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(Created page with "Pound is a Normal type move,The target is physically pounded with a long tail, a foreleg, or the like. == <br> Effect == Pound inflicts damage and has no secondary effect.{{M...")
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{{MoveInfobox|type = Normal|name = Pound|damagecategory = Physical|basepp = 35|maxpp = 56|power = 40|accuracy = 100|touches = yes|protect = yes|magiccoat = no|snatch = no|mirrormove = no|kingsrock = yes|target = any}}
Pound is a Normal type move,The target is physically pounded with a long tail, a foreleg, or the like.
 
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'''Pound''' is a damage-dealing [[Normal (type)|Normal]]-type move.
   
== <br>
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== Effect ==
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Pound inflicts damage and has no secondary effect.
Effect ==
 
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Pound inflicts damage and has no secondary effect.{{MoveInfobox|type = Normal|name = Pound|damagecategory = Physical|basepp = 35|maxpp = 56|power = 40|accuracy = 100|touches = yes|protect = yes|magiccoat = no|snatch = no|mirrormove = no|kingsrock = yes|target = any}}
 
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== Description ==
 
{{Movedesc|Normal|Pound is a Normal type move,The target is physically pounded with a long tail, a foreleg, or the like.}}

Latest revision as of 02:59, 15 September 2020

Pound
Battles
Type  Normal
Category  Physical
PP  35 (max. 56)
Power  40
Accuracy  100%
Priority  0
  • Makes contact
  • Affected by Protect
  • Not affected by Magic Coat or Magic Bounce
  • Not affected by Snatch
  • Affected by King's Rock
Target
Foe Foe
Self Ally
May affect anyone but the user
Availability
  • Not a TM, HM or Move Tutor move.

Pound is a damage-dealing Normal-type move.

Effect

Pound inflicts damage and has no secondary effect.

Description

Description
Pound is a Normal type move,The target is physically pounded with a long tail, a foreleg, or the like.