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Punishment
Battles
Type  Dark
Category  Physical
PP  5 (max. 8)
Power  --
Accuracy  100%
Priority  {{{priority}}}[[Category:Moves with {{{priority}}} priority]]
  • Makes contact
  • Affected by Protect
  • Not affected by Magic Coat or Magic Bounce
  • Not affected by Snatch
  • Affected by King's Rock
Target
Foe Foe
Self Ally
May affect anyone but the user
Availability
  • Not a TM, HM or Move Tutor move.
The more the target has powered up with stat changes, the greater the move's power.


Punishment deals damage. Its power depends on the positive stat stages of the target, and is calculated by the following formula:

Base Power = 60 + ( 20 X No.of stat increase ) with a maximum base power of 200.

For example, if the target has used Bulk Up twice and Swords Dance once, there is a four-stage increase for the Attack stat and a two-stage increase in the Defense stat, making a total of six, which causes Punishment to have a base power of 180.

Stats decreased below normal do not affect the base power.

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