|The more the target has powered up with stat changes, the greater the move's power.|
Punishment deals damage. Its power depends on the positive stat stages of the target, and is calculated by the following formula:
- Base Power = 60 + ( 20 X No.of stat increase ) with a maximum base power of 200.
For example, if the target has used Bulk Up twice and Swords Dance once, there is a four-stage increase for the Attack stat and a two-stage increase in the Defense stat, making a total of six, which causes Punishment to have a base power of 180.
Stats decreased below normal do not affect the base power.