Pokemon Solar Light & Lunar Dark Wiki
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{{Template:PokemonPrevNextHead
{| align="center" style="background: #C03028; width: 100%; border-radius: 20px; -moz-border-radius: 20px; -webkit-border-radius: 20px; -khtml-border-radius: 20px; -icab-border-radius: 20px; -o-border-radius: 20px; border: 3px solid #C03028;"
 
  +
|type = Fighting
|- align="center"
 
  +
|type2 = Water
| style="background: #9DB7F5; border-top-left-radius: 15px; -moz-border-radius-topleft: 15px; -webkit-border-top-left-radius: 15px; -khtml-border-top-left-radius: 15px; -icab-border-top-left-radius: 15px; -o-border-top-left-radius: 15px; border-bottom-left-radius: 15px; -moz-border-radius-bottomleft: 15px; -webkit-border-bottom-left-radius: 15px; -khtml-border-bottom-left-radius: 15px; -icab-border-bottom-left-radius: 15px; -o-border-bottom-left-radius: 15px;" width="45%"|
 
  +
|prev = Aquad
{| align="right" style="background: #9DB7F5; width:100%; border-top-left-radius: 15px; -moz-border-radius-topleft: 15px; -webkit-border-top-left-radius: 15px; -khtml-border-top-left-radius: 15px; -icab-border-top-left-radius: 15px; -o-border-top-left-radius: 15px; border-bottom-left-radius: 15px; -moz-border-radius-bottomleft: 15px; -webkit-border-bottom-left-radius: 15px; -khtml-border-bottom-left-radius: 15px; -icab-border-bottom-left-radius: 15px; -o-border-bottom-left-radius: 15px;"
 
  +
|prevnum = 051
| align="right"|<span style="color:#000;">←</span>
 
  +
|next = Vennap
| align="center"|
 
  +
|nextnum = 053}}
| align="right"|[[Aquad|#700 Aquad]]
 
  +
{{Template:Pokemon Infobox
|}
 
  +
|type1 = Fighting
| style="background: #9DB7F5"|
 
  +
|type2 = Water
{| align="center" style="background: #9DB7F5; width:100%;"
 
  +
|name = Smaqua
| align="center"|<span style="color:#000;">Pokémon</span>
 
  +
|species = Freshwater
|}
 
  +
|ndex = 052
| style="background: #9DB7F5; border-top-right-radius: 15px; -moz-border-radius-topright: 15px; -webkit-border-top-right-radius: 15px; -khtml-border-top-right-radius: 15px; -icab-border-top-right-radius: 15px; -o-border-top-right-radius: 15px; border-bottom-right-radius: 15px; -moz-border-radius-bottomright: 15px; -webkit-border-bottom-right-radius: 15px; -khtml-border-bottom-right-radius: 15px; -icab-border-bottom-right-radius: 15px; -o-border-bottom-right-radius: 15px;" width="45%"|
 
  +
|image = SmaquaFront.png
{| align="right" style="background: #9DB7F5; width:100%; border-top-right-radius: 15px; -moz-border-radius-topright: 15px; -webkit-border-top-right-radius: 15px; -khtml-border-top-right-radius: 15px; -icab-border-top-right-radius: 15px; -o-border-top-right-radius: 15px; border-bottom-right-radius: 15px; -moz-border-radius-bottomright: 15px; -webkit-border-bottom-right-radius: 15px; -khtml-border-bottom-right-radius: 15px; -icab-border-bottom-right-radius: 15px; -o-border-bottom-right-radius: 15px;"
 
  +
|ability1 = Huge Power
| align="left"|[[Vennap|#702 Vennap]]
 
  +
|gendercode = 127
| align="center"|
 
  +
|catchrate = 45
| align="left"|<span style="color:#000;">→</span>
 
  +
|egggroup1 = Water 1
|}
 
  +
|egggroup2 = Human-Like
|}
 
  +
|eggsteps = 5355
{|
 
  +
|height-m = 1.7
|
 
  +
|weight-kg = 72.3
|}
 
  +
|rdex = 052
{| class="roundy" style="float:right; background: #6890F0; width: 40%; max-width: 40%; margin-left: 5px; margin-bottom: 5px; border: 3px solid #C03028;"
 
  +
|expyield = 178
| colspan="2"|
 
  +
|lvrate = 1,059,860
{| cellpadding="2" class="roundy" style="background: #6890F0;" width="100%"
 
  +
|evtotal = 2
| class="roundy" style="background: #FFFFFF; border: 3px solid #9DB7F5;"|
 
  +
|evat = 2
{| class="roundy" style="text-align:center; background: #FFFFFF; border: 1px solid #9DB7F5;" width="100%"
 
  +
|body = 06
|<span style="line-height:2.28;">'''<big><big>Smaqua</big></big>'''</span>
 
  +
|color = Blue
|}
 
  +
|friendship = 70
| width="3px"|
 
  +
|type1-2 = Fighting
| class="roundy" style="text-align:center; background: #FFFFFF; border: 3px solid #9DB7F5;" width="20%"|
 
  +
|type2-2 = Water
{| class="roundy" style="text-align:center; background: #FFFFFF; border: 1px solid #9DB7F5;" width="100%"
 
  +
|image2 = SmaquaMegaFront.png
|<span style="line-height:2.28;">'''<span style="color:#000;"><big><big>#701</big></big></span>'''</span>
 
  +
|imagecap = Smaqua
|}
 
  +
|imagecap2 = Mega Smaqua
|}
 
  +
|caption = Smaqua
|-
 
  +
|caption2 = Mega Smaqua
| colspan="2"|
 
  +
|megaability = Cross Guard
{| class="roundy" style="background: #FFFFFF;}" width="100%"
 
  +
|height2-m = 0.0
|- style="text-align:center;"
 
  +
|weight2-kg = 0.0}}
|[[File:FrontSmaqua.png]]<br \/>''<small>Art by Watertrainer from Solar Light & Lunar Dark</small>''
 
  +
'''Smaqua''' is a dual-type [[Fighting (type)|Fighting]]/[[Water (type)|Water]] Pokémon.
|}
 
|-
 
|
 
{| class="roundy" style="background: #9DB7F5; border: 1px solid #445E9C;" width="100%"
 
|- style="text-align:center;"
 
|'''<span style="color:#000;">Types</span>'''
 
{| class="roundy" style="background: #FFFFFF;" width="100%"
 
|- style="text-align:center;"
 
| class="roundy" style="background: #FFFFFF; border: 1px solid #9DB7F5;"|<span style="background: #6890F0"><span style="color:#FFFFFF;">Water </span></span><span style="background: #C03028"><span style="color:#FFFFFF;"> Fighting </span></span>
 
|}
 
|}
 
|
 
{| class="roundy" style="background: #9DB7F5; border: 1px solid #445E9C;" width="100%"
 
|- style="text-align:center;"
 
|'''<span style="color:#000;">Species</span>'''
 
{| class="roundy" style="background: #FFFFFF;" width="100%"
 
|- style="text-align:center;"
 
| class="roundy" style="background: #FFFFFF; border: 1px solid #9DB7F5;"|Freshwater Pokémon
 
|}
 
|}
 
|-
 
| colspan="2"|
 
{| class="roundy" style="background: #9DB7F5; border: 1px solid #445E9C;" width="100%"
 
|- style="text-align:center;"
 
|'''<span style="color:#000;">Abilities</span>'''
 
{| class="roundy" style="background: #FFFFFF;" width="100%"
 
|- style="text-align:center;"
 
| class="roundy" style="background: #FFFFFF; border: 1px solid #9DB7F5;" width="50%"|<span style="color:#000;">Water Absorb</span> or <span style="color:#000;">Guts</span>
 
|}
 
|}
 
|-
 
| colspan="2"|
 
{| class="roundy" style="background: #9DB7F5; border: 1px solid #445E9C;" width="100%"
 
|- style="text-align:center;"
 
|'''<span style="color:#000;">Exp. at Lv. 100</span>'''
 
{| class="roundy" style="background: #FFFFFF;" width="100%"
 
|- style="text-align:center;"
 
| class="roundy" style="background: #FFFFFF; border: 1px solid #9DB7F5;"|1,000,000
 
|}
 
|}
 
|-
 
| colspan="2"|
 
{| class="roundy" style="background: #9DB7F5; border: 1px solid #445E9C;" width="100%"
 
|- style="text-align:center;"
 
|'''<span style="color:#000;">Regional Pokédex numbers</span>'''
 
{| class="roundy" style="background: #FFFFFF;" width="100%"
 
|- style="text-align:center;"
 
| class="roundy" colspan="2" style="background: #FFFFFF; border: 1px solid #9DB7F5;" width="20%"|<small>'''Rikoto'''</small><br \/>#052
 
|}
 
|}
 
|-
 
| colspan="2"|
 
{| class="roundy" style="background: #9DB7F5; border: 1px solid #445E9C;" width="100%"
 
|- style="text-align:center;"
 
|'''<span style="color:#000;">Height</span>'''
 
{| class="roundy" style="background: #FFFFFF;" width="100%"
 
|- style="text-align:center;"
 
| class="roundy" style="background: #FFFFFF; border: 1px solid #9DB7F5;" width="50%"|0'00"
 
<small>Imperial</small>
 
| class="roundy" style="background: #FFFFFF; border: 1px solid #9DB7F5;" width="50%"|1.7m
 
<small>Metric</small>
 
|}
 
|}
 
|-
 
| align="center" colspan="2"|
 
{| class="roundy" style="background: #9DB7F5; border: 1px solid #445E9C;" width="100%"
 
|- style="text-align:center;"
 
|'''<span style="color:#000;">Weight</span>'''
 
{| class="roundy" style="background: #FFFFFF;" width="100%"
 
|- style="text-align:center;"
 
| class="roundy" style="background: #FFFFFF; border: 1px solid #9DB7F5;" width="50%"|0.0lbs
 
<small>Imperial</small>
 
| class="roundy" style="background: #FFFFFF; border: 1px solid #9DB7F5;" width="50%"|72.3kg
 
<small>Metric</small>
 
|}
 
|}
 
|-
 
| width="50%"|
 
{| class="roundy" style="background: #9DB7F5; border: 1px solid #445E9C;" width="100%"
 
|- style="text-align:center;"
 
|'''<span style="color:#000;">Dex color</span>'''
 
{| class="roundy" style="background: #0000FF;" width="100%"
 
|- style="text-align:center;"
 
| class="roundy" style="background: #FFFFFF; border: 1px solid #9DB7F5;"|<span style="color:#0000FF;">Blue</span>
 
|}
 
|}
 
| width="50%"|
 
{| align="center" class="roundy" style="background: #9DB7F5; border: 1px solid #445E9C" width="100%"
 
|- align="center"
 
|'''<span style="color:#000;">Catch rate</span>'''
 
{| align="center" class="roundy" style="background: #FFFFFF;" width="100%"
 
|- align="center"
 
| class="roundy" style="background: #FFFFFF; border: 1px solid #9DB7F5;"|45
 
|}
 
|}
 
|-
 
| width="50%"|
 
{| class="roundy" style="background: #9DB7F5; border: 1px solid #445E9C;" width="100%"
 
|- style="text-align:center;"
 
|'''<span style="color:#000;">Body style</span>'''
 
{| class="roundy" style="background: #FFFFFF;" width="100%"
 
|- style="text-align:center;"
 
| class="roundy" style="background: #FFFFFF; border: 1px solid #9DB7F5;"|
 
|}
 
|}
 
| align="center" width="50%"|
 
{| class="roundy" style="background: #9DB7F5; border: 1px solid #445E9C;" width="100%"
 
|- style="text-align:center;"
 
|'''<span style="color:#000;">Footprint</span>'''
 
{| class="roundy" style="background: #FFFFFF;" width="100%"
 
|- style="text-align:center;"
 
| class="roundy" style="background: #FFFFFF; border: 1px solid #9DB7F5; padding-top:8px; padding-bottom:8px;"|
 
|}
 
|}
 
|-
 
| colspan="2"|
 
{| class="roundy" style="background: #9DB7F5; border: 1px solid #445E9C;" width="100%"
 
|- style="text-align:center;"
 
|'''<span style="color:#000;">Gender ratio</span>'''
 
{| class="roundy" style="background: #FFFFFF;" width="100%"
 
|- style="text-align:center;"
 
| style="background: #FFFFFF; border: 1px solid #9DB7F5; border-radius: 20px; -moz-border-radius: 20px; -webkit-border-radius: 20px; -khtml-border-radius: 20px; -icab-border-radius: 20px; -o-border-radius: 20px;"|
 
|-
 
| class="roundy" style="background: #FFFFFF; border: 1px solid #9DB7F5;"|<span style="color:#0000FF;">50% male</span><span style="color:#000;">,</span> <span style="color:#FF6060;">50% female</span>
 
|}
 
|}
 
|-
 
| colspan="2"|
 
{| class="roundy" style="background: #9DB7F5; border: 1px solid #445E9C;" width="100%"
 
|- style="text-align:center;"
 
|'''<span style="color:#000;">Breeding</span>'''
 
{| class="roundy" style="background: #FFFFFF;" width="100%"
 
|- style="text-align:center;"
 
| class="roundy" style="background: #FFFFFF; border: 1px solid #9DB7F5;"|<span style="color:#000;">Water 1 and Humanshape group</span>s
 
| class="roundy" style="background: #FFFFFF; border: 1px solid #9DB7F5;"|21 <span style="color:#000;">cycles<br \/></span><small>(5355 minimum steps)</small>
 
|}
 
|}
 
|-
 
| colspan="2"|
 
{| class="roundy" style="background: #9DB7F5; border: 1px solid #445E9C;" width="100%"
 
|- style="text-align:center;"
 
|'''<span style="color:#000;">EV yield</span>'''
 
{| class="roundy" style="background: #FFFFFF;" width="100%"
 
|- style="text-align:center;"
 
| class="roundy" style="background: #FF5959; border: 1px solid #A60000;" width="16%"|<small>'''HP'''</small><br \/>0
 
| class="roundy" style="background: #F5AC78; border: 1px solid #9C531F;" width="17%"|<small>'''Atk'''</small><br \/>2
 
| class="roundy" style="background: #FAE078; border: 1px solid #A1871F;" width="17%"|<small>'''Def'''</small><br \/>0
 
| class="roundy" style="background: #9DB7F5; border: 1px solid #445E9C;" width="17%"|<small>'''Sp.Atk'''</small><br \/>0
 
| class="roundy" style="background: #A7DB8D; border: 1px solid #4E8234;" width="17%"|<small>'''Sp.Def'''</small><br \/>0
 
| class="roundy" style="background: #FA92B2; border: 1px solid #A13959;" width="16%"|<small>'''Speed'''</small><br \/>0
 
|- align="center"
 
| class="roundy" colspan="3" style="background: #FFFFFF; border: 1px solid #9DB7F5;"|<small>Base Exp.</small>: 178
 
| class="roundy" colspan="3" style="background: #FFFFFF; border: 1px solid #9DB7F5;"|<small>Battle Exp.:</small> 1781
 
|}
 
|}
 
|}
 
'''Smaqua '''is a dual-type Water/Fighting Pokémon.
 
   
It evolves from [[Aquad|Aquad ]] starting at level 28.
+
It evolves from [[Aquad]] starting at level 28.
  +
  +
From ??? onwards it will be able to mega evolve using a ???.
 
==Biology==
 
==Biology==
 
==='''Physiology'''===
 
==='''Physiology'''===
  +
 
===='''Gender Differences'''====
 
===='''Gender Differences'''====
 
None
 
None
Line 205: Line 52:
   
 
==='''Behavior'''===
 
==='''Behavior'''===
  +
Like Aquad, Smaqua are very competitive and hate being beaten. However, they easily become overconfident after winning a battle. Nonetheless, they are always searching for a challenge and love to help in anything as long as it involves being aggressive.
.
 
 
 
==='''Habitat'''===
 
==='''Habitat'''===
Smaqua live in and around freshwater ponds.
+
Smaqua live in and around freshwater ponds.
 
 
==Game data==
 
==Game data==
 
==='''Pokédex entries'''===
 
==='''Pokédex entries'''===
  +
{{Template:Dex
{| align="center" style="border-radius: 10px; -moz-border-radius: 10px; -webkit-border-radius: 10px; -khtml-border-radius: 10px; -icab-border-radius: 10px; -o-border-radius: 10px; border: 3px solid #C03028; background: #6890F0;" width="60%"
 
  +
|type = Fighting
| style="border-radius: 10px; -moz-border-radius: 10px; -webkit-border-radius: 10px; -khtml-border-radius: 10px; -icab-border-radius: 10px; -o-border-radius: 10px; background: #6890F0; border: 2px solid #6890F0;"|
 
  +
|type2 = Water
{| align="center" style="border-radius: 10px; -moz-border-radius: 10px; -webkit-border-radius: 10px; -khtml-border-radius: 10px; -icab-border-radius: 10px; -o-border-radius: 10px; background: #6890F0; border-collapse: collapse;" width="100%"
 
  +
|Smaqua train by standing on rocks in the center of whitewater rapids, avoiding and smashing any obstacles that may wash down the river.}}
| colspan="2" style="border-radius: 10px; -moz-border-radius: 10px; -webkit-border-radius: 10px; -khtml-border-radius: 10px; -icab-border-radius: 10px; -o-border-radius: 10px; background:#9f9982;"|
 
{| align="center" style="border-radius: 10px; -moz-border-radius: 10px; -webkit-border-radius: 10px; -khtml-border-radius: 10px; -icab-border-radius: 10px; -o-border-radius: 10px; background: #FFFFFF; border: 2px solid #9f9982;" width="100%"
 
!'''This Pokémon is fanmade and was unavailable prior to THIS Generation. '''
 
|}
 
|}
 
{| align="center" style="border-radius: 10px; -moz-border-radius: 10px; -webkit-border-radius: 10px; -khtml-border-radius: 10px; -icab-border-radius: 10px; -o-border-radius: 10px; background: #6890F0; border-collapse: collapse;" width="100%"
 
! style="border-top-left-radius: 5px; -moz-border-radius-topleft: 5px; -webkit-border-top-left-radius: 5px; -khtml-border-top-left-radius: 5px; -icab-border-top-left-radius: 5px; -o-border-top-left-radius: 5px; border-top-right-radius: 5px; -moz-border-radius-topright: 5px; -webkit-border-top-right-radius: 5px; -khtml-border-top-right-radius: 5px; -icab-border-top-right-radius: 5px; -o-border-top-right-radius: 5px; background: #da7953; line-height: 8pt;" width="80px"|<small>Generation WTI</small>
 
|
 
|-
 
| colspan="2" style="border-top-right-radius: 10px; -moz-border-radius-topright: 10px; -webkit-border-top-right-radius: 10px; -khtml-border-top-right-radius: 10px; -icab-border-top-right-radius: 10px; -o-border-top-right-radius: 10px; border-bottom-left-radius: 10px; -moz-border-radius-bottomleft: 10px; -webkit-border-bottom-left-radius: 10px; -khtml-border-bottom-left-radius: 10px; -icab-border-bottom-left-radius: 10px; -o-border-bottom-left-radius: 10px; border-bottom-right-radius: 10px; -moz-border-radius-bottomright: 10px; -webkit-border-bottom-right-radius: 10px; -khtml-border-bottom-right-radius: 10px; -icab-border-bottom-right-radius: 10px; -o-border-bottom-right-radius: 10px; background: #da7953;"|
 
{| align="center" cellpadding="2" cellspacing="1" style="border-top-left-radius: 10px; -moz-border-radius-topleft: 10px; -webkit-border-top-left-radius: 10px; -khtml-border-top-left-radius: 10px; -icab-border-top-left-radius: 10px; -o-border-top-left-radius: 10px; border-top-right-radius: 10px; -moz-border-radius-topright: 10px; -webkit-border-top-right-radius: 10px; -khtml-border-top-right-radius: 10px; -icab-border-top-right-radius: 10px; -o-border-top-right-radius: 10px; background: #FFFFFF; border-left: 2px solid #da7953; border-right: 2px solid #da7953; border-top: 2px solid #da7953;" width="100%"
 
| width="80px"|
 
{| style="border-radius: 10px; -moz-border-radius: 10px; -webkit-border-radius: 10px; -khtml-border-radius: 10px; -icab-border-radius: 10px; -o-border-radius: 10px; background: #FFFFFF; border: 2px solid #da7953;" width="100%"
 
! style="border-top-left-radius: 16px; -moz-border-radius-topleft: 16px; -webkit-border-top-left-radius: 16px; -khtml-border-top-left-radius: 16px; -icab-border-top-left-radius: 16px; -o-border-top-left-radius: 16px; border-bottom-left-radius: 16px; -moz-border-radius-bottomleft: 16px; -webkit-border-bottom-left-radius: 16px; -khtml-border-bottom-left-radius: 16px; -icab-border-bottom-left-radius: 16px; -o-border-bottom-left-radius: 16px; background:#FFFFFF; border: 2px solid #444444; line-height:12pt;" width="70px"|<span style="color:#2C2C2C;">SL</span>
 
! style="border-top-right-radius: 16px; -moz-border-radius-topright: 16px; -webkit-border-top-right-radius: 16px; -khtml-border-top-right-radius: 16px; -icab-border-top-right-radius: 16px; -o-border-top-right-radius: 16px; border-bottom-right-radius: 16px; -moz-border-radius-bottomright: 16px; -webkit-border-bottom-right-radius: 16px; -khtml-border-bottom-right-radius: 16px; -icab-border-bottom-right-radius: 16px; -o-border-bottom-right-radius: 16px; background:#FFFFFF; border: 2px solid #E1E1E1; line-height:12pt;" width="70px"|<span style="color:#929292;">LD</span>
 
|}
 
| style="border-radius: 10px; -moz-border-radius: 10px; -webkit-border-radius: 10px; -khtml-border-radius: 10px; -icab-border-radius: 10px; -o-border-radius: 10px; background: #FFFFFF; border: 1px solid #C03028;"|SMAQUA trains everyday near rivers and lakes. Its strong enough to shatter a rock.
 
| rowspan="1"|
 
|}
 
|}
 
|}
 
 
==='''Game locations'''===
 
==='''Game locations'''===
  +
{{Template:Availability
 
  +
|type = Fighting
{| style="margin:auto; border-radius: 10px; -moz-border-radius: 10px; -webkit-border-radius: 10px; -khtml-border-radius: 10px; -icab-border-radius: 10px; -o-border-radius: 10px; border: 3px solid #C03028; background: #6890F0;"
 
  +
|type2 = Water
| style="border-radius: 10px; -moz-border-radius: 10px; -webkit-border-radius: 10px; -khtml-border-radius: 10px; -icab-border-radius: 10px; -o-border-radius: 10px; background: #6890F0"|
 
  +
|common = [[Route 15]], [[Tropic Jungle]], [[Tropic Cave]] (surfing), [[Tropic Jungle]] (super rod)
{| style="border-radius: 10px; -moz-border-radius: 10px; -webkit-border-radius: 10px; -khtml-border-radius: 10px; -icab-border-radius: 10px; -o-border-radius: 10px; background: #6890F0; border-collapse: collapse;" width="100%"
 
  +
|uncommon = [[Soltree Town]], [[Route 1]], [[Mossy Town]], [[Route 2]], [[Route 3]] (super rod), [[Route 15]] (surfing), [[Route 15]], [[Tropic Jungle]], [[Tropic Cave]] (good rod)
| colspan="2" style="border-radius: 10px; -moz-border-radius: 10px; -webkit-border-radius: 10px; -khtml-border-radius: 10px; -icab-border-radius: 10px; -o-border-radius: 10px; background:#9f9982;"|
 
  +
|rare = [[Fallrock Valley]], [[Route 11]], [[Route 12]] (super rod), [[Route 11]], [[Route 12]], [[Route 21]] (surfing)}}
{| align="center" style="border-radius: 10px; -moz-border-radius: 10px; -webkit-border-radius: 10px; -khtml-border-radius: 10px; -icab-border-radius: 10px; -o-border-radius: 10px; background: #FFFFFF; border: 2px solid #9f9982;" width="100%"
 
!'''This Pokémon is fanmade and was unavailable prior to THIS Generation. '''
 
|}
 
|}
 
{| style="border-radius: 10px; -moz-border-radius: 10px; -webkit-border-radius: 10px; -khtml-border-radius: 10px; -icab-border-radius: 10px; -o-border-radius: 10px; background: #6890F0; border-collapse: collapse;" width="100%"
 
! style="border-top-left-radius: 5px; -moz-border-radius-topleft: 5px; -webkit-border-top-left-radius: 5px; -khtml-border-top-left-radius: 5px; -icab-border-top-left-radius: 5px; -o-border-top-left-radius: 5px; border-top-right-radius: 5px; -moz-border-radius-topright: 5px; -webkit-border-top-right-radius: 5px; -khtml-border-top-right-radius: 5px; -icab-border-top-right-radius: 5px; -o-border-top-right-radius: 5px; line-height:8pt; background:#da7953;" width="80px"|<small>Generation WTI</small>
 
|
 
|-
 
| colspan="2" style="border-top-right-radius: 10px; -moz-border-radius-topright: 10px; -webkit-border-top-right-radius: 10px; -khtml-border-top-right-radius: 10px; -icab-border-top-right-radius: 10px; -o-border-top-right-radius: 10px; border-bottom-left-radius: 10px; -moz-border-radius-bottomleft: 10px; -webkit-border-bottom-left-radius: 10px; -khtml-border-bottom-left-radius: 10px; -icab-border-bottom-left-radius: 10px; -o-border-bottom-left-radius: 10px; border-bottom-right-radius: 10px; -moz-border-radius-bottomright: 10px; -webkit-border-bottom-right-radius: 10px; -khtml-border-bottom-right-radius: 10px; -icab-border-bottom-right-radius: 10px; -o-border-bottom-right-radius: 10px; background:#da7953;"|
 
{| style="border-radius: 10px; -moz-border-radius: 10px; -webkit-border-radius: 10px; -khtml-border-radius: 10px; -icab-border-radius: 10px; -o-border-radius: 10px; background: #FFFFFF; border: 2px solid #da7953;" width="100%"
 
! style="border-top-left-radius: 16px; -moz-border-radius-topleft: 16px; -webkit-border-top-left-radius: 16px; -khtml-border-top-left-radius: 16px; -icab-border-top-left-radius: 16px; -o-border-top-left-radius: 16px; border-bottom-left-radius: 16px; -moz-border-radius-bottomleft: 16px; -webkit-border-bottom-left-radius: 16px; -khtml-border-bottom-left-radius: 16px; -icab-border-bottom-left-radius: 16px; -o-border-bottom-left-radius: 16px; background:#FFFFFF; border: 2px solid #444444; line-height:12pt;" width="70px"|<span style="color:#2C2C2C;">SL</span>
 
! style="border-top-right-radius: 16px; -moz-border-radius-topright: 16px; -webkit-border-top-right-radius: 16px; -khtml-border-top-right-radius: 16px; -icab-border-top-right-radius: 16px; -o-border-top-right-radius: 16px; border-bottom-right-radius: 16px; -moz-border-radius-bottomright: 16px; -webkit-border-bottom-right-radius: 16px; -khtml-border-bottom-right-radius: 16px; -icab-border-bottom-right-radius: 16px; -o-border-bottom-right-radius: 16px; background:#FFFFFF; border: 2px solid #E1E1E1; line-height:12pt;" width="70px"|<span style="color:#929292;">LD</span>
 
|
 
{| style="border-radius: 12px; -moz-border-radius: 12px; -webkit-border-radius: 12px; -khtml-border-radius: 12px; -icab-border-radius: 12px; -o-border-radius: 12px; background: #9DB7F5;" width="100%"
 
! width="70px"|<small>Common</small>
 
| style="border-top-right-radius: 10px; -moz-border-radius-topright: 10px; -webkit-border-top-right-radius: 10px; -khtml-border-top-right-radius: 10px; -icab-border-top-right-radius: 10px; -o-border-top-right-radius: 10px; border-bottom-right-radius: 10px; -moz-border-radius-bottomright: 10px; -webkit-border-bottom-right-radius: 10px; -khtml-border-bottom-right-radius: 10px; -icab-border-bottom-right-radius: 10px; -o-border-bottom-right-radius: 10px; background:#FFFFFF;"|
 
|}
 
|}
 
|}
 
|}
 
 
==='''Held items'''===
 
==='''Held items'''===
  +
{{Template:HeldItems
 
  +
|type = Fighting
  +
|type2 = Water}}
 
==='''Stats'''===
 
==='''Stats'''===
  +
{{Template:Stats
{| align="left" style="background: #6890F0; border-radius: 10px; -moz-border-radius: 10px; -webkit-border-radius: 10px; -khtml-border-radius: 10px; -icab-border-radius: 10px; -o-border-radius: 10px;; border: 3px solid #C03028;"
 
  +
|type = Fighting
! rowspan="2" style="background: #9DB7F5; border-top-left-radius: 10px; -moz-border-radius-topleft: 10px; -webkit-border-top-left-radius: 10px; -khtml-border-top-left-radius: 10px; -icab-border-top-left-radius: 10px; -o-border-top-left-radius: 10px;"|<span style="color:#000;">Stat</span>
 
  +
|type2 = Water
! colspan="2" style="background: #9DB7F5; border-top-right-radius: 10px; -moz-border-radius-topright: 10px; -webkit-border-top-right-radius: 10px; -khtml-border-top-right-radius: 10px; -icab-border-top-right-radius: 10px; -o-border-top-right-radius: 10px;"|Range
 
  +
|HP = 80
|-
 
  +
|Attack = 70
! style="background: #9DB7F5;"|<small>At Lv. 50</small>
 
  +
|Defense = 85
! style="background: #9DB7F5;"|<small>At Lv. 100</small>
 
  +
|SpAtk = 52
|- style="background: #FF5959;"
 
  +
|SpDef = 65
|
 
  +
|Speed = 86}}
{| cellpadding="0" cellspacing="0" style="background: #FF0000; border: 1px solid #A60000;"
 
  +
==== Mega Smaqua ====
! style="background: #FF5959; width: 75px;"|<span style="color:#000;">HP</span>:
 
  +
{{Template:Stats
! style="background: #FF5959; width: 30px;"|85
 
  +
|type = Fighting
| style="width: 85px;"|
 
  +
|type2 = Water
|}
 
  +
|HP = 80
!
 
  +
|Attack = 135
!
 
  +
|Defense = 115
|- style="background: #F5AC78;"
 
  +
|SpAtk = 32
|
 
  +
|SpDef = 100
{| cellpadding="0" cellspacing="0" style="background: #F08030; border: 1px solid #9C531F;"
 
  +
|Speed = 76}}
! style="background: #F5AC78; width: 75px;"|<span style="color:#000;">Attack</span>:
 
! style="background: #F5AC78; width: 30px;"|125
 
| style="width: 125px;"|
 
|}
 
!
 
!
 
|- style="background: #FAE078;"
 
|
 
{| cellpadding="0" cellspacing="0" style="background: #F8D030; border: 1px solid #A1871F;"
 
! style="background: #FAE078; width: 75px;"|<span style="color:#000;">Defense</span>:
 
! style="background: #FAE078; width: 30px;"|70
 
| style="width: 70px;"|
 
|}
 
!
 
!
 
|- style="background: #9DB7F5;"
 
|
 
{| cellpadding="0" cellspacing="0" style="background: #6890F0; border: 1px solid #445E9C;"
 
! style="background: #9DB7F5; width: 75px;"|<span style="color:#000;">Sp.Atk</span>:
 
! style="background: #9DB7F5; width: 30px;"|85
 
| style="width: 85px;"|
 
|}
 
!
 
!
 
|- style="background: #A7DB8D;"
 
|
 
{| cellpadding="0" cellspacing="0" style="background: #78C850; border: 1px solid #4E8234;"
 
! style="background: #A7DB8D; width: 75px;"|<span style="color:#000;">Sp.Def</span>:
 
! style="background: #A7DB8D; width: 30px;"|70
 
| style="width: 70px;"|
 
|}
 
!
 
!
 
|- style="background: #FA92B2;"
 
|
 
{| cellpadding="0" cellspacing="0" style="background: #F85888; border: 1px solid #A13959;"
 
! style="background: #FA92B2; width: 75px;"|<span style="color:#000;">Speed</span>:
 
! style="background: #FA92B2; width: 30px;"|60
 
| style="width: 60px;"|
 
|}
 
!
 
!
 
|- style="background: #9DB7F5;"
 
| colspan="3"|
 
{| cellpadding="0" cellspacing="0" style="background: #6890F0; border: 1px solid #445E9C;" width="100%"
 
! style="background: #9DB7F5; width: 75px;"|Total:
 
! style="background: #9DB7F5; width: 30px;"|495
 
| style="background: #9DB7F5; border-left: solid 1px #445E9C;"| <span style="color:#000;">Other Pokémon with this total</span>
 
|}
 
|-
 
| colspan="3" style="background: #9DB7F5; border-bottom-left-radius: 10px; -moz-border-radius-bottomleft: 10px; -webkit-border-bottom-left-radius: 10px; -khtml-border-bottom-left-radius: 10px; -icab-border-bottom-left-radius: 10px; -o-border-bottom-left-radius: 10px; border-bottom-right-radius: 10px; -moz-border-radius-bottomright: 10px; -webkit-border-bottom-right-radius: 10px; -khtml-border-bottom-right-radius: 10px; -icab-border-bottom-right-radius: 10px; -o-border-bottom-right-radius: 10px;"|
 
*<small>Minimum stats are calculated with 0 <span style="color:#000;">EVs</span>, <span style="color:#000;">IVs</span> of 0, and a hindering <span style="color:#000;">nature</span>. </small>
 
*<small>Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature.</small>
 
|}
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
==='''Type effectiveness'''===
 
==='''Type effectiveness'''===
  +
{{Template:TypeEffectiveness
{| align="center" cellpadding="0" class="roundy" style="border: 3px solid #C03028; background: #6890F0;" width="35%"
 
  +
|type1 = Fighting
|- align="center" valign="top"
 
  +
|type2 = Water
|
 
  +
|Rock = 50
{| align="center" class="roundy" style="background: #6890F0;" width="100%"
 
  +
|Bug = 50
| align="center" style="line-height:90%; font-size: 90%;" width="50%"|'''Under normal battle conditions in Generation WTI, this Pokémon is:'''
 
  +
|Steel = 50
|}
 
  +
|Fire = 50
|-
 
  +
|Water = 50
|
 
  +
|Ice = 50
{| align="center" class="roundy" style="background: #9DB7F5;" width="100%"
 
  +
|Dark = 50
|- valign="center"
 
  +
|Flying = 200
! width="100px"|Damaged<br />normally by:
 
  +
|Grass = 200
| align="left"|
 
  +
|Electric = 200
{| style="border-radius: 40px; -moz-border-radius: 40px; -webkit-border-radius: 40px; -khtml-border-radius: 40px; -icab-border-radius: 40px; -o-border-radius: 40px; background: #A8A878; border: 1px solid #6D6D4E;" width="125px"
 
  +
|Psychic = 200
|- align="center"
 
  +
|Fairy = 200}}
| style="color:#FFF;"|<span align="left" style="display:inline-block;">'''<span style="color:#FFF;">Normal</span>''' </span>
 
| style="border-radius: 40px; -moz-border-radius: 40px; -webkit-border-radius: 40px; -khtml-border-radius: 40px; -icab-border-radius: 40px; -o-border-radius: 40px; background:#FFFFFF; color:#000000;" width="20px"|<span align="left" style="display:inline-block;">1× </span>
 
|}
 
{| style="border-radius: 40px; -moz-border-radius: 40px; -webkit-border-radius: 40px; -khtml-border-radius: 40px; -icab-border-radius: 40px; -o-border-radius: 40px; background: #C03028; border: 1px solid #7D1F1A;" width="125px"
 
|- align="center"
 
| style="color:#FFF;"|<span align="left" style="display:inline-block;">'''<span style="color:#FFF;">Fighting</span>''' </span>
 
| style="border-radius: 40px; -moz-border-radius: 40px; -webkit-border-radius: 40px; -khtml-border-radius: 40px; -icab-border-radius: 40px; -o-border-radius: 40px; background:#FFFFFF; color:#000000;" width="20px"|<span align="left" style="display:inline-block;">1× </span>
 
|}
 
{| style="border-radius: 40px; -moz-border-radius: 40px; -webkit-border-radius: 40px; -khtml-border-radius: 40px; -icab-border-radius: 40px; -o-border-radius: 40px; background: #A040A0; border: 1px solid #682A68;" width="125px"
 
|- align="center"
 
| style="color:#FFF;"|<span align="left" style="display:inline-block;">'''<span style="color:#FFF;">Poison</span>''' </span>
 
| style="border-radius: 40px; -moz-border-radius: 40px; -webkit-border-radius: 40px; -khtml-border-radius: 40px; -icab-border-radius: 40px; -o-border-radius: 40px; background:#FFFFFF; color:#000000;" width="20px"|<span align="left" style="display:inline-block;">1× </span>
 
|}
 
{| style="border-radius: 40px; -moz-border-radius: 40px; -webkit-border-radius: 40px; -khtml-border-radius: 40px; -icab-border-radius: 40px; -o-border-radius: 40px; background: #E0C068; border: 1px solid #927D44;" width="125px"
 
|- align="center"
 
| style="color:#FFF;"|<span align="left" style="display:inline-block;">'''<span style="color:#FFF;">Ground</span>''' </span>
 
| style="border-radius: 40px; -moz-border-radius: 40px; -webkit-border-radius: 40px; -khtml-border-radius: 40px; -icab-border-radius: 40px; -o-border-radius: 40px; background:#FFFFFF; color:#000000;" width="20px"|<span align="left" style="display:inline-block;">1× </span>
 
|}
 
{| style="border-radius: 40px; -moz-border-radius: 40px; -webkit-border-radius: 40px; -khtml-border-radius: 40px; -icab-border-radius: 40px; -o-border-radius: 40px; background: #705898; border: 1px solid #493963;" width="125px"
 
|- align="center"
 
| style="color:#FFF;"|<span align="left" style="display:inline-block;">'''<span style="color:#FFF;">Ghost</span>''' </span>
 
| style="border-radius: 40px; -moz-border-radius: 40px; -webkit-border-radius: 40px; -khtml-border-radius: 40px; -icab-border-radius: 40px; -o-border-radius: 40px; background:#FFFFFF; color:#000000;" width="20px"|<span align="left" style="display:inline-block;">1× </span>
 
|}
 
{| style="border-radius: 40px; -moz-border-radius: 40px; -webkit-border-radius: 40px; -khtml-border-radius: 40px; -icab-border-radius: 40px; -o-border-radius: 40px; background: #7038F8; border: 1px solid #4924A1;" width="125px"
 
|- align="center"
 
| style="color:#FFF;"|<span align="left" style="display:inline-block;">'''<span style="color:#FFF;">Dragon</span>''' </span>
 
| style="border-radius: 40px; -moz-border-radius: 40px; -webkit-border-radius: 40px; -khtml-border-radius: 40px; -icab-border-radius: 40px; -o-border-radius: 40px; background:#FFFFFF; color:#000000;" width="20px"|<span align="left" style="display:inline-block;">1× </span>
 
|}
 
|}
 
|-
 
|
 
{| align="center" class="roundy" style="background: #9DB7F5;" width="100%"
 
|- valign="center"
 
! width="100px"|Weak to:
 
| align="left"|
 
{| style="border-radius: 40px; -moz-border-radius: 40px; -webkit-border-radius: 40px; -khtml-border-radius: 40px; -icab-border-radius: 40px; -o-border-radius: 40px; background: #A890F0; border: 1px solid #6D5E9C;" width="125px"
 
|- align="center"
 
| style="color:#FFF;"|<span align="left" style="display:inline-block;">'''<span style="color:#FFF;">Flying</span>''' </span>
 
| style="border-radius: 40px; -moz-border-radius: 40px; -webkit-border-radius: 40px; -khtml-border-radius: 40px; -icab-border-radius: 40px; -o-border-radius: 40px; background:#FFFFFF; color:#000000;" width="20px"|<span align="left" style="display:inline-block;">2× </span>
 
|}
 
{| style="border-radius: 40px; -moz-border-radius: 40px; -webkit-border-radius: 40px; -khtml-border-radius: 40px; -icab-border-radius: 40px; -o-border-radius: 40px; background: #78C850; border: 1px solid #4E8234;" width="125px"
 
|- align="center"
 
| style="color:#FFF;"|<span align="left" style="display:inline-block;">'''<span style="color:#FFF;">Grass</span>''' </span>
 
| style="border-radius: 40px; -moz-border-radius: 40px; -webkit-border-radius: 40px; -khtml-border-radius: 40px; -icab-border-radius: 40px; -o-border-radius: 40px; background:#FFFFFF; color:#000000;" width="20px"|<span align="left" style="display:inline-block;">2× </span>
 
|}
 
{| style="border-radius: 40px; -moz-border-radius: 40px; -webkit-border-radius: 40px; -khtml-border-radius: 40px; -icab-border-radius: 40px; -o-border-radius: 40px; background: #F8D030; border: 1px solid #A1871F;" width="125px"
 
|- align="center"
 
| style="color:#FFF;"|<span align="left" style="display:inline-block;">'''<span style="color:#FFF;">Electric</span>''' </span>
 
| style="border-radius: 40px; -moz-border-radius: 40px; -webkit-border-radius: 40px; -khtml-border-radius: 40px; -icab-border-radius: 40px; -o-border-radius: 40px; background:#FFFFFF; color:#000000;" width="20px"|<span align="left" style="display:inline-block;">2× </span>
 
|}
 
{| style="border-radius: 40px; -moz-border-radius: 40px; -webkit-border-radius: 40px; -khtml-border-radius: 40px; -icab-border-radius: 40px; -o-border-radius: 40px; background: #F85888; border: 1px solid #A13959;" width="125px"
 
|- align="center"
 
| style="color:#FFF;"|<span align="left" style="display:inline-block;">'''<span style="color:#FFF;">Psychic</span>''' </span>
 
| style="border-radius: 40px; -moz-border-radius: 40px; -webkit-border-radius: 40px; -khtml-border-radius: 40px; -icab-border-radius: 40px; -o-border-radius: 40px; background:#FFFFFF; color:#000000;" width="20px"|<span align="left" style="display:inline-block;">2× </span>
 
|}
 
|}
 
|-
 
|
 
{| align="center" class="roundy" style="background: #9DB7F5;" width="100%"
 
|- valign="center"
 
! width="100px"|Immune to:
 
| align="left"|
 
{| style="border-radius: 40px; -moz-border-radius: 40px; -webkit-border-radius: 40px; -khtml-border-radius: 40px; -icab-border-radius: 40px; -o-border-radius: 40px; background: #000000; color:#FFFFFF;" width="125px"
 
|- align="center"
 
|<span align="left" style="display:inline-block;">'''None''' </span>
 
|}
 
|}
 
|-
 
|
 
{| align="center" class="roundy" style="background: #9DB7F5;" width="100%"
 
|- valign="center"
 
! width="100px"|Resistant to:
 
| align="left"|
 
{| style="border-radius: 40px; -moz-border-radius: 40px; -webkit-border-radius: 40px; -khtml-border-radius: 40px; -icab-border-radius: 40px; -o-border-radius: 40px; background: #B8A038; border: 1px solid #786824;" width="125px"
 
|- align="center"
 
| style="color:#FFF;"|<span align="left" style="display:inline-block;">'''<span style="color:#FFF;">Rock</span>''' </span>
 
| style="border-radius: 40px; -moz-border-radius: 40px; -webkit-border-radius: 40px; -khtml-border-radius: 40px; -icab-border-radius: 40px; -o-border-radius: 40px; background:#FFFFFF; color:#000000;" width="20px"|<span align="left" style="display:inline-block;">½× </span>
 
|}
 
{| style="border-radius: 40px; -moz-border-radius: 40px; -webkit-border-radius: 40px; -khtml-border-radius: 40px; -icab-border-radius: 40px; -o-border-radius: 40px; background: #A8B820; border: 1px solid #6D7815;" width="125px"
 
|- align="center"
 
| style="color:#FFF;"|<span align="left" style="display:inline-block;">'''<span style="color:#FFF;">Bug</span>''' </span>
 
| style="border-radius: 40px; -moz-border-radius: 40px; -webkit-border-radius: 40px; -khtml-border-radius: 40px; -icab-border-radius: 40px; -o-border-radius: 40px; background:#FFFFFF; color:#000000;" width="20px"|<span align="left" style="display:inline-block;">½× </span>
 
|}
 
{| style="border-radius: 40px; -moz-border-radius: 40px; -webkit-border-radius: 40px; -khtml-border-radius: 40px; -icab-border-radius: 40px; -o-border-radius: 40px; background: #B8B8D0; border: 1px solid #787887;" width="125px"
 
|- align="center"
 
| style="color:#FFF;"|<span align="left" style="display:inline-block;">'''<span style="color:#FFF;">Steel</span>''' </span>
 
| style="border-radius: 40px; -moz-border-radius: 40px; -webkit-border-radius: 40px; -khtml-border-radius: 40px; -icab-border-radius: 40px; -o-border-radius: 40px; background:#FFFFFF; color:#000000;" width="20px"|<span align="left" style="display:inline-block;">½× </span>
 
|}
 
{| style="border-radius: 40px; -moz-border-radius: 40px; -webkit-border-radius: 40px; -khtml-border-radius: 40px; -icab-border-radius: 40px; -o-border-radius: 40px; background: #F08030; border: 1px solid #9C531F;" width="125px"
 
|- align="center"
 
| style="color:#FFF;"|<span align="left" style="display:inline-block;">'''<span style="color:#FFF;">Fire</span>''' </span>
 
| style="border-radius: 40px; -moz-border-radius: 40px; -webkit-border-radius: 40px; -khtml-border-radius: 40px; -icab-border-radius: 40px; -o-border-radius: 40px; background:#FFFFFF; color:#000000;" width="20px"|<span align="left" style="display:inline-block;">½× </span>
 
|}
 
{| style="border-radius: 40px; -moz-border-radius: 40px; -webkit-border-radius: 40px; -khtml-border-radius: 40px; -icab-border-radius: 40px; -o-border-radius: 40px; background: #6890F0; border: 1px solid #445E9C;" width="125px"
 
|- align="center"
 
| style="color:#FFF;"|<span align="left" style="display:inline-block;">'''<span style="color:#FFF;">Water</span>''' </span>
 
| style="border-radius: 40px; -moz-border-radius: 40px; -webkit-border-radius: 40px; -khtml-border-radius: 40px; -icab-border-radius: 40px; -o-border-radius: 40px; background:#FFFFFF; color:#000000;" width="20px"|<span align="left" style="display:inline-block;">½× </span>
 
|}
 
{| style="border-radius: 40px; -moz-border-radius: 40px; -webkit-border-radius: 40px; -khtml-border-radius: 40px; -icab-border-radius: 40px; -o-border-radius: 40px; background: #98D8D8; border: 1px solid #638D8D;" width="125px"
 
|- align="center"
 
| style="color:#FFF;"|<span align="left" style="display:inline-block;">'''<span style="color:#FFF;">Ice</span>''' </span>
 
| style="border-radius: 40px; -moz-border-radius: 40px; -webkit-border-radius: 40px; -khtml-border-radius: 40px; -icab-border-radius: 40px; -o-border-radius: 40px; background:#FFFFFF; color:#000000;" width="20px"|<span align="left" style="display:inline-block;">½× </span>
 
|}
 
{| style="border-radius: 40px; -moz-border-radius: 40px; -webkit-border-radius: 40px; -khtml-border-radius: 40px; -icab-border-radius: 40px; -o-border-radius: 40px; background: #705848; border: 1px solid #49392F;" width="125px"
 
|- align="center"
 
| style="color:#FFF;"|<span align="left" style="display:inline-block;">'''<span style="color:#FFF;">Dark</span>''' </span>
 
| style="border-radius: 40px; -moz-border-radius: 40px; -webkit-border-radius: 40px; -khtml-border-radius: 40px; -icab-border-radius: 40px; -o-border-radius: 40px; background:#FFFFFF; color:#000000;" width="20px"|<span align="left" style="display:inline-block;">½× </span>
 
|}
 
|}
 
|-
 
| class="roundy" colspan="2" style="background: #9DB7F5; border: 1px solid #445E9C; line-height:10px;"|
 
{| align="center" class="roundy" style="background: #9DB7F5;" width="100%"
 
| style="line-height:90%; font-size: 90%; border-bottom: 1px solid #6890F0; padding-left: 4px; padding-top:4px;"|'''Notes:'''
 
|-
 
| style="line-height:90%; font-size: 90%;"|
 
*<small>If this Pokémon has <span style="color:#000;">Water Absorb</span>, the effectiveness of <span style="background: #6890F0"><span style="color:#FFFFFF;"> Water-type </span></span> moves is 0×.</small>
 
|}
 
|}
 
 
==='''Learnset'''===
 
==='''Learnset'''===
 
===='''By leveling up'''====
 
===='''By leveling up'''====
  +
{{Template:MoveLevelStart|Smaqua|Fighting|Water}}
{| align="center" class="roundy" style="background: #6890F0; border: 3px solid #C03028;"
 
  +
{{MoveLevel|Start|Bubble|Water|Special|20|100|30|'''}}
| class="roundytop" colspan="7" style="background: #9DB7F5;"|
 
  +
{{MoveLevel|Start|Focus Energy|Normal|Status|—|—|30}}
{| align="center" style="background:transparent;" width="100%"
 
  +
{{MoveLevel|7|Rain Dance|Water|Status|—|—|5}}
! style="line-height:30px;" width="60%"|<big><big>Generation WTI</big></big>
 
  +
{{MoveLevel|11|Bubble Beam|Water|Special|65|100|20|'''}}
! width="40%"|
 
  +
{{MoveLevel|14|Detect|Fighting|Status|—|—|5}}
|}
 
  +
{{MoveLevel|18|Revenge|Fighting|Physical|60|100|10|'''}}
|-
 
  +
{{MoveLevel|21|Mega Punch|Normal|Physical|80|85|20}}
|
 
  +
{{MoveLevel|25|Aqua Jet|Water|Physical|40|100|20|'''}}
{| class="sortable jquery-tablesorter" style="border-collapse:collapse;" width="100%"
 
  +
{{MoveLevel|28|Submission|Fighting|Physical|80|80|25|'''}}
|- style="background:#C03028;"
 
  +
{{MoveLevel|33|Bulk Up|Fighting|Status|—|—|20}}
! class="headerSort" title="Sort ascending"| <span style="color:#000;">Level</span>
 
  +
{{MoveLevel|38|Aqua Ring|Water|Status|—|—|20}}
! class="headerSort" title="Sort ascending"| <span style="color:#000;">Move</span>
 
  +
{{MoveLevel|42|Aqua Slam|Water|Physical|70|100|15|'''}}
! class="headerSort" title="Sort ascending"| <span style="color:#000;">Type</span>
 
  +
{{MoveLevel|47|Power-Up Punch|Fighting|Physical|40|100|20|'''}}
! class="headerSort" title="Sort ascending"| <span style="color:#000;">Cat.</span>
 
  +
{{MoveLevel|53|Superpower|Fighting|Physical|120|100|5|'''}}
! class="headerSort" title="Sort ascending"| <span style="color:#000;">Pwr.</span>
 
  +
{{MoveLevelEnd|Smaqua|Fighting|Water}}
! class="headerSort" title="Sort ascending"| <span style="color:#000;">Acc.</span>
 
! class="headerSort" title="Sort ascending"| <span style="color:#000;">PP</span>
 
|-
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|Start
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|'''<span style="color:#000;">Bubble</span>'''
 
| align="center" style="background:#6890F0; border:1px solid #445E9C;"|<span style="color:#FFFFFF">Water</span>
 
| align="center" style="background:#4F5870; border:1px solid #333948;"|<span style="color:#FFFFFF">Special</span>
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|20
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|100%
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|30
 
|-
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|Start
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|<span style="color:#000;">Focus Energy</span>
 
| align="center" style="background:#A8A878; border:1px solid #6D6D4E;"|<span style="color:#FFFFFF">Normal</span>
 
| align="center" style="background:#8C888C; border:1px solid #5b585b;"|<span style="color:#F7F7F7">Status</span>
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|—
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|—
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|30
 
|-
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|7
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|'''<span style="color:#000;">Karate Chop</span>'''
 
| align="center" style="background:#C03028; border:1px solid #7D1F1A;"|<span style="color:#FFFFFF">Fighting</span>
 
| align="center" style="background:#C92112; border:1px solid #82150b;"|<span style="color:#F67A1A">Physical</span>
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|50
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|100%
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|25
 
|-
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|11
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|'''<span style="color:#000;">Water Gun</span>'''
 
| align="center" style="background:#6890F0; border:1px solid #445E9C;"|<span style="color:#FFFFFF">Water</span>
 
| align="center" style="background:#4F5870; border:1px solid #333948;"|<span style="color:#FFFFFF">Special</span>
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|40
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|100%
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|25
 
|-
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|14
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|<span style="color:#000;">Bulk Up</span>
 
| align="center" style="background:#C03028; border:1px solid #7D1F1A;"|<span style="color:#FFFFFF">Fighting</span>
 
| align="center" style="background:#8C888C; border:1px solid #5b585b;"|<span style="color:#F7F7F7">Status</span>
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|—
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|—%
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|20
 
|-
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|18
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|'''<span style="color:#000;">Aqua Jet</span>'''
 
| align="center" style="background:#6890F0; border:1px solid #445E9C;"|<span style="color:#FFFFFF">Water</span>
 
| align="center" style="background:#C92112; border:1px solid #82150b;"|<span style="color:#F67A1A">Physical</span>
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|40
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|100%
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|20
 
|-
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|21
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|'''<span style="color:#000;">Counter</span>'''
 
| align="center" style="background:#C03028; border:1px solid #7D1F1A;"|<span style="color:#FFFFFF">Fighting</span>
 
| align="center" style="background:#C92112; border:1px solid #82150b;"|<span style="color:#F67A1A">Physical</span>
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|Varies
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|100%
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|20
 
|-
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|25
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|<span style="color:#000;">Aqua Ring</span>
 
| align="center" style="background:#6890F0; border:1px solid #445E9C;"|<span style="color:#FFFFFF">Water</span>
 
| align="center" style="background:#8C888C; border:1px solid #5b585b;"|<span style="color:#F7F7F7">Status</span>
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|—
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|—%
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|20
 
|-
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|28
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|'''<span style="color:#000;">Brick Break</span>'''
 
| align="center" style="background:#C03028; border:1px solid #7D1F1A;"|<span style="color:#FFFFFF">Fighting</span>
 
| align="center" style="background:#C92112; border:1px solid #82150b;"|<span style="color:#F67A1A">Physical</span>
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|75
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|100%
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|15
 
|-
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|32
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|<span style="color:#000;">Mega Punch</span>
 
| align="center" style="background:#A8A878; border:1px solid #6D6D4E;"|<span style="color:#FFFFFF">Normal</span>
 
| align="center" style="background:#C92112; border:1px solid #82150b;"|<span style="color:#F67A1A">Physical</span>
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|80
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|85%
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|20
 
|-
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|35
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|'''<span style="color:#000;">Aqua Tail</span>'''
 
| align="center" style="background:#6890F0; border:1px solid #445E9C;"|<span style="color:#FFFFFF">Water</span>
 
| align="center" style="background:#C92112; border:1px solid #82150b;"|<span style="color:#F67A1A">Physical</span>
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|90
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|90%
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|10
 
|-
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|39
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|'''<span style="color:#000;">Cross Chop</span>'''
 
| align="center" style="background:#C03028; border:1px solid #7D1F1A;"|<span style="color:#FFFFFF">Fighting</span>
 
| align="center" style="background:#C92112; border:1px solid #82150b;"|<span style="color:#F67A1A">Physical</span>
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|100
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|80%
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|5
 
|-
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|42
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|<span style="color:#000;">Raindance</span>
 
| align="center" style="background:#6890F0; border:1px solid #445E9C;"|<span style="color:#FFFFFF">Water</span>
 
| align="center" style="background:#8C888C; border:1px solid #5b585b;"|<span style="color:#F7F7F7">Status</span>
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|—
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|—%
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|5
 
|-
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|46
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|'''<span style="color:#000;">Hydro Pump</span>'''
 
| align="center" style="background:#6890F0; border:1px solid #445E9C;"|<span style="color:#FFFFFF">Water</span>
 
| align="center" style="background:#4F5870; border:1px solid #333948;"|<span style="color:#FFFFFF">Special</span>
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|120
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|80%
 
| style="background:#FFFFFF; border:1px solid #D8D8D8;"|5
 
|}
 
|-
 
| class="roundybottom" colspan="7" style="background:#D67873; font-size: 90%; line-height:10px;"|
 
*<small>A level of "Start" indicates a move that will be known by a Aquad obtained at level 1 in Generation WTI </small>
 
*<small>'''Bold''' indicates a move that gets <span style="color:#000;">STAB</span> when used by Aquad </small>
 
*<small>''Italic'' indicates a move that gets STAB only when used by an evolution of Aquad</small>
 
|}
 
   
 
===='''By TM/HM'''====
 
===='''By TM/HM'''====
  +
{{MoveTMStart|Smaqua|Fighting|Water}}
  +
{{MoveTM|TM06|Toxic|Poison|Status|—|90|10|}}
  +
{{MoveTM|TM08|Bulk Up|Fighting|Status|—|—|20|}}
  +
{{MoveTM|TM10|Hidden Power|Normal|Special|60|100|15|}}
  +
{{MoveTM|TM12|Taunt|Dark|Status|—|100|20}}
  +
{{MoveTM|TM13|Ice Beam|Ice|Special|90|100|10|}}
  +
{{MoveTM|TM14|Blizzard|Ice|Special|110|70|5|}}
  +
{{MoveTM|TM15|Hyper Beam|Normal|Special|150|90|5|}}
  +
{{MoveTM|TM17|Protect|Normal|Status|—|—|10|}}
  +
{{MoveTM|TM18|Rain Dance|Water|Status|—|—|5|}}
  +
{{MoveTM|TM21|Frustration|Normal|Physical|—|100|20|}}
  +
{{MoveTM|TM23|Smack Down|Rock|Physical|50|100|15|}}
  +
{{MoveTM|TM27|Return|Normal|Physical|—|100|20|}}
  +
{{MoveTM|TM28|Dig|Ground|Physical|80|100|10|}}
  +
{{MoveTM|TM31|Brick Break|Fighting|Physical|75|100|15|'''}}
  +
{{MoveTM|TM32|Double Team|Normal|Status|—|—|15|}}
  +
{{MoveTM|TM39|Rock Tomb|Rock|Physical|60|95|15|}}
  +
{{MoveTM|TM40|Aerial Ace|Flying|Physical|60|—|20|}}
  +
{{MoveTM|TM42|Facade|Normal|Physical|70|100|20|}}
  +
{{MoveTM|TM44|Rest|Psychic|Status|—|—|10|}}
  +
{{MoveTM|TM45|Attract|Normal|Status|—|100|15|}}
  +
{{MoveTM|TM46|Thief|Dark|Physical|60|100|25|}}
  +
{{MoveTM|TM47|Low Sweep|Fighting|Physical|65|100|20|'''}}
  +
{{MoveTM|TM48|Round|Normal|Special|60|100|15|}}
  +
{{MoveTM|TM52|Focus Blast|Fighting|Special|120|70|5|'''}}
  +
{{MoveTM|TM55|Scald|Water|Special|80|100|15|'''}}
  +
{{MoveTM|TM56|Fling|Dark|Physical|—|100|10|}}
  +
{{MoveTM|TM62|Acrobatics|Flying|Physical|55|100|15|}}
  +
{{MoveTM|TM66|Payback|Dark|Physical|50|100|10|}}
  +
{{MoveTM|TM67|Reversal|Fighting|Physical|Varies|100|15|'''}}
  +
{{MoveTM|TM68|Giga Impact|Normal|Physical|150|90|5|}}
  +
{{MoveTM|TM80|Rock Slide|Rock|Physical|75|90|10|}}
  +
{{MoveTM|TM86|Grass Knot|Grass|Special|—|100|20|}}
  +
{{MoveTM|TM87|Swagger|Normal|Status|—|90|15|}}
  +
{{MoveTM|TM88|Sleep Talk|Normal|Status|—|—|10|}}
  +
{{MoveTM|TM90|Substitute|Normal|Status|—|—|10|}}
  +
{{MoveTM|TM94|Rock Smash|Fighting|Physical|40|100|15|'''}}
  +
{{MoveTM|TM95|Snarl|Dark|Special|55|95|15|}}
  +
{{MoveTM|TM98|Power-Up Punch|Fighting|Physical|40|100|20|'''}}
  +
{{MoveTM|TM100|Confide|Normal|Status|—|—|20|}}
  +
{{MoveTM|TM101|Secret Power|Normal|Physical|70|100|20|}}
  +
{{MoveTM|TM110|Ripple Wave|Water|Special|50|90|10|'''}}
  +
{{MoveTM|TM111|Battle Cry|Fighting|Status|—|—|20|}}
  +
{{MoveTM|HM03|Surf|Water|Special|90|100|15|'''}}
  +
{{MoveTM|HM04|Strength|Normal|Physical|80|100|15|}}
  +
{{MoveTM|HM05|Waterfall|Water|Physical|80|100|15|'''}}
  +
{{MoveTM|HM06|Dive|Water|Physical|80|100|10|'''}}
  +
{{MoveTMEnd|Smaqua|Fighting|Water}}
 
===='''By breeding'''====
 
===='''By breeding'''====
  +
 
===='''By tutoring'''====
 
===='''By tutoring'''====
  +
{{MoveTutorStart|Smaqua|Fighting|Water}}
  +
{{MoveTutor|Snore|Normal|Special|50|100|20||{{ShardIcon|Red}}1}}
  +
{{MoveTutor|Water Pulse|Water|Special|60|100|20|'''|{{ShardIcon|Red}}1}}
  +
{{MoveTutor|Ice Punch|Ice|Physical|75|100|15||{{ShardIcon|Red}}3}}
  +
{{MoveTutor|Bounce|Flying|Physical|85|85|5||{{ShardIcon|Red}}5}}
  +
{{MoveTutor|Uproar|Normal|Special|90|100|10||{{ShardIcon|Blue}}1}}
  +
{{MoveTutor|Vacuum Wave|Fighting|Special|40|100|30|'''|{{ShardIcon|Blue}}1}}
  +
{{MoveTutor|Zen Headbutt|Psychic|Physical|80|90|15||{{ShardIcon|Blue}}2}}
  +
{{MoveTutor|Iron Head|Steel|Physical|80|100|15||{{ShardIcon|Blue}}2}}
  +
{{MoveTutor|Low Kick|Fighting|Physical|Varies|100|20|'''|{{ShardIcon|Blue}}3}}
  +
{{MoveTutor|Aqua Tail|Water|Physical|90|90|10|'''|{{ShardIcon|Blue}}4}}
  +
{{MoveTutor|Drain Punch|Fighting|Physical|75|100|10|'''|{{ShardIcon|Blue}}4}}
  +
{{MoveTutor|Hyper Voice|Normal|Special|90|100|10||{{ShardIcon|Blue}}4}}
  +
{{MoveTutor|Iron Tail|Steel|Physical|100|75|15||{{ShardIcon|Blue}}4}}
  +
{{MoveTutor|Superpower|Fighting|Physical|120|100|5|'''|{{ShardIcon|Blue}}5}}
  +
{{MoveTutor|Focus Punch|Fighting|Physical|150|100|20|'''|{{ShardIcon|Blue}}5}}
  +
{{MoveTutor|Acupressure|Normal|Status|&mdash;|&mdash;|10||{{ShardIcon|Yellow}}2}}
  +
{{MoveTutor|Snatch|Dark|Status|&mdash;|&mdash;|10||{{ShardIcon|Yellow}}2}}
  +
{{MoveTutor|Knock Off|Dark|Physical|65|100|20||{{ShardIcon|Yellow}}4}}
  +
{{MoveTutor|Sucker Punch|Dark|Physical|70|100|5||{{ShardIcon|Yellow}}4}}
  +
{{MoveTutor|Foul Play|Dark|Physical|95|100|15||{{ShardIcon|Yellow}}4}}
  +
{{MoveTutor|Last Resort|Normal|Physical|140|100|5||{{ShardIcon|Green}}2}}
  +
{{MoveTutor|Endeavor|Normal|Physical|&mdash;|100|5||{{ShardIcon|Green}}3}}
  +
{{MoveTutor|Icy Wind|Ice|Special|55|95|15||{{ShardIcon|Green}}3}}
  +
{{MoveTutorEnd|Smaqua|Fighting|Water}}
 
==='''Evolution'''===
 
==='''Evolution'''===
  +
{{Template:Evobox-2
 
  +
|type1 = Fighting
{| align="center" style="background: #6890F0; border-radius: 10px; -moz-border-radius: 10px; -webkit-border-radius: 10px; -khtml-border-radius: 10px; -icab-border-radius: 10px; -o-border-radius: 10px; border: 3px solid #C03028;"
 
  +
|type2 = Water
|- align="center"
 
  +
|type1-1 = Fighting
| rowspan="1"|
 
  +
|type2-1 = Water
| rowspan="1"|
 
  +
|evo1 = {{item|Rare Candy}}<br />{{color|000|Level 28}}
| rowspan="1"|
 
  +
|image1 = AquadFront.png
{| align="center" style="background: #6890F0; border-radius: 10px; -moz-border-radius: 10px; -webkit-border-radius: 10px; -khtml-border-radius: 10px; -icab-border-radius: 10px; -o-border-radius: 10px;"
 
  +
|name1 = Aquad
|- align="center"
 
  +
|type1-2 = Fighting
| style="background: #9DB7F5; border-radius: 96px; -moz-border-radius: 96px; -webkit-border-radius: 96px; -khtml-border-radius: 96px; -icab-border-radius: 96px; -o-border-radius: 96px; border: 2px solid #7D1F1A;"|[[File:FrontAquad.png]]
 
  +
|type2-2 = Water
|- align="center"
 
  +
|image2 = SmaquaFront.png
|<small>Unevolved</small>
 
  +
|name2 = Smaqua}}
|- align="center"
 
| style="background: #9DB7F5; border-radius: 10px; -moz-border-radius: 10px; -webkit-border-radius: 10px; -khtml-border-radius: 10px; -icab-border-radius: 10px; -o-border-radius: 10px;"|<span style="color:#000;">[[Aquad]]<br \/></span><small><span style="background: #6890F0"><span style="color:#FFFFFF;">Water </span></span><span style="background: #C03028"><span style="color:#FFFFFF;"> Fighting </span></span></small>
 
|}
 
|
 
<span style="color:#000;">Level 28</span>
 
 
 
|
 
{| align="center" style="background: #6890F0; border-radius: 10px; -moz-border-radius: 10px; -webkit-border-radius: 10px; -khtml-border-radius: 10px; -icab-border-radius: 10px; -o-border-radius: 10px;"
 
|- align="center"
 
| style="background: #9DB7F5; border-radius: 96px; -moz-border-radius: 96px; -webkit-border-radius: 96px; -khtml-border-radius: 96px; -icab-border-radius: 96px; -o-border-radius: 96px; border: 2px solid #7D1F1A;"|[[File:FrontSmaqua.png]]
 
|- align="center"
 
|<small>First evolution</small>
 
|- align="center"
 
| style="background: #9DB7F5; border-radius: 10px; -moz-border-radius: 10px; -webkit-border-radius: 10px; -khtml-border-radius: 10px; -icab-border-radius: 10px; -o-border-radius: 10px;"|<span style="color:#000;">'''Smaqua'''<br \/></span><small><span style="background: #6890F0"><span style="color:#FFFFFF;">Water </span></span><span style="background: #C03028"><span style="color:#FFFFFF;"> Fighting </span></span></small>
 
|}
 
|}
 
 
 
==='''Sprites'''===
 
==='''Sprites'''===
  +
{{Sprites
  +
|name = Smaqua
  +
|type = Fighting
  +
|type2 = Water}}
 
==Trivia==
 
==Trivia==
  +
* Prior to 1.0.1,Smaqua uses [https://bulbapedia.bulbagarden.net/wiki/Cacnea_(Pok%C3%A9mon) Cacnea's] cry.
Had it be real, it would be the 700th Pokemon in the National Dex.
 
  +
 
==='''Origin'''===
 
==='''Origin'''===
  +
[[File:Smaqua Old Sprite.jpg|thumb|221x221px|Smaqua Old Sprite 5.0]]
  +
It appears to be a Newt or a Salamander, mixed with Boxing. The Top of it's head makes it appear it has a Boxing Helmet on.
  +
 
===='''Name origin'''====
 
===='''Name origin'''====
It's name comes from '''Smack''' and '''Aqua.'''
+
It's name is a Combination of "Smack" and "Aqua".
   
 
==In other languages==
 
==In other languages==
  +
{{languages
{| align="left" class="roundy" style="background: #6890F0; border: 3px solid #7D1F1A"
 
  +
|type = Fighting
|- align="center"
 
  +
|type2 = Water
|
 
  +
|gertitle =
{| align="center" style="background: #6890F0" width="100%"
 
  +
|germean = |frentitle = Salapoing|frenmean = Salamandre (Salamander)+ Poing (Punch)}}
|- style="background: #6890F0;"
 
  +
! style="border-top-right-radius: 5px; -moz-border-radius-topright: 5px; -webkit-border-top-right-radius: 5px; -khtml-border-top-right-radius: 5px; -icab-border-top-right-radius: 5px; -o-border-top-right-radius: 5px;"|<span style="color:#000;">Language</span>
 
  +
!<span style="color:#000;">Title</span>
 
  +
{{Template:PokemonPrevNextHead
! style="border-top-right-radius: 5px; -moz-border-radius-topright: 5px; -webkit-border-top-right-radius: 5px; -khtml-border-top-right-radius: 5px; -icab-border-top-right-radius: 5px; -o-border-top-right-radius: 5px;"|<span style="color:#000;">Meaning</span>
 
  +
|type = Fighting
|- style="background:#FFF;"
 
  +
|type2 = Water
| Japanese
 
  +
|prev = Aquad
|
 
  +
|prevnum = 051
|
 
  +
|next = Vennap
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[[Category:Pokemon]]
 
[[Category:Water Types]]
 
[[Category:Fighting Types]]
 

Revision as of 00:19, 1 April 2020

AquadMini #051: Aquad
Pokémon
#053: Vennap VennapMini
Click to see all images of Smaqua
Smaqua
Freshwater Pokémon
#052
SmaquaFront
Smaqua
SmaquaMegaFront
Mega Smaqua
Type
Fighting Water
Smaqua
Fighting Water
Mega Smaqua
Ability
Huge Power
Mega Ability
Cross Guard
Gender ratio
50% male, 50% female
Catch rate
45 (5.9%)
Breeding
Egg groups
Water 1 and Human-Like
Hatch time
5355 steps
Height
1.7 m
Smaqua
0.0 m
Mega Smaqua
Weight
72.3 kg
Smaqua
0.0 kg
Mega Smaqua
Regional numbers
Pokédex
#052
Rikoto
Base experience yield
178
Leveling rate
Medium Slow
EV yield
Total: 2
Smaqua
0
HP
2
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Mega Smaqua
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Bipedal with tail
Footprint
BodyUnknown
Pokédex color
Blue
Base friendship
70

Smaqua is a dual-type Fighting/Water Pokémon.

It evolves from Aquad starting at level 28.

From ??? onwards it will be able to mega evolve using a ???.

Biology

Physiology

Gender Differences

None

Special abilities

Behavior

Like Aquad, Smaqua are very competitive and hate being beaten. However, they easily become overconfident after winning a battle. Nonetheless, they are always searching for a challenge and love to help in anything as long as it involves being aggressive.

Habitat

Smaqua live in and around freshwater ponds.

Game data

Pokédex entries

Pokédex entry
Smaqua train by standing on rocks in the center of whitewater rapids, avoiding and smashing any obstacles that may wash down the river.

Game locations

Availability
None This Pokémon cannot be obtained.
Common Route 15, Tropic Jungle, Tropic Cave (surfing), Tropic Jungle (super rod)
Uncommon Soltree Town, Route 1, Mossy Town, Route 2, Route 3 (super rod), Route 15 (surfing), Route 15, Tropic Jungle, Tropic Cave (good rod)
Fossil
Rare Fallrock Valley, Route 11, Route 12 (super rod), Route 11, Route 12, Route 21 (surfing)
One

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Stats

Stat Range
At Lv. 50 At Lv. 100
HP: 80
140 - 187 270 - 364
Attack: 70
67 - 134 130 - 262
Defense: 85
81 - 150 157 - 295
Sp.Atk: 52
51 - 114 98 - 223
Sp.Def: 65
63 - 128 121 - 251
Speed: 86
81 - 151 159 - 298
Total: 438   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Mega Smaqua

Stat Range
At Lv. 50 At Lv. 100
HP: 80
140 - 187 270 - 364
Attack: 135
126 - 205 247 - 405
Defense: 115
108 - 183 211 - 361
Sp.Atk: 32
33 - 92 62 - 179
Sp.Def: 100
94 - 167 184 - 328
Speed: 76
72 - 140 141 - 276
Total: 538   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
None

Learnset

By leveling up

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
Start Bubble Water Special 40 100% 30
Start Focus Energy Normal Status —% 30
7 Rain Dance Water Status —% 5
11 Bubble Beam Water Special 65 100% 20
14 Detect Fighting Status —% 5
18 Revenge Fighting Physical 60 100% 10
21 Mega Punch Normal Physical 80 85% 20
25 Aqua Jet Water Physical 40 100% 20
28 Submission Fighting Physical 80 80% 20
33 Bulk Up Fighting Status —% 20
38 Aqua Ring Water Status —% 20
42 Aqua Slam Water Physical 70 100% 15
47 Power-Up Punch Fighting Physical 40 100% 20
53 Superpower Fighting Physical 120 100% 5
  • A level of "Start" indicates a move that will be known by a Smaqua obtained at level 1
  • Bold indicates a move that gets STAB when used by Smaqua
  • Italic indicates a move that gets STAB only when used by an evolution of Smaqua

By TM/HM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMFighting TM08 Bulk Up Fighting Status 0000 00—}}—% 20
TMNormal TM10 Hidden Power Normal Special 06060 100}}100% 15
TMDark TM12 Taunt Dark Status 0000 100}}100% 20
TMIce TM13 Ice Beam Ice Special 09090 100}}100% 10
TMIce TM14 Blizzard Ice Special 110110 070}}70% 5
TMNormal TM15 Hyper Beam Normal Special 150150 090}}90% 5
TMNormal TM17 Protect Normal Status 0000 00—}}—% 10
TMWater TM18 Rain Dance Water Status 0000 00—}}—% 5
TMNormal TM21 Frustration Normal Physical 0000 100}}100% 20
TMRock TM23 Smack Down Rock Physical 05050 100}}100% 15
TMNormal TM27 Return Normal Physical 0000 100}}100% 20
TMGround TM28 Dig Ground Physical 08080 100}}100% 10
TMFighting TM31 Brick Break Fighting Physical 07575 100}}100% 15
TMNormal TM32 Double Team Normal Status 0000 00—}}—% 15
TMRock TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TMFlying TM40 Aerial Ace Flying Physical 06060 00—}}—% 20
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 00—}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMDark TM46 Thief Dark Physical 06060 100}}100% 25
TMFighting TM47 Low Sweep Fighting Physical 06565 100}}100% 20
TMNormal TM48 Round Normal Special 06060 100}}100% 15
TMFighting TM52 Focus Blast Fighting Special 120120 070}}70% 5
TMWater TM55 Scald Water Special 08080 100}}100% 15
TMDark TM56 Fling Dark Physical 0000 100}}100% 10
TMFlying TM62 Acrobatics Flying Physical 05555 100}}100% 15
TMDark TM66 Payback Dark Physical 05050 100}}100% 10
TMFighting TM67 Reversal Fighting Physical 0000Varies 100}}100% 15
TMNormal TM68 Giga Impact Normal Physical 150150 090}}90% 5
TMRock TM80 Rock Slide Rock Physical 07575 090}}90% 10
TMGrass TM86 Grass Knot Grass Special 0000 100}}100% 20
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMNormal TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TMNormal TM90 Substitute Normal Status 0000 00—}}—% 10
TMFighting TM94 Rock Smash Fighting Physical 04040 100}}100% 15
TMDark TM95 Snarl Dark Special 05555 095}}95% 15
TMFighting TM98 Power-Up Punch Fighting Physical 04040 100}}100% 20
TMNormal TM100 Confide Normal Status 0000 00—}}—% 20
TMNormal TM101 Secret Power Normal Physical 07070 100}}100% 20
TMWater TM110 Ripple Wave Water Special 05050 090}}90% 10
TMFighting TM111 Battle Cry Fighting Status 0000 00—}}—% 20
TMWater HM03 Surf Water Special 09090 100}}100% 15
TMNormal HM04 Strength Normal Physical 08080 100}}100% 15
TMWater HM05 Waterfall Water Physical 08080 100}}100% 15
TMWater HM06 Dive Water Physical 08080 100}}100% 10
  • Bold indicates a move that gets STAB when used by Smaqua
  • Italic indicates a move that gets STAB only when used by an evolution of Smaqua

By breeding

By tutoring

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
Snore Normal Special 50 100% 20 Red Shard1
Water Pulse Water Special 60 100% 20 Red Shard1
Ice Punch Ice Physical 75 100% 15 Red Shard3
Bounce Flying Physical 85 85% 5 Red Shard5
Uproar Normal Special 90 100% 10 Blue Shard1
Vacuum Wave Fighting Special 40 100% 30 Blue Shard1
Zen Headbutt Psychic Physical 80 90% 15 Blue Shard2
Iron Head Steel Physical 80 100% 15 Blue Shard2
Low Kick Fighting Physical Varies 100% 20 Blue Shard3
Aqua Tail Water Physical 90 90% 10 Blue Shard4
Drain Punch Fighting Physical 75 100% 10 Blue Shard4
Hyper Voice Normal Special 90 100% 10 Blue Shard4
Iron Tail Steel Physical 100 75% 15 Blue Shard4
Superpower Fighting Physical 120 100% 5 Blue Shard5
Focus Punch Fighting Physical 150 100% 20 Blue Shard5
Acupressure Normal Status —% 10 Yellow Shard2
Snatch Dark Status —% 10 Yellow Shard2
Knock Off Dark Physical 65 100% 20 Yellow Shard4
Sucker Punch Dark Physical 70 100% 5 Yellow Shard4
Foul Play Dark Physical 95 100% 15 Yellow Shard4
Last Resort Normal Physical 140 100% 5 Green Shard2
Endeavor Normal Physical 100% 5 Green Shard3
Icy Wind Ice Special 55 95% 15 Green Shard3
Headbutt Normal Physical 70 100% 15 None
  • Bold indicates a move that gets STAB when used by Smaqua
  • Italic indicates a move that gets STAB only when used by an evolution of Smaqua

Evolution

AquadFront
Unevolved
Aquad
 Fighting  Water 
Rare Candy
Level 28
SmaquaFront
First evolution
Smaqua
 Fighting  Water 


Sprites

Front Back
GenderM SmaquaFront SmaquaBack
Front shiny Back shiny
GenderM SmaquaFrontShiny SmaquaBackShiny

Trivia

  • Prior to 1.0.1,Smaqua uses Cacnea's cry.

Origin

Smaqua Old Sprite

Smaqua Old Sprite 5.0

It appears to be a Newt or a Salamander, mixed with Boxing. The Top of it's head makes it appear it has a Boxing Helmet on.

Name origin

It's name is a Combination of "Smack" and "Aqua".

In other languages

Language Title Meaning
Japanese
German
Spanish
French Salapoing Salamandre (Salamander)+ Poing (Punch)
Italian


AquadMini #051: Aquad
Pokémon
#053: Vennap VennapMini