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MoliceMini.png #293: Molice
Pokémon
#295: Huskpup HuskpupMini.png
Click to see all images of Tundrill
Tundrill
Mole Pokémon
#294
TundrillFront.png
Type
Steel Ice
Unknown
Abilities
Sniper or Mold Breaker
Hidden Ability
Light Metal
Gender ratio
50% male, 50% female
Catch rate
45 (5.9%)
Breeding
Egg group
Field
Hatch time
5355 steps
Height
1.1 m
0 m
Weight
68.3 kg
0 kg
Regional numbers
Pokédex
#294
Rikoto
Base experience yield
174
Leveling rate
Medium Slow
EV yield
Total: 3
0
HP
2
Atk
0
Def
0
Sp.Atk
0
Sp.Def
1
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Quadruped
Footprint
BodyUnknown.png
Pokédex color
White
Base friendship
70

Tundrill is a dual-type Steel/Ice Pokémon.

It evolves from Molice when leveled up while knowing Drill Run.

Biology

Physiology

Tundrill is a Pokémon based on a star-nosed mole and a drill. Its body is mainly white; it has two white arms with indigo wrists and long sharp gray claws, two white legs with indigo feet and two gray toes each, a long gray drill-like tail, some blue ice on its back, and its indigo head has two small indigo ears, a "mask" of blue ice, two closed eyes and a long gray drill-like nose.

Gender Differences

None.

Special Abilities

Tundrill can dig through entire mountains with their powerful drills. Miners use them to find treasures in icy caves.

Behavior

Tundrill use their powerful drills to dig through entire mountains. Miners use them for digging up treasures in icy caves.

Habitat

Wild Tundrill are found by walking around in the Jewel Mine.

Shiny Coloration Differences

For Shiny Tundrill, the blue ice turns mint green, the indigo turns green, the white gains some light brownish-gray saturation, and the gray turns light brownish-gray.

Game data

Pokédex entries

Pokédex entry
Tundrill can dig through entire mountains with their powerful drills. Miners use them to find treasures in icy caves.

Game locations

Availability
None
Common
Uncommon
Fossil
Rare Jewel Mine
One

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Stats

Stat Range
At Lv. 50 At Lv. 100
HP: 90
150 - 197 290 - 384
Attack: 136
126 - 206 249 - 408
Defense: 91
86 - 157 168 - 309
Sp.Atk: 35
36 - 95 67 - 185
Sp.Def: 60
58 - 123 112 - 240
Speed: 100
94 - 167 184 - 328
Total: 512   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock
Bug ½×
Ghost ½×
Steel
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ¼×
Dragon ½×
Dark ½×
Fairy ½×
None
Doubly resistant to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock
Bug ½×
Ghost ½×
Steel
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ¼×
Dragon ½×
Dark ½×
Fairy ½×
None
Resistant to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock
Bug ½×
Ghost ½×
Steel
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ¼×
Dragon ½×
Dark ½×
Fairy ½×
None
Damaged normally by:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock
Bug ½×
Ghost ½×
Steel
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ¼×
Dragon ½×
Dark ½×
Fairy ½×
None
Weak to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock
Bug ½×
Ghost ½×
Steel
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ¼×
Dragon ½×
Dark ½×
Fairy ½×
None
Doubly weak to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock
Bug ½×
Ghost ½×
Steel
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ¼×
Dragon ½×
Dark ½×
Fairy ½×
None

Learnset

By leveling up

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
Start Autotomize Steel Status —% 15
Start Scratch Normal Physical 40 100% 35
Start Sharpen Normal Status —% 30
Start Focus Energy Normal Status —% 30
Start Metal Claw Steel Physical 50 95% 35
4 Focus Energy Normal Status —% 30
7 Metal Claw Steel Physical 50 95% 35
10 Rapid Spin Normal Physical 20 100% 40
14 Icicle Spear Ice Physical 25 100% 30
19 Hone Claws Dark Status —% 15
24 Gyro Ball Steel Physical Varies 100% 5
28 Dig Ground Physical 80 100% 10
33 Ice Shard Ice Physical 40 100% 30
38 Icicle Crash Ice Physical 85 90% 10
42 Razor Blade Steel Physical 90 100% 15
47 Drill Run Ground Physical 80 95% 10
53 Frost Claw Ice Physical 120 100% 10
58 Lock-On Normal Status —% 5
63 Horn Drill Normal Physical Varies% 5
  • A level of "Start" indicates a move that will be known by a Tundrill obtained at level 1
  • Bold indicates a move that gets STAB when used by Tundrill
  • Italic indicates a move that gets STAB only when used by an evolution of Tundrill

By TM/HM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMDark.png TM01 Hone Claws Dark Status 0000 00—}}—% 15
TMPoison.png TM06 Toxic Poison Status 0000 090}}90% 10
TMIce.png TM07 Hail Ice Status 0000 00—}}—% 10
TMNormal.png TM10 Hidden Power Normal Special 06060 100}}100% 15
TMDark.png TM12 Taunt Dark Status 0000 100}}100% 20
TMIce.png TM13 Ice Beam Ice Special 09090 100}}100% 10
TMIce.png TM14 Blizzard Ice Special 110110 070}}70% 5
TMNormal.png TM15 Hyper Beam Normal Special 150150 090}}90% 5
TMNormal.png TM17 Protect Normal Status 0000 00—}}—% 10
TMNormal.png TM21 Frustration Normal Physical 0000 100}}100% 20
TMRock.png TM23 Smack Down Rock Physical 05050 100}}100% 15
TMGround.png TM26 Earthquake Ground Physical 100100 100}}100% 10
TMNormal.png TM27 Return Normal Physical 0000 100}}100% 20
TMGround.png TM28 Dig Ground Physical 08080 100}}100% 10
TMFighting.png TM31 Brick Break Fighting Physical 07575 100}}100% 15
TMNormal.png TM32 Double Team Normal Status 0000 00—}}—% 15
TMPsychic.png TM33 Reflect Psychic Status 0000 00—}}—% 20
TMRock.png TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TMNormal.png TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic.png TM44 Rest Psychic Status 0000 00—}}—% 10
TMNormal.png TM45 Attract Normal Status 0000 100}}100% 15
TMNormal.png TM48 Round Normal Special 06060 100}}100% 15
TMNormal.png TM54 False Swipe Normal Physical 04040 100}}100% 40
TMDark.png TM56 Fling Dark Physical 0000 100}}100% 10
TMSteel.png TM58 Razor Blade Steel Physical 09090 100}}100% 15
TMGround.png TM60 Quicksand Ground Special 02020 100}}100% 20
TMGhost.png TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TMDark.png TM66 Payback Dark Physical 05050 100}}100% 10
TMFighting.png TM67 Reversal Fighting Physical 0000Varies 100}}100% 15
TMNormal.png TM68 Giga Impact Normal Physical 150150 090}}90% 5
TMRock.png TM69 Rock Polish Rock Status 0000 00—}}—% 20
TMRock.png TM71 Stone Edge Rock Physical 100100 080}}80% 5
TMSteel.png TM74 Gyro Ball Steel Physical 0000 100}}100% 5
TMNormal.png TM75 Swords Dance Normal Status 0000 00—}}—% 20
TMNormal.png TM77 Psych Up Normal Status 0000 00—}}—% 10
TMGround.png TM78 Bulldoze Ground Physical 06060 100}}100% 20
TMRock.png TM80 Rock Slide Rock Physical 07575 090}}90% 10
TMBug.png TM81 X-Scissor Bug Physical 08080 100}}100% 15
TMNormal.png TM87 Swagger Normal Status 0000 090}}90% 15
TMNormal.png TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TMNormal.png TM90 Substitute Normal Status 0000 00—}}—% 10
TMSteel.png TM91 Flash Cannon Steel Special 08080 100}}100% 10
TMFighting.png TM94 Rock Smash Fighting Physical 04040 100}}100% 15
TMNormal.png TM96 Nature Power Normal Status 0000 00—}}—% 20
TMNormal.png TM100 Confide Normal Status 0000 00—}}—% 20
TMNormal.png TM101 Secret Power Normal Physical 07070 100}}100% 20
TMIce.png TM107 Frost Claw Ice Physical 120120 100}}100% 10
TMSteel.png TM108 Magnet Bomb Steel Physical 06060 00—}}—% 20
TMNormal.png HM01 Cut Normal Physical 05050 095}}95% 30
TMNormal.png HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Tundrill
  • Italic indicates a move that gets STAB only when used by an evolution of Tundrill

By breeding

By tutoring

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
Snore Normal Special 50 100% 20 Red Shard1
Dusty Dash Ground Special 50 100% 15 Red Shard2
Earth Power Ground Special 90 100% 10 Red Shard4
Glacier Crash Ice Physical 100 100% 10 Red Shard5
Vacuum Wave Fighting Special 40 100% 30 Blue Shard1
Dual Chop Dragon Physical 40 90% 15 Blue Shard2
Iron Head Steel Physical 80 100% 15 Blue Shard2
Drill Run Ground Physical 80 95% 10 Blue Shard3
Superpower Fighting Physical 120 100% 5 Blue Shard5
Spite Ghost Status 100% 10 Yellow Shard1
Iron Defense Steel Status —% 15 Yellow Shard2
Acupressure Normal Status —% 10 Yellow Shard2
Snatch Dark Status —% 10 Yellow Shard2
Knock Off Dark Physical 65 100% 20 Yellow Shard4
Sucker Punch Dark Physical 70 100% 5 Yellow Shard4
Freeze-Dry Ice Special 70 100% 20 Yellow Shard5
Endeavor Normal Physical 100% 5 Green Shard3
Icy Wind Ice Special 55 95% 15 Green Shard3
Stealth Rock Rock Status —% 20 Green Shard4
Headbutt Normal Physical 70 100% 15 None
  • Bold indicates a move that gets STAB when used by Tundrill
  • Italic indicates a move that gets STAB only when used by an evolution of Tundrill

Evolution

MoliceFront.png
Unevolved
Molice
 Steel  Ice 
TM Ground
Level up
knowing Drill Run

TundrillFront.png
First evolution
Tundrill
 Steel  Ice 


Sprites

Front Back
GenderM.png TundrillFront.png TundrillBack.png
Front shiny Back shiny
GenderM.png TundrillFrontShiny.png TundrillBackShiny.png

Trivia

  • Tundrill is related to Drilgann from Pokémon Uranium; both are based on star-nosed moles and both have drills on their bodies.
  • Shiny Tundrill's tail looks a bit similar to that of Shiny Rhydon's.
  • As of the Crown Tundra Expansion Pass of Sword and Shield, Alolan Sandshrew and Alolan Sandslash are the only official Pokémon that are Ice/Steel-types.
  • Prior to Version 1.0.1, Tundrill uses ???'s Cry.

Origin

Tundrill is based on a star-nosed mole.

Name Origin

Tundril's name is a combination of the words Tundra and drill.

In other languages

Language Title Meaning
Japanese
German
Spanish
French
Italian


MoliceMini.png #293: Molice
Pokémon
#295: Huskpup HuskpupMini.png
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