dance|Water|Status|—|—|5|}}
+
{{MoveTM|TM18|Rain Dance|Water|Status|—|—|5}}
{{MoveTM|TM21|Frustration|Normal|Physical|—|100|20|}}
+
{{MoveTM|TM19|Roost|Flying|Status|—||10}}
{{MoveTM|TM27|Return|Normal|Physical|—|100|20|}}
+
{{MoveTM|TM21|Frustration|Normal|Physical|—|100|20}}
{{MoveTM|TM32|Double Team|Normal|Status|—|—|15|}}
+
{{MoveTM|TM27|Return|Normal|Physical|—|100|20}}
{{MoveTM|TM40|Aerial Ace|Flying|Physical|60|—|20|}}
+
{{MoveTM|TM32|Double Team|Normal|Status|—||15}}
{{MoveTM|TM42|Facade|Normal|Physical|70|100|20|}}
+
{{MoveTM|TM40|Aerial Ace|Flying|Physical|60||20}}
{{MoveTM|TM44|Rest|Psychic|Status||—|10|}}
+
{{MoveTM|TM42|Facade|Normal|Physical|70|100|20}}
{{MoveTM|TM45|Attract|Normal|Status|—|100|15|}}
+
{{MoveTM|TM44|Rest|Psychic|Status|—||10}}
{{MoveTM|TM48|Round|Normal|Special|60|100|15|}}
+
{{MoveTM|TM45|Attract|Normal|Status||100|15}}
{{MoveTM|TM55|Brine|Water|Special|65|100|10|'''}}
+
{{MoveTM|TM48|Round|Normal|Special|60|100|15}}
{{MoveTM|TM75|Swords Dance|Normal|Status||—|20|}}
+
{{MoveTM|TM51|Steel Wing|Steel|Physical|70|90|25}}
{{MoveTM|TM79|Frost Breath|Ice|Special|60|90|10|'''}}
+
{{MoveTM|TM55|Scald|Water|Special|80|100|15}}
{{MoveTM|TM87|Swagger|Normal|Status|—|90|15|}}
+
{{MoveTM|TM87|Swagger|Normal|Status|—|90|15}}
{{MoveTM|TM88|Pluck|Flying|Physical|60|100|20|}}
+
{{MoveTM|TM88|Sleep Talk|Normal|Status|||10}}
{{MoveTM|TM90|Substitute|Normal|Status|—|—|10|}}
+
{{MoveTM|TM90|Substitute|Normal|Status|—|—|10}}
{{MoveTM|TM95|Snarl|Dark|Special|55|95|15|}}
+
{{MoveTM|TM96|Nature Power|Normal|Status|||20}}
{{MoveTM|TM105|Ripple Wave|Water|Special|100|90|10|'''}}
+
{{MoveTM|TM100|Confide|Normal|Status|||20}}
 
{{MoveTM|TM101|Secret Power|Normal|Physical|70|100|20}}
  +
{{MoveTM|TM103|Ominous Wind|Ghost|Special|60|100|5}}
  +
{{MoveTM|TM110|Ripple Wave|Water|Special|50|90|10|'''}}
 
{{MoveTM|HM03|Surf|Water|Special|90|100|15|'''}}
 
{{MoveTM|HM03|Surf|Water|Special|90|100|15|'''}}
{{MoveTM|HM05|Waterfall|Water|Physical|80|100|15|'''}}
+
{{MoveTM|HM05|Dive|Water|Physical|80|100|10|'''}}
{{MoveTM|HM06|Dive|Water|Physical|80|100|10|'''}}
+
{{MoveTM|HM06|Waterfall|Water|Physical|80|100|15|'''}}
 
{{MoveTMEnd|Pinglett|Water|Ice}}
 
{{MoveTMEnd|Pinglett|Water|Ice}}
 
===='''By breeding'''====
 
===='''By breeding'''====
 
 
===='''By tutoring'''====
 
===='''By tutoring'''====
 
{{MoveTutorStart|Pinglett|Water|Ice}}
 
{{MoveTutorStart|Pinglett|Water|Ice}}
{{MoveTutor|Aqua Tail|Water|Physical|90|90|10|'''}}
+
{{MoveTutor|Snore|Normal|Special|50|100|15||{{ShardIcon|Red}}1}}
{{MoveTutor|Block|Normal|Status|||5|}}
+
{{MoveTutor|Water Pulse|Water|Special|60|100|10|'''|{{ShardIcon|Red}}1}}
{{MoveTutor|Icy Wind|Ice|Special|55|95|15|'''}}
+
{{MoveTutor|Knock Off|Dark|Physical|65|100|25||{{ShardIcon|Yellow}}4}}
{{MoveTutor|Iron Defense|Steel|Status|—||15|}}
+
{{MoveTutor|Endeavor|Normal|Physical|—|100|5||{{ShardIcon|Green}}3}}
{{MoveTutor|Iron Head|Steel|Physical|80|100|15|}}
+
{{MoveTutor|Uproar|Normal|Special|90|100|10||{{ShardIcon|Blue}}1}}
{{MoveTutor|Knock Off|Dark|Physical|65|100|25|}}
+
{{MoveTutor|Crackle Slam|Electric|Physical|90|90|10||{{ShardIcon|Red}}4}}
{{MoveTutor|Mud-Slap|Ground|Special|20|100|10|}}
+
{{MoveTutor|Aqua Tail|Water|Physical|90|90|10|'''|{{ShardIcon|Blue}}4}}
{{MoveTutor|Rollout|Rock|Physical|30|90|20|}}
+
{{MoveTutor|Last Resort|Normal|Physical|140|100|5||{{ShardIcon|Green}}2}}
{{MoveTutor|Snore|Normal|Special|50|100|15|}}
+
{{MoveTutor|Hyper Voice|Normal|Special|90|100|10||{{ShardIcon|Blue}}4}}
  +
{{MoveTutor|Glacier Crash|Ice|Physical|100|100|10|'''|{{ShardIcon|Red}}5}}
  +
{{MoveTutor|Foul Play|Dark|Physical|95|100|15||{{ShardIcon|Yellow}}4}}
  +
{{MoveTutor|Freeze-Dry|Ice|Special|70|100|20|'''|{{ShardIcon|Yellow}}5}}
  +
{{MoveTutor|Iron Defense|Steel|Status|—|—|15||{{ShardIcon|Yellow}}2}}
  +
{{MoveTutor|Icy Wind|Ice|Special|55|95|15|'''|{{ShardIcon|Green}}3}}
 
{{MoveTutorEnd|Pinglett|Water|Ice}}
 
{{MoveTutorEnd|Pinglett|Water|Ice}}
 
==='''Evolution'''===
 
==='''Evolution'''===
{{Template:Evobox-2
+
{{Evobox-2
 
|type1 = Water
 
|type1 = Water
 
|type2 = Ice
 
|type2 = Ice
Line 153: Line 147:
 
|image2 = PingladeFront.png
 
|image2 = PingladeFront.png
 
|name2 = Pinglade}}
 
|name2 = Pinglade}}
 
 
==Trivia==
 
==Trivia==
 
==='''Origin'''===
 
==='''Origin'''===
 
Pinglett is based on ???.
 
Pinglett is based on ???.
 
===='''Name origin'''====
 
===='''Name origin'''====
 
 
==In other languages==
 
==In other languages==
 
{{languages
 
{{languages
Line 165: Line 157:
 
|gertitle =
 
|gertitle =
 
|germean = }}
 
|germean = }}
  +
{{PokemonPrevNextHead|type = Water|type2 = Ice|prev = Puffpeak|prevnum = 321|next = Pinglade|nextnum = 323}}
 
 
{{Template:PokemonPrevNextHead
 
|type = Water
 
|type2 = Ice
 
|prev = Himalama
 
|prevnum = 1042
 
|next = Pinglade
 
|nextnum = 1044}}
 
[[Category:Water Types]]
 
[[Category:Ice Types]]
 

Revision as of 03:57, 4 February 2018

PuffpeakMini #321: Puffpeak
Pokémon
#323: Pinglade PingladeMini
Click to see all images of Pinglett
Pinglett
Penguin Pokémon
#322
PinglettFront
Type
Water Ice
Unknown
Abilities
Hyper Cutter or Swift Swim
Hidden Ability
Refrigerate
Gender ratio
50% male, 50% female
Catch rate
190 (24.8%)
Breeding
Egg groups
Water 1 and Field
Hatch time
5355 steps
Height
0.5 m
0 m
Weight
8.3 kg
0 kg
Regional numbers
Pokédex
#322
Rikoto
Base experience yield
66
Leveling rate
Medium Fast
EV yield
Total: 1
1
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Bipedal with tail
Footprint
BodyUnknown
Pokédex color
Blue
Base friendship
70

Pinglett is a dual-type Water/Ice Pokémon.

It evolves into Pinglade when exposed to a Water Stone.

Biology

Physiology

Gender Differences

Special abilities

Behavior

Habitat

Game data

Pokédex entries

Pokédex entry
Pinglett are unable to balance themselves well when walking, preferring to stay besides their parent Pinglades for safety and comfort.

Game locations

Availability
None This Pokémon cannot be obtained.
Common Subhail Icecaps
Uncommon
Fossil
Rare
One

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Stats

Stat Range
At Lv. 50 At Lv. 100
HP: 60
120 - 167 230 - 324
Attack: 52
51 - 114 98 - 223
Defense: 54
53 - 116 101 - 227
Sp.Atk: 55
54 - 117 103 - 229
Sp.Def: 43
43 - 104 81 - 203
Speed: 50
49 - 112 94 - 218
Total: 314   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass
Electric
Psychic
Ice ¼×
Dragon
Dark
Fairy
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass
Electric
Psychic
Ice ¼×
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass
Electric
Psychic
Ice ¼×
Dragon
Dark
Fairy
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass
Electric
Psychic
Ice ¼×
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass
Electric
Psychic
Ice ¼×
Dragon
Dark
Fairy
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass
Electric
Psychic
Ice ¼×
Dragon
Dark
Fairy
None

Learnset

By leveling up

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
Start Water Gun Water Special 40 100% 25
6 Peck Flying Physical 35 100% 35
10 Feather Dance Flying Status 100% 15
15 Ice Ball Ice Physical 30 90% 20
19 Water Pulse Water Special 60 100% 20
25 Endure Normal Status —% 10
29 Icy Wind Ice Special 55 95% 15
33 Pluck Flying Physical 60 100% 20
37 Freeze-Dry Ice Special 70 100% 20
42 Aqua Jet Water Physical 40 100% 20
48 Aqua Slam Water Physical 70 100% 15
58 Ice Beam Ice Special 90 100% 10
57 Mist Ice Status —% 30
63 Blizzard Ice Special 110 70% 5
69 Hydro Pump Water Special 110 80% 5
  • A level of "Start" indicates a move that will be known by a Pinglett obtained at level 1
  • Bold indicates a move that gets STAB when used by Pinglett
  • Italic indicates a move that gets STAB only when used by an evolution of Pinglett

By TM/HM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMIce TM07 Hail Ice Status 0000 00—}}—% 10
TMNormal TM10 Hidden Power Normal Special 06060 100}}100% 15
TMIce TM13 Ice Beam Ice Special 09090 100}}100% 10
TMIce TM14 Blizzard Ice Special 110110 070}}70% 5
TMNormal TM17 Protect Normal Status 0000 00—}}—% 10
TMWater TM18 Rain Dance Water Status 0000 00—}}—% 5
TMFlying TM19 Roost Flying Status 0000 00—}}—% 10
TMNormal TM21 Frustration Normal Physical 0000 100}}100% 20
TMNormal TM27 Return Normal Physical 0000 100}}100% 20
TMNormal TM32 Double Team Normal Status 0000 00—}}—% 15
TMFlying TM40 Aerial Ace Flying Physical 06060 00—}}—% 20
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 00—}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMNormal TM48 Round Normal Special 06060 100}}100% 15
TMSteel TM51 Steel Wing Steel Physical 07070 090}}90% 25
TMWater TM55 Scald Water Special 08080 100}}100% 15
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMNormal TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TMNormal TM90 Substitute Normal Status 0000 00—}}—% 10
TMNormal TM96 Nature Power Normal Status 0000 00—}}—% 20
TMNormal TM100 Confide Normal Status 0000 00—}}—% 20
TMNormal TM101 Secret Power Normal Physical 07070 100}}100% 20
TMGhost TM103 Ominous Wind Ghost Special 06060 100}}100% 5
TMWater TM110 Ripple Wave Water Special 05050 090}}90% 10
TMWater HM03 Surf Water Special 09090 100}}100% 15
TMWater HM05 Waterfall Water Physical 08080 100}}100% 15
TMWater HM06 Dive Water Physical 08080 100}}100% 10
  • Bold indicates a move that gets STAB when used by Pinglett
  • Italic indicates a move that gets STAB only when used by an evolution of Pinglett

By breeding

By tutoring

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
Snore Normal Special 50 100% 20 Red Shard1
Water Pulse Water Special 60 100% 20 Red Shard1
Knock Off Dark Physical 65 100% 20 Yellow Shard4
Endeavor Normal Physical 100% 5 Green Shard3
Uproar Normal Special 90 100% 10 Blue Shard1
Crackle Slam Electric Physical 90 90% 10 Red Shard4
Aqua Tail Water Physical 90 90% 10 Blue Shard4
Last Resort Normal Physical 140 100% 5 Green Shard2
Hyper Voice Normal Special 90 100% 10 Blue Shard4
Glacier Crash Ice Physical 100 100% 10 Red Shard5
Foul Play Dark Physical 95 100% 15 Yellow Shard4
Freeze-Dry Ice Special 70 100% 20 Yellow Shard5
Iron Defense Steel Status —% 15 Yellow Shard2
Icy Wind Ice Special 55 95% 15 Green Shard3
Headbutt Normal Physical 70 100% 15 None
  • Bold indicates a move that gets STAB when used by Pinglett
  • Italic indicates a move that gets STAB only when used by an evolution of Pinglett

Evolution

PinglettFront
Unevolved
Pinglett
 Water  Ice 
Water Stone
Water Stone
PingladeFront
First evolution
Pinglade
 Water  Ice 


Trivia

Origin

Pinglett is based on ???.

Name origin

In other languages

Language Title Meaning
Japanese
German
Spanish
French
Italian
PuffpeakMini #321: Puffpeak
Pokémon
#323: Pinglade PingladeMini