Rage is a damage-dealing Normal-type move.
- Rage deals damage every time the user is damaged by an attack or is targeted by Disable (only if Disable misses or fails), its rage will build, causing its Attack stat to increase by one stage.
- Being hit by a multi-hit move will raise the user's Attack once for each hit. Rage will use 1 PP when selected, but not use any PP on any subsequent turns.
| As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.