Type  Dark
Category  Physical
PP  5 (max. 8)
Power  --
Accuracy  100%
Priority  {{{priority}}}[[Category:Moves with {{{priority}}} priority]]
  • Makes contact
  • Affected by Protect
  • Not affected by Magic Coat or Magic Bounce
  • Not affected by Snatch
  • Affected by King's Rock
Foe Foe
Self Ally
May affect anyone but the user
  • Not a TM, HM or Move Tutor move.

Punishment is a physical Dark-type move.


Punishment deals damage. Its power depends on the positive stat stages of the target, and is calculated by the following formula:

Base Power = 60 + ( 20 X No.of stat increase ) with a maximum base power of 200.

For example, if the target has used Bulk Up twice and Swords Dance once, there is a four-stage increase for the Attack stat and a two-stage increase in the Defense stat, making a total of six, which causes Punishment to have a base power of 180.

Stats decreased below normal do not affect the base power.


The more the target has powered up with stat changes, the greater the move's power.
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