FANDOM


JeweltalMini #126: Jeweltal
Pokémon
#128: Bulker BulkerMini
WeakidMini
Weakid
Weakling Pokémon
#127
WeakidFront
Type
Fighting
Unknown
Abilities
Run Away or Rattled
Hidden Ability
Quick Feet
Gender ratio
100% male
Catch rate
190 (24.8%)
Breeding
Egg group
Human-Like
Hatch time
7905 steps
Height
1.2 m
0 m
Weight
21.0 kg
0 kg
Regional numbers
Pokédex
#127
Rikoto
Base experience yield
45
Leveling rate
Slow
EV yield
Total: 1
1
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Body12
Footprint
BodyUnknown
Pokédex color
Red
Base friendship
70

Weakid is a Fighting-type Pokémon.

It evolves into Bulker starting at level 38.

Biology

Physiology

Gender Differences

Weakid are always male so have no gender differences.

Special abilities

Behavior

Habitat

Game data

Pokédex entries

Pokédex entry
While frail physically, Weakid have a heightened sense of danger, and oftenly make their escape before any predator even notice them.

Game locations

Availability
None This Pokémon cannot be obtained.
Common
Uncommon Fallrock Valley
Fossil
Rare
One

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Stats

Stat Range
At Lv. 50 At Lv. 100
HP: 60
120 - 167 230 - 324
Attack: 25
27 - 84 49 - 163
Defense: 35
36 - 95 67 - 185
Sp.Atk: 10
13 - 68 22 - 130
Sp.Def: 20
22 - 79 40 - 152
Speed: 50
49 - 112 94 - 218
Total: 200   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None

Learnset

By leveling up

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
Start Endure Normal Status —% 10
5 Tackle Normal Physical 50 100% 35
10 Protect Normal Status —% 10
15 Helping Hand Normal Status —% 20
20 Focus Energy Normal Status —% 30
30 Wake-Up Slap Fighting Physical 70 100% 10
40 Mach Punch Fighting Physical 40 100% 30
60 Reversal Fighting Physical Varies 100% 15
  • A level of "Start" indicates a move that will be known by a Weakid obtained at level 1
  • Bold indicates a move that gets STAB when used by Weakid
  • Italic indicates a move that gets STAB only when used by an evolution of Weakid

By TM/HM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMFighting TM08 Bulk Up Fighting Status 0000 00—}}—% 20
TMNormal TM10 Hidden Power Normal Special 06060 100}}100% 15
TMDark TM12 Taunt Dark Status 0000 100}}100% 20
TMNormal TM17 Protect Normal Status 0000 00—}}—% 10
TMNormal TM21 Frustration Normal Physical 0000 100}}100% 20
TMRock TM23 Smack Down Rock Physical 05050 100}}100% 15
TMNormal TM27 Return Normal Physical 0000 100}}100% 20
TMFighting TM31 Brick Break Fighting Physical 07575 100}}100% 15
TMNormal TM32 Double Team Normal Status 0000 00—}}—% 15
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 00—}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMFighting TM47 Low Sweep Fighting Physical 06565 100}}100% 20
TMNormal TM48 Round Normal Special 06060 100}}100% 15
TMDark TM56 Fling Dark Physical 0000 100}}100% 10
TMNormal TM77 Psych Up Normal Status 0000 00—}}—% 10
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMNormal TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TMNormal TM90 Substitute Normal Status 0000 00—}}—% 10
TMFighting TM94 Rock Smash Fighting Physical 04040 100}}100% 15
TMFighting TM98 Power-Up Punch Fighting Physical 04040 100}}100% 20
TMNormal TM100 Confide Normal Status 0000 00—}}—% 20
TMNormal TM101 Secret Power Normal Physical 07070 100}}100% 20
  • Bold indicates a move that gets STAB when used by Weakid
  • Italic indicates a move that gets STAB only when used by an evolution of Weakid

By breeding

By tutoring

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
Snore Normal Special 50 100% 20 Bag Red Shard Sprite1
Low Kick Fighting Physical Varies 100% 20 Bag Blue Shard Sprite3
Acupressure Normal Status —% 10 Bag Yellow Shard Sprite2
Snatch Dark Status —% 10 Bag Yellow Shard Sprite2
Endeavor Normal Physical 100% 5 Bag Green Shard Sprite3
Headbutt Normal Physical 70 100% 15 None
  • Bold indicates a move that gets STAB when used by Weakid
  • Italic indicates a move that gets STAB only when used by an evolution of Weakid

Evolution

WeakidFront
Unevolved
Weakid
 Fighting 
Bag Rare Candy Sprite
Level 38
BulkerFront
First evolution
Bulker
 Fighting 

Sprites

Front Back
GenderM WeakidFront WeakidBack
Front shiny Back shiny
GenderM WeakidFrontShiny WeakidBackShiny

Trivia

Weakid Old Sprite

Weakid's Old Sprite

Origin

Weakid is based of a weak fighter. It could be possible it is also based off the character, Glass Joe from the Classic Nintendo Franchise, Punch Out.

Name origin

Weakid, as the name implies, is a combination of the words Weak and Kid.

In other languages

Language Title Meaning
Japanese
German
Spanish
French
Italian


JeweltalMini #126: Jeweltal
Pokémon
#128: Bulker BulkerMini
Community content is available under CC-BY-SA unless otherwise noted.