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{{MoveInfobox|type = Normal|name = Pound|damagecategory = Physical|basepp = 35|maxpp = 56|power = 40|accuracy = 100|touches = yes|protect = yes|magiccoat = no|snatch = no|mirrormove = no|kingsrock = yes|target = any}}
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Pound is a Normal type move,The target is physically pounded with a long tail, a foreleg, or the like.
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'''Pound''' is a damage-dealing [[Normal (type)|Normal]]-type move.
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== <br>
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== Effect ==
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Pound inflicts damage and has no secondary effect.
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Effect ==
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Pound inflicts damage and has no secondary effect.{{MoveInfobox|type = Normal|name = Pound|damagecategory = Physical|basepp = 35|maxpp = 56|power = 40|accuracy = 100|touches = yes|protect = yes|magiccoat = no|snatch = no|mirrormove = no|kingsrock = yes|target = any}}
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== Description ==
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{{Movedesc|Normal| Pound is a Normal type move,The target is physically pounded with a long tail, a foreleg, or the like.
}}
Latest revision as of 02:59, 15 September 2020
Pound
Battles
Type
Normal
Category
Physical
PP
35 (max. 56)
Power
40
Accuracy
100%
Priority
0
Makes contact
Affected by Protect
Not affected by Magic Coat or Magic Bounce
Not affected by Snatch
Affected by King's Rock
Target
Foe
Foe
Self
Ally
May affect anyone but the user
Availability
Not a TM, HM or Move Tutor move.
Pound is a damage-dealing Normal -type move.
Effect
Pound inflicts damage and has no secondary effect.
Description
Description
Pound is a Normal type move,The target is physically pounded with a long tail, a foreleg, or the like.