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+ | {{Template:PokemonPrevNextHead |
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+ | |type = Grass |
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+ | |prev = Hummzap |
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+ | |prevnum = 101 |
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+ | |next = Horshush |
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+ | |nextnum = 103}} |
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+ | {{Template:Pokemon Infobox |
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+ | |type1 = Grass |
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+ | |name = Spony |
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+ | |species = Pony |
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+ | |ndex = 102 |
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+ | |image = SponyFront.png |
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+ | |ability1 = Natural Cure |
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+ | |ability2 = Run Away |
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+ | |hiddenability = Quick Feet |
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+ | |gendercode = 191 |
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+ | |catchrate = 180 |
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+ | |egggroup1 = Field |
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+ | |eggsteps = 5355 |
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+ | |height-m = 1.0 |
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+ | |weight-kg = 76.6 |
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+ | |rdex = 102 |
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+ | |expyield = 67 |
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+ | |lvrate = 1,000,000 |
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+ | |evtotal = 1 |
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+ | |evhp= 1 |
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+ | |color = Brown |
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+ | |body = 08 |
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+ | |friendship = 70}} |
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+ | '''Spony''' is a [[Grass (type)|Grass-type]] Pokémon. |
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+ | It evolves into [[Horshush]] when leveled up with high friendship. |
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− | |||
− | {| align="center" bgcolor="#a7db8d" border="1" cellpadding="1" cellspacing="1" style="width: 660px;" |
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− | | style="text-align: right;"|#767 Hummzap |
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− | | style="text-align: center;"|Pokémon |
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− | |#769 [[Horshush|Horshush ]] |
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− | |} |
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− | |||
− | |||
− | {| align="right" bgcolor="#78c850" border="1" cellpadding="1" cellspacing="1" style="height: 850px; width: 270px" |
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− | | |
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− | {| align="center" bgcolor="#78c850" border="1" cellpadding="1" cellspacing="1" style="width: 250px;" |
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− | |'''Spony''' |
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− | | bgcolor="#ffffff" style="text-align: center;"|'''#768''' |
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− | |} |
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− | {| align="center" border="1" cellpadding="1" cellspacing="1" style="height: 83px; width: 83px" |
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− | | |
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− | |} |
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− | {| align="center" bgcolor="#a7db8d" border="1" cellpadding="1" cellspacing="1" style="width: 250px;" |
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− | ! scope="col"|Types |
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− | ! scope="col"|Species |
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− | |- |
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− | | style="text-align: center;" bgcolor="#78c850"|Grass |
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− | | style="text-align: center;" bgcolor="#ffffff"|Pony Pokémon |
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− | |} |
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− | {| align="center" bgcolor="#a7db8d" border="1" cellpadding="1" cellspacing="1" style="width: 250px;" |
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− | ! scope="col"|Abilities |
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− | |- |
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− | | style="text-align: center;" bgcolor="#ffffff"| Natural Cure/Run Away |
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− | |} |
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− | {| align="center" bgcolor="#a7db8d" border="1" cellpadding="1" cellspacing="1" style="width: 250px;" |
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− | ! scope="col"|Exp. at Lv. 100 |
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− | |- |
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− | | style="text-align: center;" bgcolor="#ffffff"|1,059,860 |
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− | |} |
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− | {| align="center" bgcolor="#a7db8d" border="1" cellpadding="1" cellspacing="1" style="width: 250px;" |
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− | ! scope="col"|Regional Pokédex numbers |
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− | |- |
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− | | style="text-align: center;" bgcolor="#ffffff"|#119 |
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− | |} |
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− | {| align="center" bgcolor="#a7db8d" border="1" cellpadding="1" cellspacing="1" style="width: 250px;" |
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− | ! scope="col"|Height |
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− | ! scope="col"|Weight |
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− | |- |
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− | | |
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− | {| align="center" border="1" cellpadding="1" cellspacing="1" style="width: 115px;" bgcolor="#ffffff" |
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− | | |
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− | <p style="text-align: center;">0'00"</p> |
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− | |||
− | <p style="text-align: center;">Imperial</p> |
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− | | |
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− | <p style="text-align: center;">0.0m</p> |
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− | |||
− | <p style="text-align: center;">Metric</p> |
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− | |} |
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− | | |
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− | {| align="center" border="1" cellpadding="1" cellspacing="1" style="width: 115px;" bgcolor="#ffffff" |
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− | | |
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− | <p style="text-align: center;">0.0lbs</p> |
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− | |||
− | <p style="text-align: center;">Imperial</p> |
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− | | |
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− | <p style="text-align: center;">0.0 kg</p> |
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− | |||
− | <p style="text-align: center;">Metric</p> |
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− | |} |
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− | |} |
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− | {| align="center" bgcolor="#a7db8d" border="1" cellpadding="1" cellspacing="1" style="width: 250px;" |
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− | ! scope="col"|Dex Color |
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− | |- |
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− | | style="text-align: center;" bgcolor="#ffffff"|White |
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− | |} |
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− | {| align="center" bgcolor="#a7db8d" border="1" cellpadding="1" cellspacing="1" style="width: 250px;" |
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− | ! scope="col"|Catch Rate |
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− | |- |
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− | | style="text-align: center;" bgcolor="#ffffff"|190 |
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− | |} |
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− | {| align="center" bgcolor="#a7db8d" border="1" cellpadding="1" cellspacing="1" style="width: 250px;" |
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− | ! scope="col"|Gender Ratio |
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− | |- |
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− | | style="text-align: center;" bgcolor="#ffffff"|50% male, 50`% female |
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− | |} |
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− | {| align="center" bgcolor="#a7db8d" border="1" cellpadding="1" cellspacing="1" style="width: 250px;" |
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− | ! scope="col"|Breeding |
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− | |- |
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− | | |
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− | {| align="center" bgcolor="#ffffff" border="1" cellpadding="1" cellspacing="1" style="width: 242px;" |
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− | | style="text-align: center;" bgcolor="#ffffff"|Plant and Ground group |
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− | | |
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− | <p style="text-align: center;">21 cycles</p> |
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− | |||
− | <p style="text-align: center;">(5355 minimum steps)</p> |
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− | |} |
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− | |} |
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− | {| align="center" bgcolor="#a7db8d" border="1" cellpadding="1" cellspacing="1" style="width: 250px;" |
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− | ! scope="col"|EV yield |
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− | |- |
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− | | |
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− | {| align="center" bgcolor="#ffffff" border="1" cellpadding="1" cellspacing="1" style="width: 240px;" |
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− | ! scope="col" bgcolor="#FF5959"| |
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− | HP |
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− | |||
− | 0 |
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− | ! scope="col" bgcolor="#F5AC78"| |
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− | Atk |
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− | |||
− | 0 |
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− | ! scope="col" bgcolor="#FAE078"| |
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− | Def |
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− | |||
− | 0 |
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− | ! scope="col" bgcolor="#9DB7F5"| |
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− | Sp. Atk |
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− | |||
− | 0 |
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− | ! scope="col" bgcolor="#A7DB8D"| |
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− | Sp. Def |
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− | |||
− | 0 |
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− | ! scope="col" bgcolor="#FA92B2"| |
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− | Speed |
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− | |||
− | 1 |
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− | |} |
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− | |- |
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− | | style="text-align: center;" bgcolor="#ffffff"|Base Exp. 00 |
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− | |} |
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− | |} |
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− | '''Spony '''is a Grass-type Pokémon. |
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− | |||
− | It evolves into Horshush when it is at maximum Happiness. |
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==Biology== |
==Biology== |
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− | === |
+ | ===Physiology=== |
− | ==== |
+ | ====Gender Differences==== |
None |
None |
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− | === |
+ | ===Special abilities=== |
+ | Spony can charge at incredible speeds into opponents thanks to their strong, thin legs. They have the ability to make flowers bloom by letting out a beautiful aroma. Because of this, they are known as "plant whisperers" because of their amazing ability to make plants thrive with exactly what's necessary. |
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− | |||
− | === |
+ | ===Behavior=== |
Spony are gentle Pokémon, but do become aggrivated when hearing very loud noises, and so are known to cause stampedes. |
Spony are gentle Pokémon, but do become aggrivated when hearing very loud noises, and so are known to cause stampedes. |
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+ | ===Habitat=== |
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− | |||
− | ==='''Habitat'''=== |
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Spony thrive in large open areas with lots of grass. |
Spony thrive in large open areas with lots of grass. |
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− | |||
==Game data== |
==Game data== |
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− | === |
+ | ===Pokédex entries=== |
+ | {{Template:Dex |
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− | {| border="1" cellpadding="1" cellspacing="1" style="width: 508px; height: 100px" |
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+ | |type = Grass |
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− | | style="background-color: rgb(120, 200, 80);"| |
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+ | |Spony stampeding through a field would not leave a trail of damaged plants; Rather, flowers bloom along their paths.}} |
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− | <p style="text-align: center;">'''This Pokémon is fanmade and was unavailable prior to THIS Generation. '''</p> |
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+ | ===Game locations=== |
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− | {| border="1" cellpadding="1" cellspacing="1" style="width: 500px;" |
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+ | {{Template:Availability |
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− | | style="text-align: center; background-color: rgb(255, 255, 255);"| SL/LD |
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+ | |type = Grass |
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− | | style="background-color: rgb(255, 255, 255);"|WIP. |
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+ | |uncommon = [[Route 3]], [[Route 4]] |
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− | |} |
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+ | |rare = [[Cycling Path]]}} |
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− | |} |
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− | === |
+ | ===Held items=== |
+ | {{Template:HeldItems |
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− | {| border="1" cellpadding="1" cellspacing="1" style="width: 508px; height: 89px;" |
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+ | |type = Grass}} |
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− | | style="background-color: rgb(120, 200, 80);"| |
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+ | ===Stats=== |
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− | <p style="text-align: center;">'''This Pokémon is fanmade and was unavailable prior to THIS Generation. '''</p> |
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+ | {{Template:Stats |
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− | {| border="1" cellpadding="1" cellspacing="1" style="width: 500px;" |
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+ | |type = Grass |
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− | | style="background-color: rgb(255, 255, 255);"| SL/LD |
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+ | |HP = 80 |
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− | | style="background-color: rgb(255, 255, 255);"| |
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+ | |Attack = 55 |
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− | |} |
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+ | |Defense = 35 |
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− | |} |
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+ | |SpAtk = 35 |
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− | ==='''Held items'''=== |
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+ | |SpDef = 35 |
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− | 5% - Miracle Seed |
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+ | |Speed = 80}} |
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+ | ===Type effectiveness=== |
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+ | {{Template:TypeEffectiveness |
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+ | |type1 = Grass |
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+ | |Ground = 50 |
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+ | |Grass = 50 |
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+ | |Water = 50 |
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+ | |Electric = 50 |
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+ | |Ice = 200 |
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+ | |Fire = 200 |
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+ | |Bug = 200 |
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+ | |Flying = 200 |
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+ | |Poison = 200}} |
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+ | ===Learnset=== |
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+ | ====By leveling up==== |
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+ | {{Template:MoveLevelStart|Spony|Grass|Grass}} |
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+ | {{MoveLevel|Start|Tackle|Normal|Physical|50|100|35}} |
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+ | {{MoveLevel|6|Sand-Attack|Ground|Status|—|100|15}} |
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+ | {{MoveLevel|9|Razor Leaf|Grass|Physical|55|95|25|'''}} |
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+ | {{MoveLevel|12|Stomp|Normal|Physical|65|100|20}} |
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+ | {{MoveLevel|15|Grass Whistle|Grass|Status|—|55|15}} |
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+ | {{MoveLevel|18|Natural Gift|Normal|Physical|—|100|15}} |
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+ | {{MoveLevel|22|Leaf Tornado|Grass|Special|65|90|10|'''}} |
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+ | {{MoveLevel|26|Synthesis|Grass|Status|—|—|5}} |
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+ | {{MoveLevel|29|Encore|Normal|Status|—|100|5}} |
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+ | {{MoveLevel|34|Leaf Darts|Grass|Physical|10|90|10|'''}} |
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+ | {{MoveLevel|37|Leech Seed|Grass|Status|—|90|10}} |
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+ | {{MoveLevel|41|Follow Me|Normal|Status|—|—|5}} |
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+ | {{MoveLevel|45|Nature Power|Normal|Status|—|—|20}} |
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+ | {{MoveLevel|49|Bounce|Flying|Physical|85|85|5}} |
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+ | {{MoveLevel|54|Leaf Storm|Grass|Special|130|90|5|'''}} |
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+ | {{MoveLevelEnd|Spony|Grass|Grass}} |
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+ | ====By TM/HM==== |
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+ | {{MoveTMStart|Spony|Grass|Grass}} |
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+ | {{MoveTM|TM06|Toxic|Poison|Status|—|90|10|}} |
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+ | {{MoveTM|TM08|Bulk Up|Fighting|Status|—|—|20|}} |
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+ | {{MoveTM|TM10|Hidden Power|Normal|Special|60|100|15|}} |
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+ | {{MoveTM|TM11|Sunny Day|Fire|Status|—|—|5|}} |
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+ | {{MoveTM|TM16|Light Screen|Psychic|Status|—|—|30|}} |
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+ | {{MoveTM|TM17|Protect|Normal|Status|—|—|10|}} |
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+ | {{MoveTM|TM20|Safeguard|Normal|Status|—|—|25|}} |
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+ | {{MoveTM|TM21|Frustration|Normal|Physical|—|100|20|}} |
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+ | {{MoveTM|TM22|Solar Beam|Grass|Special|120|100|10|'''}} |
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+ | {{MoveTM|TM27|Return|Normal|Physical|—|100|20|}} |
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+ | {{MoveTM|TM32|Double Team|Normal|Status|—|—|15|}} |
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+ | {{MoveTM|TM33|Reflect|Psychic|Status|—|—|20|}} |
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+ | {{MoveTM|TM39|Rock Tomb|Rock|Physical|60|95|15|}} |
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+ | {{MoveTM|TM42|Facade|Normal|Physical|70|100|20|}} |
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+ | {{MoveTM|TM44|Rest|Psychic|Status|—|—|10|}} |
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+ | {{MoveTM|TM45|Attract|Normal|Status|—|100|15|}} |
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+ | {{MoveTM|TM48|Round|Normal|Special|60|100|15|}} |
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+ | {{MoveTM|TM53|Energy Ball|Grass|Special|90|100|10|'''}} |
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+ | {{MoveTM|TM67|Reversal|Fighting|Physical|Varies|100|15|}} |
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+ | {{MoveTM|TM77|Psych Up|Normal|Status|—|—|10|}} |
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+ | {{MoveTM|TM78|Bulldoze|Ground|Physical|60|100|20|}} |
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+ | {{MoveTM|TM86|Grass Knot|Grass|Special|—|100|20|'''}} |
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+ | {{MoveTM|TM87|Swagger|Normal|Status|—|90|15|}} |
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+ | {{MoveTM|TM88|Sleep Talk|Normal|Status|—|—|10|}} |
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+ | {{MoveTM|TM89|U-Turn|Bug|Physical|70|100|20|}} |
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+ | {{MoveTM|TM90|Substitute|Normal|Status|—|—|10|}} |
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+ | {{MoveTM|TM96|Nature Power|Normal|Status|—|—|20|}} |
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+ | {{MoveTM|TM100|Confide|Normal|Status|—|—|20|}} |
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+ | {{MoveTM|TM101|Secret Power|Normal|Physical|70|100|20|}} |
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+ | {{MoveTM|TM105|Leaf Darts|Grass|Physical|10|90|10|'''}} |
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+ | {{MoveTM|HM04|Strength|Normal|Physical|80|100|15|}} |
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+ | {{MoveTMEnd|Spony|Grass|Grass}} |
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+ | ====By breeding==== |
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+ | ====By tutoring==== |
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+ | {{MoveTutorStart|Spony|Grass|Grass}} |
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+ | {{MoveTutor|Snore|Normal|Special|50|100|20||{{ShardIcon|Red}}1}} |
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+ | {{MoveTutor|Dusty Dash|Ground|Special|50|100|15||{{ShardIcon|Red}}2}} |
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+ | {{MoveTutor|Giga Drain|Grass|Special|75|100|10|'''|{{ShardIcon|Red}}4}} |
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+ | {{MoveTutor|Bounce|Flying|Physical|85|85|5||{{ShardIcon|Red}}5}} |
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+ | {{MoveTutor|Uproar|Normal|Special|90|100|10||{{ShardIcon|Blue}}1}} |
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+ | {{MoveTutor|Zen Headbutt|Psychic|Physical|80|90|15||{{ShardIcon|Blue}}2}} |
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+ | {{MoveTutor|Seed Bomb|Grass|Physical|80|100|15|'''|{{ShardIcon|Blue}}3}} |
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+ | {{MoveTutor|Recycle|Normal|Status|—|—|10||{{ShardIcon|Yellow}}1}} |
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+ | {{MoveTutor|Amnesia|Psychic|Status|—|—|20||{{ShardIcon|Yellow}}2}} |
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+ | {{MoveTutor|Acupressure|Normal|Status|—|—|10||{{ShardIcon|Yellow}}2}} |
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+ | {{MoveTutor|Last Resort|Normal|Physical|140|100|5||{{ShardIcon|Green}}2}} |
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+ | {{MoveTutor|Synthesis|Grass|Status|—|—|5||{{ShardIcon|Green}}2}} |
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+ | {{MoveTutor|Endeavor|Normal|Physical|—|100|5||{{ShardIcon|Green}}3}} |
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+ | {{MoveTutor|Yawn|Normal|Status|—|—|10||{{ShardIcon|Green}}5}} |
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+ | {{MoveTutorEnd|Spony|Grass|Grass}} |
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+ | ===Evolution=== |
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+ | {{Template:Evobox-2 |
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+ | |type1 = Grass |
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+ | |type1-1 = Grass |
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+ | |image1 = SponyFront.png |
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+ | |name1 = Spony |
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+ | |evo1 = {{item|Soothe Bell}}<br />{{color|000|Friendship}} |
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+ | |type1-2 = Grass |
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+ | |image2 = HorshushFront.png |
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+ | |name2 = Horshush}} |
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+ | ===Sprites=== |
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+ | {{Sprites |
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+ | |name = Spony |
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+ | |type = Grass}} |
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+ | ==Trivia== |
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+ | * Ironically, Spony does not learn any Spore Related moves despite "Spore" is in its name. |
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+ | * When you say the word with two E's in its name the name will be called the Pokemon in Pokemon Uranium,Sponee. |
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+ | * Prior to 1.0.1,Spony uses Sawsbuck's cry. |
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+ | ===Origin=== |
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+ | Spony is based off a wild pony, who needs care from adults because it's weak alone. It might also be inspired by My Little Pony with it appearing to have a Cutie Mark and it evolves via Friendship, which My Little Pony has "Friendship is Magic" relevant in the show. |
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+ | [[File:Spony Old Sprite.jpg|thumb|182x182px|Spony's Old Sprite 5.0]] |
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− | === |
+ | ====Name origin==== |
+ | Spony comes from ''Spore'' and ''Pony''. |
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− | {| border="1" cellpadding="1" cellspacing="1" style="width: 200px;" |
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+ | ==In other languages== |
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− | ! scope="row" style="background-color: rgb(255, 89, 89);"|'''HP''' |
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+ | {{languages |
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− | |50 |
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+ | |type = Grass |
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− | |- |
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+ | |gertitle = Spony |
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− | ! scope="row" style="background-color: rgb(245, 172, 120);"|'''Attack''' |
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+ | |germean = Same as English name}} |
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− | |80 |
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− | |- |
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− | ! scope="row" style="background-color: rgb(250, 224, 120);"|'''Defense''' |
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− | |60 |
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− | |- |
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− | ! scope="row" style="background-color: rgb(157, 183, 245);"|'''Sp. Attack''' |
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− | |65 |
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− | |- |
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− | ! scope="row" style="background-color: rgb(167, 219, 141);"|'''Sp. Defense''' |
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− | |70 |
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− | |- |
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− | ! scope="row" style="background-color: rgb(250, 146, 178);"|'''Speed''' |
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− | |90 |
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− | |- |
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− | ! scope="row" style="background-color: rgb(120, 200, 80);"|'''Total''' |
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− | | |
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− | 415 |
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− | |} |
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− | ==='''Type effectiveness'''=== |
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− | {| border="1" cellpadding="2" cellspacing="2" style="width: 450px; height: 32px" |
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− | ! scope="col" style="background-color: rgb(120, 200, 80); width: 100px;"| |
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− | Weak to |
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− | ! scope="col" style="background-color: rgb(120, 200, 80); width: 100px;"|Resistant against |
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− | ! scope="col" style="background-color: rgb(120, 200, 80); width: 100px;"|'''Unaffected by''' |
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− | ! scope="col" style="background-color: rgb(120, 200, 80); width: 100px;"|'''Damaged normally by''' |
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− | |- |
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− | ! scope="col" style="text-align: left;"| |
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− | {| cellpadding="1" cellspacing="1" style="width: 100px;" |
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− | | style="background-color: rgb(168, 144, 240);"|Flying |
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− | | style="text-align: center; width: 100px;"|2x |
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− | |- |
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− | | style="background-color: rgb(160, 64, 160);"|Poison |
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− | | style="text-align: center;"|2x |
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− | |- |
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− | | style="background-color: rgb(168, 184, 32);"|Bug |
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− | | style="text-align: center;"|2x |
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− | |- |
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− | | style="background-color: rgb(240, 128, 48);"|Fire |
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− | | style="text-align: center;"|2x |
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− | |- |
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− | | style="background-color: rgb(152, 216, 216);"|Ice |
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− | | style="text-align: center;"|2x |
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− | |} |
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− | ! scope="col"| |
||
− | {| cellpadding="1" cellspacing="1" style="width: 100px;" |
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− | | style="background-color: rgb(224, 192, 104);"|Ground |
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− | |1/2x |
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− | |- |
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− | | style="background-color: rgb(104, 144, 240);"|Water |
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− | |1/2x |
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− | |- |
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− | | style="background-color: rgb(120, 200, 80);"|Grass |
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− | |1/2x |
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− | |- |
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− | | style="background-color: rgb(248, 208, 48);"|Electric |
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− | |1/2x |
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− | |} |
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− | ! scope="col"|None |
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− | ! scope="col"| |
||
− | {| cellpadding="1" cellspacing="1" style="width: 100px;" |
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− | | style="background-color: rgb(168, 168, 120);"|Normal |
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− | |1x |
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− | |- |
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− | | style="background-color: rgb(192, 48, 40);"|Fighting |
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− | |1x |
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− | |- |
||
− | | style="background-color: rgb(184, 160, 56);"|Rock |
||
− | |1x |
||
− | |- |
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− | | style="background-color: rgb(112, 88, 152);"|Ghost |
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− | |1x |
||
− | |- |
||
− | | style="background-color: rgb(184, 184, 208);"|Steel |
||
− | |1x |
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− | |- |
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− | | style="background-color: rgb(248, 88, 136);"|Psychic |
||
− | |1x |
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− | |- |
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− | | style="background-color: rgb(112, 56, 248);"|Dragon |
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− | |1x |
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− | |- |
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− | | style="background-color: rgb(112, 88, 72);"|Dark |
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− | |1x |
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− | |} |
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− | |} |
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− | ==='''Learnset'''=== |
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− | ===='''By leveling up'''==== |
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− | ===='''By TM/HM'''==== |
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− | ===='''By breeding'''==== |
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− | ===='''By tutoring'''==== |
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− | ==='''Evolution'''=== |
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− | {| border="1" cellpadding="1" cellspacing="1" |
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− | | style="text-align: center; width: 100px; height: 85px;"| |
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− | | rowspan="3" style="width: 100px;"| |
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− | <p style="text-align: center;">'''Happiness'''</p> |
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− | | style="text-align: center; width: 100px;"| |
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− | |- |
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− | | style="text-align: center; background-color: rgb(167, 219, 141);"|'''Spony''' |
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− | | style="text-align: center; background-color: rgb(167, 219, 141);"|'''Horshush''' |
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− | |- |
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− | | style="text-align: center; background-color: rgb(120, 200, 80);"|'''Grass''' |
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− | | style="text-align: center; background-color: rgb(120, 200, 80);"|'''Grass''' |
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− | |} |
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+ | {{Template:PokemonPrevNextHead |
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− | |||
+ | |type = Grass |
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− | ==='''Sprites'''=== |
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+ | |prev = Hummzap |
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− | ==Trivia== |
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+ | |prevnum = 101 |
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− | ==='''Origin'''=== |
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+ | |next = Horshush |
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− | ===='''Name origin'''==== |
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+ | |nextnum = 103}} |
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− | Spony comes from Pony. |
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− | ==In other languages== |
Revision as of 14:40, 1 April 2020
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Type
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Abilities
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Hidden Ability
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Gender ratio
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Catch rate
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Breeding
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Height
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Weight
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Regional numbers Pokédex
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Base experience yield
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Leveling rate
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EV yield
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Body style
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Footprint
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Pokédex color
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Base friendship
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Spony is a Grass-type Pokémon.
It evolves into Horshush when leveled up with high friendship.
Biology
Physiology
Gender Differences
None
Special abilities
Spony can charge at incredible speeds into opponents thanks to their strong, thin legs. They have the ability to make flowers bloom by letting out a beautiful aroma. Because of this, they are known as "plant whisperers" because of their amazing ability to make plants thrive with exactly what's necessary.
Behavior
Spony are gentle Pokémon, but do become aggrivated when hearing very loud noises, and so are known to cause stampedes.
Habitat
Spony thrive in large open areas with lots of grass.
Game data
Pokédex entries
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Game locations
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Held items
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Stats
Stat | Range | ||||
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At Lv. 50 | At Lv. 100 | ||||
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140 - 187 | 270 - 364 | |||
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54 - 117 | 103 - 229 | |||
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36 - 95 | 67 - 185 | |||
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36 - 95 | 67 - 185 | |||
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36 - 95 | 67 - 185 | |||
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76 - 145 | 148 - 284 | |||
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Type effectiveness
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Learnset
By leveling up
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By TM/HM
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By breeding
By tutoring
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Evolution
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Friendship → |
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Sprites
Front | Back |
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Front shiny | Back shiny |
Trivia
- Ironically, Spony does not learn any Spore Related moves despite "Spore" is in its name.
- When you say the word with two E's in its name the name will be called the Pokemon in Pokemon Uranium,Sponee.
- Prior to 1.0.1,Spony uses Sawsbuck's cry.
Origin
Spony is based off a wild pony, who needs care from adults because it's weak alone. It might also be inspired by My Little Pony with it appearing to have a Cutie Mark and it evolves via Friendship, which My Little Pony has "Friendship is Magic" relevant in the show.
Name origin
Spony comes from Spore and Pony.
In other languages
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