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MoliceMini #293: Molice
Pokémon
#295: Huskpup HuskpupMini
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Tundrill
Mole Pokémon
#294
TundrillFront
Type
Steel Ice
Unknown
Abilities
Sniper or Mold Breaker
Hidden Ability
Light Metal
Gender ratio
50% male, 50% female
Catch rate
45 (5.9%)
Breeding
Egg group
Field
Hatch time
5355 steps
Height
1.1 m
0 m
Weight
68.3 kg
0 kg
Regional numbers
Pokédex
#294
Rikoto
Base experience yield
174
Leveling rate
Medium Slow
EV yield
Total: 3
0
HP
2
Atk
0
Def
0
Sp.Atk
0
Sp.Def
1
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Quadruped
Footprint
BodyUnknown
Pokédex color
White
Base friendship
70

Tundrill is a dual-type Steel/Ice Pokémon.

It evolves from Molice when leveled up while knowing Drill Run.

Biology[]

Physiology[]

Tundrill is a Pokémon based on a star-nosed mole and a drill. Its body is mainly white; it has two white arms with indigo wrists and long sharp gray claws, two white legs with indigo feet and two gray toes each, a long gray drill-like tail, some blue ice on its back, and its indigo head has two small indigo ears, a "mask" of blue ice, two closed eyes and a long gray drill-like nose.

Gender Differences[]

None.

Special Abilities[]

Tundrill can dig through entire mountains with their powerful drills. Miners use them to find treasures in icy caves.

Behavior[]

Tundrill use their powerful drills to dig through entire mountains. Miners use them for digging up treasures in icy caves.

Habitat[]

Wild Tundrill are found by walking around in the Jewel Mine.

Shiny Coloration Differences[]

For Shiny Tundrill, the blue ice turns mint green, the indigo turns green, the white gains some light brownish-gray saturation, and the gray turns light brownish-gray.

Game data[]

Pokédex entries[]

Pokédex entry
Tundrill can dig through entire mountains with their powerful drills. Miners use them to find treasures in icy caves.

Game locations[]

Availability
None
Common
Uncommon
Fossil
Rare Jewel Mine
One

Held items[]

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Stats[]

Stat Range
At Lv. 50 At Lv. 100
HP: 90
150 - 197 290 - 384
Attack: 136
126 - 206 249 - 408
Defense: 91
86 - 157 168 - 309
Sp.Atk: 35
36 - 95 67 - 185
Sp.Def: 60
58 - 123 112 - 240
Speed: 100
94 - 167 184 - 328
Total: 512   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness[]

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock
Bug ½×
Ghost ½×
Steel
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ¼×
Dragon ½×
Dark ½×
Fairy ½×
None
Doubly resistant to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock
Bug ½×
Ghost ½×
Steel
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ¼×
Dragon ½×
Dark ½×
Fairy ½×
None
Resistant to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock
Bug ½×
Ghost ½×
Steel
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ¼×
Dragon ½×
Dark ½×
Fairy ½×
None
Damaged normally by:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock
Bug ½×
Ghost ½×
Steel
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ¼×
Dragon ½×
Dark ½×
Fairy ½×
None
Weak to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock
Bug ½×
Ghost ½×
Steel
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ¼×
Dragon ½×
Dark ½×
Fairy ½×
None
Doubly weak to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock
Bug ½×
Ghost ½×
Steel
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ¼×
Dragon ½×
Dark ½×
Fairy ½×
None

Learnset[]

By leveling up[]

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
Start Autotomize Steel Status —% 15
Start Scratch Normal Physical 40 100% 35
Start Sharpen Normal Status —% 30
Start Focus Energy Normal Status —% 30
Start Metal Claw Steel Physical 50 95% 35
4 Focus Energy Normal Status —% 30
7 Metal Claw Steel Physical 50 95% 35
10 Rapid Spin Normal Physical 20 100% 40
14 Icicle Spear Ice Physical 25 100% 30
19 Hone Claws Dark Status —% 15
24 Gyro Ball Steel Physical Varies 100% 5
28 Dig Ground Physical 80 100% 10
33 Ice Shard Ice Physical 40 100% 30
38 Icicle Crash Ice Physical 85 90% 10
42 Razor Blade Steel Physical 90 100% 15
47 Drill Run Ground Physical 80 95% 10
53 Frost Claw Ice Physical 120 100% 10
58 Lock-On Normal Status —% 5
63 Horn Drill Normal Physical Varies% 5
  • A level of "Start" indicates a move that will be known by a Tundrill obtained at level 1
  • Bold indicates a move that gets STAB when used by Tundrill
  • Italic indicates a move that gets STAB only when used by an evolution of Tundrill

By TM/HM[]

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMDark TM01 Hone Claws Dark Status 0000 00—}}—% 15
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMIce TM07 Hail Ice Status 0000 00—}}—% 10
TMNormal TM10 Hidden Power Normal Special 06060 100}}100% 15
TMDark TM12 Taunt Dark Status 0000 100}}100% 20
TMIce TM13 Ice Beam Ice Special 09090 100}}100% 10
TMIce TM14 Blizzard Ice Special 110110 070}}70% 5
TMNormal TM15 Hyper Beam Normal Special 150150 090}}90% 5
TMNormal TM17 Protect Normal Status 0000 00—}}—% 10
TMNormal TM21 Frustration Normal Physical 0000 100}}100% 20
TMRock TM23 Smack Down Rock Physical 05050 100}}100% 15
TMGround TM26 Earthquake Ground Physical 100100 100}}100% 10
TMNormal TM27 Return Normal Physical 0000 100}}100% 20
TMGround TM28 Dig Ground Physical 08080 100}}100% 10
TMFighting TM31 Brick Break Fighting Physical 07575 100}}100% 15
TMNormal TM32 Double Team Normal Status 0000 00—}}—% 15
TMPsychic TM33 Reflect Psychic Status 0000 00—}}—% 20
TMRock TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 00—}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMNormal TM48 Round Normal Special 06060 100}}100% 15
TMNormal TM54 False Swipe Normal Physical 04040 100}}100% 40
TMDark TM56 Fling Dark Physical 0000 100}}100% 10
TMSteel TM58 Razor Blade Steel Physical 09090 100}}100% 15
TMGround TM60 Quicksand Ground Special 02020 100}}100% 20
TMGhost TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TMDark TM66 Payback Dark Physical 05050 100}}100% 10
TMFighting TM67 Reversal Fighting Physical 0000Varies 100}}100% 15
TMNormal TM68 Giga Impact Normal Physical 150150 090}}90% 5
TMRock TM69 Rock Polish Rock Status 0000 00—}}—% 20
TMRock TM71 Stone Edge Rock Physical 100100 080}}80% 5
TMSteel TM74 Gyro Ball Steel Physical 0000 100}}100% 5
TMNormal TM75 Swords Dance Normal Status 0000 00—}}—% 20
TMNormal TM77 Psych Up Normal Status 0000 00—}}—% 10
TMGround TM78 Bulldoze Ground Physical 06060 100}}100% 20
TMRock TM80 Rock Slide Rock Physical 07575 090}}90% 10
TMBug TM81 X-Scissor Bug Physical 08080 100}}100% 15
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMNormal TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TMNormal TM90 Substitute Normal Status 0000 00—}}—% 10
TMSteel TM91 Flash Cannon Steel Special 08080 100}}100% 10
TMFighting TM94 Rock Smash Fighting Physical 04040 100}}100% 15
TMNormal TM96 Nature Power Normal Status 0000 00—}}—% 20
TMNormal TM100 Confide Normal Status 0000 00—}}—% 20
TMNormal TM101 Secret Power Normal Physical 07070 100}}100% 20
TMIce TM107 Frost Claw Ice Physical 120120 100}}100% 10
TMSteel TM108 Magnet Bomb Steel Physical 06060 00—}}—% 20
TMNormal HM01 Cut Normal Physical 05050 095}}95% 30
TMNormal HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Tundrill
  • Italic indicates a move that gets STAB only when used by an evolution of Tundrill

By breeding[]

By tutoring[]

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
Snore Normal Special 50 100% 20 Red Shard1
Dusty Dash Ground Special 50 100% 15 Red Shard2
Earth Power Ground Special 90 100% 10 Red Shard4
Glacier Crash Ice Physical 100 100% 10 Red Shard5
Vacuum Wave Fighting Special 40 100% 30 Blue Shard1
Dual Chop Dragon Physical 40 90% 15 Blue Shard2
Iron Head Steel Physical 80 100% 15 Blue Shard2
Drill Run Ground Physical 80 95% 10 Blue Shard3
Superpower Fighting Physical 120 100% 5 Blue Shard5
Spite Ghost Status 100% 10 Yellow Shard1
Iron Defense Steel Status —% 15 Yellow Shard2
Acupressure Normal Status —% 10 Yellow Shard2
Snatch Dark Status —% 10 Yellow Shard2
Knock Off Dark Physical 65 100% 20 Yellow Shard4
Sucker Punch Dark Physical 70 100% 5 Yellow Shard4
Freeze-Dry Ice Special 70 100% 20 Yellow Shard5
Endeavor Normal Physical 100% 5 Green Shard3
Icy Wind Ice Special 55 95% 15 Green Shard3
Stealth Rock Rock Status —% 20 Green Shard4
Headbutt Normal Physical 70 100% 15 None
  • Bold indicates a move that gets STAB when used by Tundrill
  • Italic indicates a move that gets STAB only when used by an evolution of Tundrill

Evolution[]

MoliceFront
Unevolved
Molice
 Steel  Ice 
TM Ground
Level up
knowing Drill Run

TundrillFront
First evolution
Tundrill
 Steel  Ice 


Sprites[]

Front Back
GenderM TundrillFront TundrillBack
Front shiny Back shiny
GenderM TundrillFrontShiny TundrillBackShiny

Trivia[]

  • Tundrill is related to Drilgann from Pokémon Uranium; both are based on star-nosed moles and both have drills on their bodies.
  • Shiny Tundrill's tail looks a bit similar to that of Shiny Rhydon's.
  • As of the Crown Tundra Expansion Pass of Sword and Shield, Alolan Sandshrew and Alolan Sandslash are the only official Pokémon that are Ice/Steel-types.
  • Prior to Version 1.0.1, Tundrill uses ???'s Cry.

Origin[]

Tundrill is based on a star-nosed mole.

Name Origin[]

Tundril's name is a combination of the words Tundra and drill.

In other languages[]

Language Title Meaning
Japanese
German
Spanish
French
Italian


MoliceMini #293: Molice
Pokémon
#295: Huskpup HuskpupMini
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