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JeweltalMini.png #126: Jeweltal
Pokémon
#128: Bulker BulkerMini.png
Click to see all images of Weakid
Weakid
Weakling Pokémon
#127
WeakidFront.png
Type
Fighting
Unknown
Abilities
Run Away or Rattled
Hidden Ability
Quick Feet
Gender ratio
100% male
Catch rate
190 (24.8%)
Breeding
Egg group
Human-Like
Hatch time
7905 steps
Height
1.2 m
0 m
Weight
21.0 kg
0 kg
Regional numbers
Pokédex
#127
Rikoto
Base experience yield
45
Leveling rate
Slow
EV yield
Total: 1
1
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Bipedal
Footprint
BodyUnknown.png
Pokédex color
Red
Base friendship
70

Weakid is a Fighting-type Pokémon.

It Evolves into Bulker starting at level 38.

Biology

Physiology

Weakid is a weak humanoid Fighting-type. It has two white arms with large hands clenched in fists, a red nose, a red lower body with two small feet with no toes, a black "belt" in between, a black appendage that looks like hair on the top of its head, two eyes with red irises and a pinprick mouth.

Gender Differences

Weakid are always male; they have no gender differences.

Special Abilities

While frail physically, Weakid have a heightened sense of danger, and often make their escape before any predator can even notice them.

Behavior

Weakid lack in physical power, but they have a heightened sense of danger, and they often make an escape before any predators can even notice them.

Habitat

Wild Weakid are found in the grass in the Fallrock Valley.

Shiny Coloration Differences

For Shiny Weakid, the red turns blue, and the white turns a pale bluish-gray.

Game data

Pokédex entries

Pokédex entry
While frail physically, Weakid have a heightened sense of danger, and oftenly make their escape before any predator even notice them.

Game locations

Availability
None This Pokémon cannot be obtained.
Common
Uncommon Fallrock Valley
Fossil
Rare
One

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Stats

Stat Range
At Lv. 50 At Lv. 100
HP: 60
120 - 167 230 - 324
Attack: 25
27 - 84 49 - 163
Defense: 35
36 - 95 67 - 185
Sp.Atk: 10
13 - 68 22 - 130
Sp.Def: 20
22 - 79 40 - 152
Speed: 50
49 - 112 94 - 218
Total: 200   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None

Learnset

By leveling up

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
Start Endure Normal Status —% 10
5 Tackle Normal Physical 50 100% 35
10 Protect Normal Status —% 10
15 Helping Hand Normal Status —% 20
20 Focus Energy Normal Status —% 30
30 Wake-Up Slap Fighting Physical 70 100% 10
40 Mach Punch Fighting Physical 40 100% 30
60 Reversal Fighting Physical Varies 100% 15
  • A level of "Start" indicates a move that will be known by a Weakid obtained at level 1
  • Bold indicates a move that gets STAB when used by Weakid
  • Italic indicates a move that gets STAB only when used by an evolution of Weakid

By TM/HM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMPoison.png TM06 Toxic Poison Status 0000 090}}90% 10
TMFighting.png TM08 Bulk Up Fighting Status 0000 00—}}—% 20
TMNormal.png TM10 Hidden Power Normal Special 06060 100}}100% 15
TMDark.png TM12 Taunt Dark Status 0000 100}}100% 20
TMNormal.png TM17 Protect Normal Status 0000 00—}}—% 10
TMNormal.png TM21 Frustration Normal Physical 0000 100}}100% 20
TMRock.png TM23 Smack Down Rock Physical 05050 100}}100% 15
TMNormal.png TM27 Return Normal Physical 0000 100}}100% 20
TMFighting.png TM31 Brick Break Fighting Physical 07575 100}}100% 15
TMNormal.png TM32 Double Team Normal Status 0000 00—}}—% 15
TMNormal.png TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic.png TM44 Rest Psychic Status 0000 00—}}—% 10
TMNormal.png TM45 Attract Normal Status 0000 100}}100% 15
TMFighting.png TM47 Low Sweep Fighting Physical 06565 100}}100% 20
TMNormal.png TM48 Round Normal Special 06060 100}}100% 15
TMDark.png TM56 Fling Dark Physical 0000 100}}100% 10
TMNormal.png TM77 Psych Up Normal Status 0000 00—}}—% 10
TMNormal.png TM87 Swagger Normal Status 0000 090}}90% 15
TMNormal.png TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TMNormal.png TM90 Substitute Normal Status 0000 00—}}—% 10
TMFighting.png TM94 Rock Smash Fighting Physical 04040 100}}100% 15
TMFighting.png TM98 Power-Up Punch Fighting Physical 04040 100}}100% 20
TMNormal.png TM100 Confide Normal Status 0000 00—}}—% 20
TMNormal.png TM101 Secret Power Normal Physical 07070 100}}100% 20
  • Bold indicates a move that gets STAB when used by Weakid
  • Italic indicates a move that gets STAB only when used by an evolution of Weakid

By breeding

By tutoring

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
Snore Normal Special 50 100% 20 Red Shard1
Low Kick Fighting Physical Varies 100% 20 Blue Shard3
Acupressure Normal Status —% 10 Yellow Shard2
Snatch Dark Status —% 10 Yellow Shard2
Endeavor Normal Physical 100% 5 Green Shard3
Headbutt Normal Physical 70 100% 15 None
  • Bold indicates a move that gets STAB when used by Weakid
  • Italic indicates a move that gets STAB only when used by an evolution of Weakid

Evolution

WeakidFront.png
Unevolved
Weakid
 Fighting 
Rare Candy
Level 38
BulkerFront.png
First evolution
Bulker
 Fighting 


Sprites

Front Back
GenderM.png WeakidFront.png WeakidBack.png
Front shiny Back shiny
GenderM.png WeakidFrontShiny.png WeakidBackShiny.png

Trivia

  • Prior to Version 1.0.1, Weakid uses Hariyama's cry.
  • Weakid's old name was Weekid.
  • In its old design, Weakid was very scrawny and looked a bit like Tyrogue. Its face and hair were different compared to its current design.

Weakid's Old Sprite

Origin

Weakid is based of a weak fighter. It could be possible it is also based off of Glass Joe from the Punch Out franchise from Nintendo.

Name Origin

Weakid, as the name implies, is a combination of the words Weak and kid. Meanwhile, its old name, Weekid, comes from Wee, as in small, and kid.

In other languages

Language Title Meaning
Japanese
German
Spanish
French
Italian


JeweltalMini.png #126: Jeweltal
Pokémon
#128: Bulker BulkerMini.png
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